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The Definitive Way to Play Sonic 3 (Early Access)

I always have to re-render these videos because even in the "final" render I find little imperfections. But since I have a complete version of this video here and now, I figured if you guys wanted to watch it early, you can do that! There's a dozen or so minor changes I'll be making to the version that premieres tomorrow morning. 

The Definitive Way to Play Sonic 3 (Early Access)

Comments

I've had a few people suggest I should rename it, but I think it's doing OK in views so far and it still technically fits the format. It's just that with this particular game, I had a lot to unpack.

Ryan Bloom

Wow. This video was good. Like, stupidly good. Major kudos, I think this one is up there as one of my all-time favorites from you along with How Do We Fix Sonic and the like. However, I think it may have been worth considering changing the title, since the vast majority of this video is more centered around asking the question "What Happened to Sonic 3?" I suppose that's something you would have to get out of the way before discussing the definitive way to play the game, and the title is in keeping with the Definitive Ways to Play of SA and SR. Still, though, I think people that would love the kind of content in this video might just be turned away by the title. This is honestly just a silly nitpick, though. The content itself is still fantastic, and it does look like it's quickly turning into one of your most popular videos. Oh, and the part 2 commentary is also great. I'd love to see more of these styles of videos, as it's still good stuff to watch, but clearly not as much a strain on your time. Regardless, thanks for the videos!

Gabriel M

For the record, here's the list of changes: - Drop shadow color needs to be black, not gray (Taxman and Stealth bit early on) - Stealth's headshot has a slightly fatter circle around it - Drop Shadow distance in the "Star Engine" explanation - 5:50 - when the Classics Collection Labyrinth Zone bit scrolls off, you see it again for a frame - 7:40 - Mirror mode gag identifies the first Sonic game as "Sonic the Hedgehog 1" which isn't standard with the rest of the video - 8:05 - Trim the white out of Sonic 2's box art - Scanlines layer could stand to be a little darker - 12:39 - Drop shadow distance again on the song list - 14:52 - Bobby Brooks' headshot seems bigger than Cirocco's? - 19:00 - Go back to the "No Way!" sound for the piracy (S3K_5F) (S3K_96) (S3K_B2) - 20:20 - NBA Jam jitters for one frame like the Sonic 1 Labyrinth zone footage did - 26:00 - Mention that the price has gone up since you bought your adapter

Ryan Bloom


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