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everlaster from patreon
everlaster

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Development status

Hi.

It's been a very busy the last couple of weeks and had a lot of stuff to deal with outside of VaM. However, slightly related to VaM and especially getting ready for VaM 2, I researched and ordered parts for a new PC build, and I'm very excited about that! Also got a new VR headset, the Pimax Crystal Light, can't wait to try it out once I get my setup configured. Having a high resolution VR set and the hardware to run it is pretty important for the, uh, you know, research for breast morphs and other purely scientific activities. Anyway...

Reference medium breast morph is done

In terms of development, the wheels turn slowly but I'm very happy with the direction. I don't have new breast g-force morphs to show yet, and thinking about the next Naturalis release, it will take time because many things need to come together not just in terms of the morphs but utilizing them in code in a way that works ideally for breasts. I don't want to release something that degrades the breast physics in any way, which means there needs to be a complete set of breast g-force morphs and a fully functioning collision morphing system (using the same technique that is used for glutes as shown in the alpha13 release post). To that end, I'm aiming the next release to be the first v1.4 beta, ending the long alpha phase. Also, some things that I intended for v1.4 will be moved to v1.5 because of how long v1.4 development has taken - a future post will have more details on that.

Two weeks ago, I showcased a backers only WIP of a reference natural breast morph. The final version of that morph is now available. Post: https://www.patreon.com/posts/116758052

The original WIP morph had issues with its geometry that were the result of me being just too careless with sculpting and I had to start over. My DAZ-Blender pipeline also had issues and I ended up creating fresh DAZ and Blender scenes. I'm very happy with the result - the new reference medium natural breast morph is high enough quality that I believe I can finally move forward with creating breast g-force morphs based on that shape. I know that's something I've said I would do for probably months at this point, and everyone (including me) is looking forward to those. I would really like to be able to work faster, but it is what it is :). Thanks for your patience and support, as always.

Triggering user preferences settings

I created a plugin that allows changing any user preference via trigger, allowing you to integrate changing those settings in your scene logic just like any other triggerable parameter. This plugin is a dependency in the Breast_RefM morph demo scene. Post: https://www.patreon.com/posts/116762007

-everlaster


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