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๐Ÿจ๐ŸŽฎ Yumykon Games Devlog #002

Hey everyone!! How are you all doing??
Hope you all had a wonderful week! โœจ

This week, I produced some concept art for the eroge game, I want to talk a little about it because it will be free and will probably be released before my OCs' game.

The game will be like a Tamagochi, like those Pou or Talking Tom games, you know?

But you take care of your goth girlfriend!

Feeding her, making her have fun, sending her to take a bath, accompanying her to the bathroom to do her business, fulfilling her carnal needs ๐Ÿ˜

She is a very needy girl, she needs you while doing everthing ~

So the concept of the game is to have all this Tamagotchi dynamic and some nude and sex scenes. To start planning the game I made some very illustrative concepts, they do not represent anything finalized.

 

I've already done part of the game's programming in the game engine, but nothing too cool that I'd like to show, just some modularization of objects and preparing the game's architecture.

The game will be released on Itch.io, I want it to be the first game that introduces everyone to my game studio, I was also thinking... should I release it on Steam for free? What you guys think?

Also, what do you think about the game being 9:16?? I made it thinking about it being playable on mobile through Itch.io, after all, with a mobile phone you can play with left hand and use the other for recreational purposes ๐Ÿคญ

Anyway, thatโ€™s what Iโ€™ve done for this game this week. I plan to do a few more things today, but I'm saving those to show next week.

Now, Iโ€™ll talk a bit about my OCsโ€™ game.

This week, I spent some time writing the gameโ€™s story because it's important to ensure I don't get stuck in certain parts of development. You know when you want to create something but arenโ€™t sure if itโ€™ll actually be in the game?

Well, with a small piece of the initial story written, I started working on a cutscene for the beginning of the game. I havenโ€™t finished the storyboard for this scene yet, but this is how I usually plan the gameโ€™s cutscenes:

I won't explain the context of this cutscene; I'll leave it to your imagination. ๐Ÿ‘€

I also made some mockups for the mini-games. There's a moment at the beginning of the game where Kari takes a bath, and almost everything in the game will be a funny mini-game to play.

   

(These artworks are sketches and aren't at the game's resolution, so please ignore their roughness.)

Aside from these things, I set up repositories on GitHub for both the Eroge and my OCs' game to keep the project versioned. Since it had been a long time since I last used it, I struggled a lot with the setup (and had to resort to GitHub Desktop ๐Ÿคฃ).

 Well, thatโ€™s what I did this week, everyone! ๐Ÿ‘‰๐Ÿป๐Ÿ‘ˆ๐Ÿป

I've been thinking about the name for my OCsโ€™ game. I donโ€™t know what to call it, and I keep saying โ€œmy OCsโ€™ game,โ€ which bothers me a bit.

While writing the gameโ€™s story, I thought of the following name: Yumykon Monogatari: Hakkฤ ni Damasareru no wa Watashi ja Nai!

Since the game is set in Japan and I wanted to give it an anime feel, I thought a name like this would be cool. But it might bother people who donโ€™t get that aspect, so Iโ€™m worried about what I should do

How about a poll to see what you all think?

Let me know, from the options below, which one you think would be the best name? 

Or leave your opinion in the comments; I'd be really happy too! โœจ

Well, thatโ€™s it. Thanks for reading! See you all next week ~

With love, Yumykon. ๐Ÿ’•

๐Ÿจ๐ŸŽฎ Yumykon Games Devlog #002

Comments

Thank you sweetie!! I hope you have a wonderful week too ~

Kaori Fujisawa

I think the name an concept sound really good, can't wait to try it out once it releases! Hope you have a great week!

Justin T.


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