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Early / Ad Free - How a Super Smash Bros. Fighter is Designed

Hello Patrons!

This is the first video of 2025 - a chunky look at how a Smash Bros. character is designed, packed full of details and trivia about Masahiro Sakurai's process.

This is the almost-finished version - so there may be some small changes in the version that will be released to the world tomorrow.

Hope you dig it - and let this mark the start of this prosperous year of GMTK videos!

Mark

Early / Ad Free - How a Super Smash Bros. Fighter is Designed

Comments

That is a hell of a comeback for classic GMTK videos! Congrats! So much cool bits of information on the development of characters for arena fighting games! Splendid splendid!

Yelnar Bolatov

New intro logo animation is ACE!

Yelnar Bolatov


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