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Parable - 01 - HD

Write what you know, they say, and I know games that aren't really that expertly designed that I nonetheless have played the heck out of.

Commentary

I decided tickle science was an excellent note to end on, and that we should move on to incredibly timely video game parody.

With that in mind, I've revisited Fable 2 recently, and heck, that's only 11 years old. Let's make jokes inspired by that, shall we?

As for why Susan and not Grace, I considered the sort of things I'm going to be making fun of / commenting on, and, well... Yeah, there's definitely more fun to be had with Susan in this case.

Parable - 01 - HD

Comments

(I've never played Fable, ut my wife and daughter wore out Fable 2. And still play on occasion.)

Kevin Wright

And so, our story begins...

Kevin Wright

Head-to-body ratio, I think. Or she just feels light.

Prof Sai

Aaaaaah! So awesome! Favorite character! Favorite concept! I am overflowing with glee over this upcoming storyline! <3

Daryl Sawyer

It also tends to be a form of isekai ("different world"), which pairs nicely with having characters suddenly appear in a computer RPG.

McClaw

Susan isekai!

McClaw

LitRPG is a genre where the characters are in a world that behaves like a Computer RPG game. They can summon character sheets, level up, assign skill points, etc. The genre got it's name in 2012. Here is more info. https://en.wikipedia.org/wiki/LitRPG

WillowD

what is she comparing herself to, to think she's short?

Otter Annason

I mean if Dan is specifically making fun of Fable 2, it may be that the game starts with you as a wee nipper before time skipping you to the meat of the game

Kyman201

I'm afraid I don't know what you're referring to.

Dan Shive

A LitRPG comic? Yay! I discovered LitRPG novels about a year ago and have read many of them since then. I thoroughly enjoy them. When do we get to see Susan's character sheet? I wonder what she will put her points into.

WillowD

I figure short heroes to be a holdover from early electronic games, when graphical limitations meant smaller moving objects, so designers feared that a normal human height-to-width ratio would make characters hard to see. It would explain Pac-Man and Kirby.

Stephen Gilberg

This should be interesting

Matt R

Because unlikely heroes are often Hobbits?

Michael Brewer


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