XXX4Fans
egscomics from patreon
egscomics

patreon


Who Is Ellen - 140 - HD

Chance of Failure

- At egscomics 

Commentary

Naturally, how someone would feel about being "given a win", using cheat codes, etc, is going to vary depending on individual, exact context, what day of the week of it is, their general mood, whether it's been a long day at work and/or school (especially if "and," there), etc.

At this time of year, at this time of day, in this part of the comic shop, and localized entirely in the preferences of Ellen and Nanase, there is at least some level of challenge desired.

So Ellen is going to make it possible for this to fail. How specifically, beyond obvious thrown rock that is obvious?

TO BE CONTINUED...

Who Is Ellen - 140 - HD

Comments

Man, Erfworld. Now that's a name I've not heard in a long time. Not since they decided to switch to posting it as basically a light novel and I completely lost track of the plot.

I first saw the phrase "rocks fall, everyone dies" in "Knights of the Dinner Table".

Daryl Sawyer

But then there were... stairs....

David Howe

Erfworld was all references to something. Rocks fall; everyone dies is from decades ago. So long I even forget exactly what it was referring to. I remember it was an infamous D&D campaign with a very frustrated DM and infamous players, but I don't remember their campaign, now they tested the DM's limits, and all that stuff. But rocks did fall, and everyone did die.

Some Ed

And if you *do* decide to just let the players' plan simply work, still roll a die behind the DM screen so they have some plausible bases for the belief that it was decided by the dice not the DM. Otherwise your power gamers will get the idea they can game the DM, and the rest will feel let down, possibly even overly coddled. The original story may have been of similar vintage to Eric vs. the Gazebo. I like the versions where the gazebo wins. However, it's my understanding the honest version simply had Eric losing.

Some Ed

Ah yes, Battle of Gobwin Knob.

Windscion

At least it's not "Rocks fall; everyone dies."

Stephen Gilberg

I think this is Ellen being a good DM. Failure or success isn't usually something that the DM (or players) should just decide - it should be the result of the characters' actions (PC or NPC) and the roll of the dice. And lucky or unlucky rolls make for a much better story later than "I said I did this thing and it worked". :)

M.

LARRY: "I got a pile of treasure and the quest item!" NANASE: "I got a rock."

Dan Merget

messy dungeon, rocks lying around like that....

Otter Annason


Related Creators