Hello! First episode of the new year is a look at a game I played over Christmas (the enchanting Pyre) and a breakdown of a pretty important bit of game design: feedback loops.
It's part of what I talked about at the end of last year, about wanting to do more stuff that can prove helpful to new designers.
This episode will go live for everyone tomorrow. And then the next episode is Breath of the Wild Boss Keys!
Mayaleon
2018-01-23 15:09:35 +0000 UTCChristopher Foss
2018-01-10 20:53:51 +0000 UTCGame Maker's Toolkit
2018-01-09 16:15:41 +0000 UTCSteven Thornton
2018-01-09 16:13:56 +0000 UTCMatt Cramp
2018-01-09 16:03:32 +0000 UTCFoxDeploy
2018-01-09 15:25:17 +0000 UTCFCRacer
2018-01-09 15:24:38 +0000 UTCDan Root
2018-01-09 15:08:59 +0000 UTC