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BendyVR Chapter 3 - In-Development Release

Tip: Try and make yourself eye-level with Boris, using the Height Offset.

Here is the in-development release supporting Chapter 3 of Bendy and the Ink Machine. A massive level compared to the first two, with no fewer than 5 new weapons and a load of new features.
All of Chapter 3 is now playable. Much like the first release you will get a black screen at the start of Chapter 4 (without any indication other than a message on your PC monitor). Its pretty obvious where the end of the Chapter is though.
Your game will have been saved! When I release the next version you can carry on from exactly where you left off.
(A quick note on that... which I found out. If you use the "Select Chapter" options from your save game, it won't actually save any progress, so if you are half way through Chapter 2, and then use "Select Chapter" to start over and get to Chapter 3, it won't have saved anything. This is core game behaviour and nothing to do with the VR mod.)

This also happened to be the buggiest level so far, in terms of players hitting issues with the original game. Where possible I have been actually fixing the original code. There is one "big" issue, in which you need to restart the game when you hit it but you don't lose any progress so I didn't want to hold up this release(see Known Issues). I will look to fix this before public release. 

Control Changes

As an experiment I've moved interact to the off-hand trigger. However I haven't actually changed the Steam Input names. SeeingTool is now interact. Pause is now Dominant Hand Interact. You shouldn't need to actually change anything yourself. Let me know if this new control scheme feels better. 

Quite a few enhancements to this release on top of the fixes for the chapter itself. 

Changelog:

> Added support for 5 new weapons and torch
> Fixed MiracleStations (interact with the door to exit)
> Fixed ButcherGang Issue with disappearing weapon on death
> Blocker and hurt overlays now correctly take up the whole screen.
> Fixed issue with moving when you get hit

Known Issues / Future Work:

> When you have got (or not got the Tommy Gun), the elevator button may not work. If this happens exit the game and reload your save. You won't have lost any progress and the elevator will function normally.
>
Falling sequence on chapter one doesn't actually show the fall
> Chapters 4 - 5
> Replace hand models / show hand on axe
> Change Action prompts to match SteamVR Input
> Allow left hand switch mid-game
> Opening Loading Screen has a weird huge background.
> Chapter 2 opening still shows the user at the floor very briefly
> You still cannot get back to the main menu. If you do this it will load your first save, but a lot broken. If you wish to exit, use the SteamVR menu (and restart).
> Possible issue with reduced speed when colliding - not yet able to replicate and could have been fixed with roomscale.

Any suggestions please fire them my way!

Install Instructions:

Install Instructions are as before. It doesn't matter if you have the mod installed already, follow the same procedure (skipping step 1)

1) You must have the full game installed. We recommend Steam. It should work on other version, but I haven't checked. I would suggest first running it in pancake mode and setting the resolution to 1920x1080 and Full screen. The rest of the options you can change from within the app when the port is installed.

2) Download the attached file and extract the contents anywhere on your computer. I.e. into a folder on the desktop.

3) Find the Bendy and the Ink Machine Full Game directory.

Example: "C:\Program Files (x86)\Steam\steamapps\common\Bendy and the Ink Machine".

"Bendy and the Ink Machine.exe" is inside this directory.

Drag the Bendy and the Ink Machine.exe file, and drop it on top of BendyVRInstaller.exe.

You should see a command line window. In the end it should say "Installed successfully, probably".
Press any key to close this console.

4) Launch via Steam and it should be good to go.

Couple of notes in terms of the installation:

Steam will still think its not a VR game. If you launch the game when SteamVR is running you will get an warning message. Just click OK and it will launch correctly. This will fix the game as a VR one, and you will not be able to launch pancake.

To uninstall go to the Bendy directory and delete:
/BepInEx
Bendy and the Ink Machine_Data/Plugins
and then run a validate files via Steam.

Controls

I've attached a default SteamVR Input for each of the main PCVR headsets. However I was only able to test with Quest 2 (via Link / Air Link). You should be able to see the mapped controls via SteamInput and showing on the controllers. Please let me know if Vive Controllers or Knuckles work and if you have a better default binding, I'd love to have it.

Basically (Quest 2 / Rift S controls):

Non Dominant Hand:
Joystick = Move
Joystick Click / Grip = Run
Trigger = Interact (Holding this will show you the "laser" beam selecting the highlighted object. This is based on Dominant Hand position, not Head Gaze)

Dominant Hand:

Joystick Left / Right = Smooth Turn / Snap Turn
B = Pause
A = Jump
Trigger = Attack (Gun weapon types only)

When you get the axe or other Melee weapon, it is motion controlled (although you currently need to press Dominant Trigger to clear the message).

Settings

VR Settings

You can find VR Settings in the Advanced Menu (via Main Menu or Pause). Everything there should work. I've not fully tested Left Hand mode, but if you want to play with this make sure to select prior to starting the game.

Performance

You want to aim to get a smooth framerate. The game will run best if you turn off all the optional effects (Anti-Aliasing / Depth of Field / Bloom / Ambient Occlusion), so you have quite a few options to get to a reasonable frame rate (in addition to the graphic quality setting and Steam resolution). Ambient Occlusion does have some small artifacts which are different in each eye. However all options do add nice graphics to the game. 

BendyVR Chapter 3 - In-Development Release

Comments

This chapter was great. The game stopped in two spots where I received a lot of red text on my pc screen running the mod. First, just after getting the first cog the game stopped. I reloaded and it was fine until the last part after descending down to get the ink hearts. It stopped when I was heading down the stairs and then again when I was being chased. I just reloaded and it actually had auto saved for me and loaded right up. Great job though!


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