Taking notes, collecting quotes, and organising my thoughts is important for every video I do. They often start as a big mess of ideas that coalesce to orbit around some unifying theory or point. The one I'm working on at the moment had so many different things I wanted to mention that I just couldn't get it to gel in my head. Every time I tried to get it into a proper structure it would start to work - then fall apart like a Jenga tower. So I went with a different process - I wrote all my quotes onto small bits of paper (this one is very quote heavy) and the outline onto full paper and then went to town with a stapler. It took a while but I think I've done it! I'm happy with the flow and structure. There are some bits I can't fit in but sometimes I find that trying too hard to fit something into a project can be super distracting and occlude what's actually important. Never mind - I can talk about it in the future. Next step is to write it in full prose. I think I'm going to give you guys the script to look at so you can contribute ideas and feedback. I don't want to promise it - it feels a bit weird. But that's the plan. Then recording, capturing, editing, and release! What else is happening? The Nintendo Switch looks good. I'm into that. Red Dead Redemption 2 was less exciting - I'm sure it will be fun but that trailer did nothing for me. Still chatting to IGN about stuff. I'm going to be a judge for an award which is fun. I've got to start planning my university talk. And I'm halfway through Minish Cap - the dungeons are... interesting! Some are classic Oracle-style, others lean towards Wind Waker. Will be a good opportunity to answer the criticisms of the WW video.
Game Maker's Toolkit
2016-10-23 19:40:47 +0000 UTCG. Scott Heath
2016-10-20 21:58:16 +0000 UTCManuel Alcoba
2016-10-20 20:47:19 +0000 UTCGame Maker's Toolkit
2016-10-20 18:05:25 +0000 UTCLiam Harvey
2016-10-20 18:00:07 +0000 UTCDaniel Gallagher
2016-10-20 17:50:06 +0000 UTCNewGender+
2016-10-20 17:36:33 +0000 UTC