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6月の作業進捗です。
Thank you for your continued support, likes, and comments!
This is the work progress for June.
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■今月の進捗(Progress This Month)
今月はサブイベントを少しだけ作っていたり、絵を描いていたり、バグを見つけたらその修正作業をしていました。
絵は先月描きたかったんですが違う作業に充てていたので、今月はようやく筆を取れたので楽しかったです。
作業としてはゲーム部分はあまり触らず、主に立ち絵や1枚絵を進めて、あとは要所で使うカットインの絵をちょこちょこ描いていました。
仮置きの状態がまだあるので引き続きガシガシと作業を進めていきたいと思います。
This month, I worked on creating just a few sub-events, did some drawing, and fixed bugs as I found them.
I had wanted to work on art last month but was busy with other tasks, so I was happy I finally got the chance to draw this month.
As for my work process, I didn't touch the gameplay much.
I mainly focused on the character sprites and full-screen illustrations (CGs), and also worked on some of the cut-in images for key moments here and there. There are still placeholders left, so I plan to keep working hard to get them finished.
体験版範囲ではチラッとだけですけど登場はするのでサブキャラのデザインのラフを作りました。
基本的にモブは設定画は作らずにノリで描いてるんですが、出番が多そうなキャラは確認のためにも用意しています。
この人もマキシムほどじゃないけど多分ひどい目に遭うと思います。
This character only shows up for a moment in the demo, but I went ahead and made a rough design for him. Normally, I just wing it when drawing minor characters without any concept art, but I make proper references for anyone who's likely to get more screen time. As for this guy, he probably won't suffer as much as Maxim, but he's likely going to have a bad time.
Cristian Torres
2025-06-29 15:47:34 +0000 UTCもっちょ
2025-06-29 06:07:27 +0000 UTCもっちょ
2025-06-29 06:01:58 +0000 UTC夜鳴
2025-06-28 12:22:31 +0000 UTCzakio
2025-06-28 04:24:48 +0000 UTC