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Auto Turret Test Crew

Point Denial Weapons are few and far between on Mallera-9. Software can be generally unstable in the environment without heavy shielding and moving such systems into place takes alot of resources. 

Maintenance and upkeep are factors also and considering limited power availability options for keeping them operable are limited. 

Plus they are very very expensive, its cheaper to use combat units for similar roles.

However Zuvic relies on these systems to hold key locations from CPD and BFC, they normally mount them onto concrete beams with ammo feeds from nearby cabinets or crevice's. 

Zuvic manufactures them with some systems being sold to other companies (CPD and BFC) through dealers or "grey" companies such as Star Corp. 

Most of the parts on these systems are bespoke with valves, hoses and connections being patented by Zuvic Tech. Attempts to alter the machine results in typically system errors and unit shut down as micro variations in pressure is detected, throwing the system into safe mode. 

That being said. slight damage can disable grey market variants of these units, but Zuivcs operate via over-ride, no matter what. 

Accuracy is over 99.9% and effective range is out to 120m, throwing a 15mm compressed B-round at close with calculated variance between 500 and 800fps. Rounds act the same as other BDR type rounds in most rifles, compressed powder  breaking apart on contact and rapid transdermal ingestion of the chemical. 

Impacts from this are very heavy, targeting is extremely fast, with engagements of up to 30 targets per minute. 

Targeting operates from an array of 4 cameras with varying focal ranges with ultra high iso color recognition over thermals or IFF units. 

The system detects the color of the uniform and identifies units by pre-programed shapes contained in the simple computer. AI structures do not work on Mallera-9 in the presence of radiation. 

Ammo stores vary but typically range in the 500-1000 rounds. Controlled targeting will assign one or two 3 round bursts per unit engaged, meaning a PDW will eat through about 300 combat units before running out of ammo, with the enemy force having no reasonable chance at defeating it without multiple Caches dedicated to being disposable targets. 

With up to a dozen deployed at key Zuvic locations means even in the insane Neon Dark world, the Mistress avoids these machines. 

Comments

Great new video! I loved how the two units moaned and writhed after getting wounded before they expired. And their commander getting expended in the end was the icing on the cake! Great work from the entire team, well done.

freemike

Excellent - loved it!!

Jason


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