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Runic Growth News January

Trying to be a little more transparent through out with Runic growth.

As of now I have completed the building system, the weather system, schedules, and skill systems.
I do have dialogue done but I'm going to make changes to it so that it won't be as data heavy later on and will make it easier for editing down the line.

the last things which are going to be done are the models, sounds and making scenes for the rest of the town. I'm currently working the scenes now and once that is done I'll begin working on the models and creating the data for the characters. Once I get to that I will roll out updates with the game as I create more characters starting from the original 3 and moving onward to the others.

while I'm doing that I will also try to get the improving presentation, the main thing that is holding me up is that I don't really know how to do a Progress tracking system like how most games dose it. checking flags making sure events will play based on certain conditions met. I have an Idea on how to do it but I don't really know if it will work. but that will come later on.

Runic Growth News January Runic Growth News January Runic Growth News January

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