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Gamedev runt

Well, about last mini-game, this time I actually planned to make public web version.

Buuuuut at the last moment I suddenly found out that the game engine I am using(Godot engine) have no working html5 export for a pretty long time already. Adding all other issues it seems that I am almost forced to move out to Unity. Or just take out some of my own old engines and work it out further(that is more appealing to me actually but it would take more time alas).

2020 A.D., and we still don't have a single one game engine that wouldn't be lot of pain to use.


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