Well...hmmm. So, I did make a lot of progress over the weekend. But the only $10 patron I had dropping out kinda put some of what I did on the backburner. I still want to see if I can can create the mixed media rewards as something to draw more patrons at higher tiers, but without any actual patrons at that tier I'll probably drop it down the priority list... Once I see if that sort of mixed media short is doable in a reasonable time frame, I might also drop the polls down into the $5 tier range(maybe). If I do, I'll figure out how to weigh them so that higher tiers have more voting power. I've seen other Patreon pages do it, so there must be a way.
Anyway! I've made a fair bit of progress on adding content to Lily, the scenes in her office that were labled "coming soon" should all be in the update. Additionally, I'm making her the focus of the update in a lot of ways, as the dating/relationship mechanic was always intended to provide the core of the game's "plot." To that end, I've got a good chunk of the renders for the first date you can take Lily on done(that's one of said renders in the above image), though that did cause me to...run into a problem of sorts.
It's nothing big! Just that I need to work on the details of how I want the dominance/submission mechanic to work. The dominance side is easy and intuitive, with a more dominant character being able to access more options on dates or other occasions. The submissive side...actually I think I just solved it and feel like an idiot. I think. Going to need to sit down and work out how what I'm thinking will interact with the inhibition stat. Could get complicated on the scene planning side.
I haven't tackled putting Naomi into the game just yet. Mostly because her bits are fairly easy. At least what is going in for this update is. Sadly, there won't be a MAJOR sex scene for her, yet (though there will be a few minor bits). The reason for this is that, quite frankly, Lily and Michael were always intended to be two of the "easier" relationships. Lily does sex for a living, and Michael is kinda a playboy. Naomi is shyier, which means you'll have to work at the relationship much more, and it would be pointless to put in the major sex scenes if the content allowing you to work up to that point isn't in yet.
The varying degrees of difficulty are intended, in the end project somewhere down the line, to provide plenty of H-content throughout a fairly long playtime. Easy characters who can be bedded quickly even at the start of the game, medium ones that you'll need to put some character development into, and hard ones that you'll need to put subsantial playtime into figuring out. That sort of thing.
Anyway! That's all for now. Trying to make it a point to drop in every couple of days with an update, or teaser, or comment....