Getting the teleportation to work was way harder than I thought. I spent most of the day trying to figure out why I would either teleport no one or everyone and finally cracked it a few minutes ago.
The FX are placeholders for now, I don't really know what a better teleportation effect would be.
So how this works is that the first victim grabbed can be teleported to Kuromaru with by pressing down; while the second can be teleported by pressing up. This should fix issues with TOBF doing h attacks right on top of each other or partially offscreen. I figured this was a better solution with more control with the caveat being that AI controlled TOBF can't do it.
The basic yellow guy + his head swapped counterpart both have the cowgirl anims implemented, with the only bug atm being that yellow sometimes flickers into the other palette, not sure why.
Once I nail that, I think all the fixes and additions to TOBF for this month will be done and ill move on to the remaining character updates and commissions
Ericridge
2018-06-15 07:12:07 +0000 UTCDawnstar
2018-06-09 18:15:48 +0000 UTCSteven B.
2018-06-09 16:30:26 +0000 UTCOldGeneralCrash
2018-06-09 03:23:40 +0000 UTC