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Blender Eevee Cel Shade Material

One .blend file containing the material


Sample usage of the material. Inverted hull was used for the lines.


How To Use

- Append to your file via File > Append, look for this .blend file, look for Materials then add the cel_shade material.

- If you don't use nodes, use the cel_shade_material node, if not, make a copy of the cel_shade material.


Notes

- EEVEE ONLY! Requires Blender 2.81+

- Make sure to set Scene Settings > Color Management, View Transform to "Standard", not "Filmic"

- Shading shape depends on World's and Lights' Color/Strength, Rim Light depends on the object's camera based normals.

- Does not react to lights' colors.


Properties

Outputs

cel-shade-material.blend


Blender Eevee Cel Shade Material

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