The twang of Cupid's bowstring...
Edit - One of Susan's buttons wasn't filled in >_<
Edit 2 - ACK HIGHLIGHTS ON SUSAN'S GLASSES...!
Edit 3 - Annnnnd a typo
Commentary
I mean, we COULD keep true to the inspiration and keep all the NPCs generic and such, but gosh darn it, the point's been made. Why shackle ourselves to it?
(Everyone please ignore that we've already seen a bandit have unique stuff to say, and Diane and Rhea roleplaying for their Cheers fan club)
As for "superficial" matters, yeah, I, um... I never found any of the NPCs in Fable games all that appealing. Which is superficial, I know, but lacking in depth and being generic NPCs, superficial nonsense and projecting at maximum "make your own fun" roleplay power was all left to one if trying to find reasons to care about them.
Meanwhile, if Fallout 3 had romance options and Moira Brown was available, yes, that's a thing that would happen. I already imagine my character hanging out with her all the time, because she's Moira, and she's the best.
Point being, if there's going to be romance options, the options really should have character.
Ed Abrams (aka The Superdak)
2019-10-17 14:21:53 +0000 UTCDaniel
2019-10-12 08:09:21 +0000 UTCDaryl Sawyer
2019-10-11 23:56:30 +0000 UTCJames C
2019-10-11 22:44:56 +0000 UTCChronos Cat
2019-10-11 20:47:56 +0000 UTCStephen Gilberg
2019-10-11 20:43:32 +0000 UTCMcZed
2019-10-11 20:21:34 +0000 UTCcoredumperror
2019-10-11 20:00:28 +0000 UTC