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Vaan & Alita from patreon
Vaan & Alita

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Merry Christmas to all of you with a small anouncement

Hi guys,

As you are my special people that get me going providing motivation, I'd like to exclusively share with you the information that I've started a cooperation with JayJayWon. I think most of you know his fantastic plugin - UIAssist. If you don't then I can show you how it looks like:

Simply put it's an ingame customiable menu that you display on a screen or on your wrist in VR. It enables you to quickly choose actions that you want to do without opening VaM clunky UI.

Now there's the part were ALMs magic comes into play

In ALM within the next release which all my paid patrons will get in Early Access as always, you'll be able to define so called "User Actions". These actions share a similar characteristics as "Character Actions" - the ones that we were dealing with before. They wil be able to change LLM's context, fire up triggers and be routed with other actions

BUT

They will not be given to LLM in action inference phase. Instead they will be displayed on your wrist menu for you to choose in a proper time.

Example Uno: Alita's last action was "Sit on a chair". In ALM you'd route a User Action called "Sit in front" so you'd be able to choose it now from your wrist menu. This user action would change the context of the LLM letting Alita know that something has changed and send a Trigger Message with "*{{user}} sits in front of you on a chair*"

Example Dos: Alita's last action was "Lie down". In ALM you'd route a User Action called "Cover with blanket" so you'd be able to select it in UIAssist. After pressing the button on the wrist a trigger showing the blanket will be called so Alita will become covered and a Trigger Message with "*{{user}} covers {{char}} with a blanket*" will be sent.

Example Tres: Alita's last action was "Walk to the door". In ALM you'd route a User Action called "Cover the door with your body" which would prevent Alita from leaving. When selecting this action from wrist menu Alita's action inference routing will be changed as she can no longer leave your flat without making you move and a Trigger Message will be sent making Alita know what has happened.

As you can see with those examples you'll have A LOT more control of the roleplay. You'll be able to do so much more than just talk and be provided with the context buttons specific for the last excuted action.

Can wait to finish this functionality for you guys.

Once again Merry Christmas and a Happy New Year


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