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New version of Blow v4, Name change workaround no more!

A short update.

Blow

I've released a new version of Blow - v4. It's now properly aligned with Beta scene but I'm also testing a new action layout concept. The LLM is given an option to continue performing the current action. I've tested it on several playthroughs and it resulted in the character being less eager to change stuff. The story makes much more sense using this approach. Please test it and tell me what you think.

ALM being plugin#0 now applies here too as I've changed actions to be Transition ones.

Timeline

Acid has just released a new version of Timeline - 285. When you update you will no longer need to do the animation name change trick on action bundle import ;)

We are also working on the animation stop notification so Idle Anims triggers won't be necessary, transition actions will seamlessly unlock so that Action List Manager won't have to be first on the Person atom. There's one more problem that will be addressed in the next Timeline version which should be released very soon. Wish us luck ;)

Have a great day !!

Comments

This is great news!

YuriMassiveCat


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