Hello! One thing I failed to mention in my latest episode was that some other tactical games have already found good solutions to XCOM 2's problem (i.e. how to make players speed up and take risks without completely annoying them).
Clever YouTube commenters pointed this stuff out, and the examples were so good that I wanted to highlight three games in a quick bonus video. Which is available here!
I also used this as a a video making exercise, to see how fast I could put together an episode of GMTK. Turns out: pretty fast! I learned some stuff I can put into practice when making the longer, more in-depth episodes I normally do.
Anyway. This will go out to people soon. No 24 hour early access on this one, as I wanted to get it up while it was still fresh in people's minds (and people are still saying "I can't believe you forgot Invisible Inc!" in the comments).
Cheerio!
Mark
Game Maker's Toolkit
2017-10-13 05:55:21 +0000 UTCDoctor Professor
2017-10-12 21:11:31 +0000 UTCParachuting Turtle
2017-10-12 18:57:59 +0000 UTCAndreas
2017-10-12 11:35:11 +0000 UTC