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Supergirl v1.1, Tower Of Bloody Fight BJ Move, Other things

This is a semi-small update.

The new BJ anim I did for super girl is included in this and is a pretty good reference point for how to structure anims for the move.

I've been trying to think of ways to make that specific attack more compatible as well.  I tried checking for kuromaru's BJ anim as a place holder, but it doesn't seem like a very reliable method:

For some reason different characters have different orientations, so in the case of kuromaru they end up facing in the wrong direction. I was thinking of just taking Kuro's BJ sprites and editing them to suit the character, then playing that if no compat anims are found...what do you guys think?


As a small aside, I think someone may be reporting my mega links as I've noticed a few haven't been working, so let me know if you run into any issues with that.


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