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Parable - 99 - HD

 

No, I didn't go with this skill leveling up because I thought it would be a crowd pleaser.

Though, if I were pandering, it is what I'd go with, so fair accusation, hypothetical individual.

Commentary

It originally said "Level Up!" in the last panel, but then I heard "Power Up!" from the video game Altered Beast in my mind, and the rest was history.

I know it looks like she's just drinking from the same sippy cup potion over and over in this comic, but it is technically more than one. I considered various ways to indicate that the original potion had been used up after the first panel, but there were problems with every option I could think of.

Throwing the bottle away? Aside from not being very environmentally friendly, that's not very video-game-ish, is it? Plus, that littering aspect would have left me feeling compelled to give her a +1 to evil, which would imply a solution to that whole deal I wasn't intending.

Making a new bottle "poof" into her hand? Difficult to convey in a way that wouldn't be confusing except to someone who was already aware of what was happening. In short, it wouldn't have communicated what I wanted in a universal sense.

Have the potion fading away in panels two and four? Same issue as the previous one, really.

Ultimately, the real solution would be MORE PANELS! Which wasn't happening.

EDIT - Immediately got suggestions of having a pile of the sippy cups, which could work, but I don't like it in the context of a video game with an invisible inventory.

Specifically that context. Were I not being a nitpicky stickler for video-game-ishness, it would be the perfect suggestion.

Parable - 99 - HD

Comments

So... If Susan takes two more of them, will become an Altered Beast? :)

Joshua Brumley

YAY, Only 4 more of these Power Ups to go before we can move on to the next ones!

ZekeStaright

Stick a number on the bottom of the cup? (e.g. the stack number, which goes down as she drinks them?)

James C

my idea would be: in panel 2 throwing the old one over shoulder, and in panel 3 the spot where it was in 2 becomes a poof symbol (radiating lines like an asterisk without a center) while she drinks like she is doing.

Otter Annason

The triumphant return of boobs! :) > Were I not being a nitpicky stickler for video-game-ishness, it would be the perfect suggestion. There are video games that have non-invisible inventories. Red Dead Redemption 2 comes to mind.

coredumperror

Chug chug chug chug chug! Next page should just be another 4 panel showing her chugging her way the rest of the way to level 5.

Serith

Pandering. Works best for visual storytelling. Win-win.

John Trauger

... If she ever dies and respawns, it'll have to include a WIIISE FWOM DA GWAVE sound effect.

McZed

Oh wow haha, has it really been 99 pages o' this already? : O

Val Salia

Once again I'm reminded of why I want to play this (sadly fictional) game. :)

M.

Added to commentary - Immediately got suggestion of having a pile of the sippy cups, which could work, but I don't like it in the context of a video game with an invisible inventory.

Dan Shive

Lol im not complaining! Consequently I love the game “omega labyrinth”

Mark Williams

Yay, her figure is coming back!

Matt R

Guess we should call it "Altered Breast."

Stephen Gilberg

You could have had the empty cup laying on its side on the bench next to her.

Emtu


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