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Anduo Report  November 1, 2024

 Cleanse thyselves with news from the creators! This week we trace back to different routes and hone what’s made.

Less:

Alda’s alternate outfit if she never got corrupted and got an upgrade

Here is an upcoming mob lady:


PMPerfect:

Hello there everyone! We've been working some more on the exterior of Gateston. Adding details such as breaking big monotone areas of the ground with additional details on the edges and first attempt of dirt, still far from what we are striving for - goal is to make it so it would feel worn out as people are constantly traversing it. First approach was decals, it worked nicely on some of the walls of the fortress, adding that subtle additional texture, but on the ground we need something more. Also we've worked on landscape - sculpting and playing around with scale, exploring the unreal possibilities with fog and what we can do to level up the feel of the world, in this iteration fog doing the work, but want to make it more dynamic and even more punchy, so more on the way! That's all from me for this report, wish you all the best of luck and see ya next time!


Jugger:

Jugger has made sure to optimise a lot of his work from 23.2k to 19k polygons for smoother experience:

Legs are now done:

Cleaning up and adding more details:


PKing:

Reworked materials and added statues:

Added the Spriggan with a working Rig and currently reworking Liz:


Nerada:

Reduced polycount on teeth from 100k to 6k to optimise the current models, image for comparison



Merc:

Updates on the lewd furniture ladies:



Thank You for attending our vigil. 


Anduo Report  November 1, 2024

Comments

Love the art for Alda's alternate outfit here. Keep up the great work!

Gershon

This year would be pog. I'll try my best, but TC:NN is eating up all my (bear) time..

Erokin

Any update on when we can suspect a new release?

r5zr_ LUL


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