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Gamedev12

Hello everyone,

Here is the next progress update report on the work. In this post, I will begin to give an overview of the game mechanics.

I hope that everyone isn't expecting something too complex. With my current experience, I can only design games with simple mechanics. Perhaps in the future, when I feel more confident and gain more experience, I will start to try designing games with more interesting gameplay!

Back to the current game, it's a clicker game where you simply keep clicking to "attack" the trapped characters, causing them to lose levels over time. At a certain point, the game will require you to press any combination of arrow keys, and if you press the correct combination, you will successfully move on to the next scene. Conversely, if you press the wrong key combination, the character's level will revert to its original state. That's it—it’s very simple, right?

Moving on to the visuals, I have finished designing the character animations for the first scene, and I am currently working on the next tasks for scenes 2 and 3.

That’s all the information in this post. See you all in the next update!


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