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MegaBlueBall

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MegaBlueBall posts

Princess scenes completed, refining extra enemies

MegaBlueBall post Princess scenes completed, refining extra enemies from patreon

Hi Everyone!

The 4 scenes of the princess are now done. Above you can see just a small teaser of what they may entail but some of them will surprise you when you see them in action. Each scene has an internal view and two of those scenes actually have double internal shoots so there's a lot of action going on. The vore...

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Upcoming Boss: The Princess

MegaBlueBall post Upcoming Boss: The Princess from patreon

Work on the new stage (the dungeon) is completed, as well as the new boss battle. The princess is a bit different from all of the current bosses because not only she is a flying type, she also only uses indirect attacks and therefore will require a different strategy to be defeated.

Another way that the princess differ...

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Stage Preview: Dungeons

MegaBlueBall post Stage Preview: Dungeons from patreon

Hello again!

Work is going well for the new stage, which will be the dungeons underneath the castle. It will have a couple of new tricks up its sleeve (much like the upper floors had), so please expect some challenging gameplay trying to navigate it.

In fact, those castle stages are going to be placed near the e...

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MKM no longer supports mac or linux

Hello everyone.

I want to make an official statement saying that MKM will no longer offer builds for mac or linux going forward, and by extension I as a creator will not offer support for those platforms with neither my current nor future games.

This is unfortunately terrible news for people who exclusively use ...

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patreon release: MKM 0.2i

MegaBlueBall post patreon release: MKM 0.2i from patreon

Hi everyone!

Download #1: MKM.zip 

Download #2: MKM.rar 

Just another...

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MKM 0.2h

MegaBlueBall post MKM 0.2h from patreon

Hello again!

MKM 0.2h .rar 

MKM 0.2h .zip

As promised in the previous post...

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bugfix1 for MKM alpha 0.2g

MegaBlueBall post bugfix1 for MKM alpha 0.2g from patreon

Hello!

The download links for the bugfix (also updated the links in the previous post):

RAR
2022-01-11 15:48:34 +0000 UTC View Post

MKM alpha 0.2g

MegaBlueBall post MKM alpha 0.2g from patreon

Hello everyone!

Here are the download links:

RAR
ZIP

I'm sorry for the delay...

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Centaur Girl teaser

MegaBlueBall post Centaur Girl teaser from patreon

Hello everyone!

I hope that you had sweet celebrations during these holidays!

Speaking of which, this year's holidays took much more time from my schedule than I had anticipated and so unfortunately I'll have to delay this release for another week.

Therefore, instead of the usual month's end release I'm ...

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Look at her go - basic animations

MegaBlueBall post Look at her go - basic animations from patreon

This gal will have 2 methods of attack: a kick with her hind legs and a charge attack with the spear. You better help Maya dodge that charging move because otherwise she'll be in for a wild ride, if you catch my drift.

Her clothing ended up being pretty basic and "tribal", but in the way I'm setting up her in the new c...

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Castle upper floor: Hallways of Insanity

MegaBlueBall post Castle upper floor: Hallways of Insanity from patreon

I'm happy to say that the new stage is completed! But to be honest I'm unsure how it will be received because I may have gone a bit over-the-top with it.

I don't want to spoil the twist because then it would be ruined, but the gist is that this entire area of the castle is locked and to progress into the top floor (whe...

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Castle area changes, upper floors and dungeon, centaur girl

MegaBlueBall post Castle area changes, upper floors and dungeon, centaur girl from patreon

Hey everyone!

For the upcoming update, I'm going back to the castle and updating that area.

As you can see in the 1st image, there is now another floor above the witch's shop that will contain a library and other rooms, as well as a locked door that will lead to the upper floors of the castle.

Maya is sup...

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MKM v0.2f

MegaBlueBall post MKM v0.2f from patreon

DOWNLOAD:
#update1: added a new save point (that I forgot lol) to just before the colosseum
MKM v0.2f.rar
2021-11-29 21:46:32 +0000 UTC View Post

Minotaur Boss Fight Completed, working on the ero scenes

MegaBlueBall post Minotaur Boss Fight Completed, working on the ero scenes from patreon

Hello everyone!

I've finally finished work on the boss fight and I've reached a point where I'm satisfied with the results. Seems like boss fights will always take more time to implement as I have to code their unique attack patterns and behaviors from scratch, unlike with the common enemies where I already have a base...

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Basic animations of the Minotaur Boss

MegaBlueBall post Basic animations of the Minotaur Boss from patreon

Hello everyone!

I've been working on making all of the necessary basic animations for the upcoming boss; things like idle, walking, attacking, defending, jumping, etc. There's a couple other animations that I need to finish, mostly for his special attacks which I won't spoil just yet. I want to make another interesting...

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Running Mystic Knight Maya on mac

MegaBlueBall post Running Mystic Knight Maya on mac from patreon

Good news for mac users!

Thanks to Artem there is now a short tutorial for mac users to be able to run the mac build of MKM. I've asked their permission and they graciously allowed me to make a blog post that will contain the tutorial for future reference:

2021-10-08 20:05:00 +0000 UTC View Post

Mac Users (if any?): please read!

UPDATE: If you have trouble running mac on a MKM, please refer to Artem's tutorial.

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Working on the new boss arena

MegaBlueBall post Working on the new boss arena from patreon

The minotaur boss will be some kind of general or high ranking official in the monster city, and this is the arena where the fight against him will happen.

It is located next to the monster city, accessed after reaching the rightmost part of the market street (I've already finished touching up that area for the next ve...

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MKM v0.2e - Moth girl, Dwarf girl and Swamp man

MegaBlueBall post MKM v0.2e - Moth girl, Dwarf girl and Swamp man from patreon

Download .ZIP
Download .RAR

Hello again! It's me, your blue and round fella again, MBB ...

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Dwarf Girl

MegaBlueBall post Dwarf Girl from patreon

This thick short-stack will cause all sorts of trouble for Maya and some even say that, like any good dwarf, her hunger is insatiable so Maya better watch out!

While she works at the mines she can sweat up a lot so that's why she wears those skirt overalls, which end up looking quite lewd as the straps can barely hold h...

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New enemy: Moth Girl

MegaBlueBall post New enemy: Moth Girl from patreon

Working on the moth girl now. This girl is going to have a pretty interesting ero scene that will end with Maya's transformation into a moth herself.

I'm also toying around with the idea of a dwarf girl (2nd image), but it's just at the concept stage at this point. It's really fun to work on enemy types that are kinda ...

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Patreon Release - MKM 0.2d

MegaBlueBall post Patreon Release - MKM 0.2d from patreon

Bugfix1:

* Fixed ownership flags for the 3 new skills was being lost when Maya fainted and retried

* Facilitated movement from the swamp area to access the new gardens area, by opening the gate at the end of the ruins.

* Added new debug key F9: Updates the teleport screen to contain all...

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Devlog: New skills and stuff

MegaBlueBall post Devlog: New skills and stuff from patreon

Hello again everyone!

I wanted to release a small version update of MKM about now, but gave it some thought and decided to do the normal release instead (closer to the end of the month), because I want to add more stuff and make the content more meaty, in a manner of speaking.

The tentacle enemy is completed and ...

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A thank you to fans of MKM!!!

MegaBlueBall post A thank you to fans of MKM!!! from patreon

Hello Everyone!

As the development of the game continues to move along nicely, I must make a confession: I'm very bad at marketing the game lol.

When  I talk with fellow adult game developers, they are unanimous in saying  that proper marketing is very important and vital for a game's success &nbs...

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Patreon Release - MKM 0.2c

MegaBlueBall post Patreon Release - MKM 0.2c from patreon

Download .ZIP
Download .RAR 

The new stage is finally here, and I tried to emulate a ...

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Swamped Burial Grounds

MegaBlueBall post Swamped Burial Grounds from patreon

Originally when Maya exits the underground stages I planned to transition into making the marble gardens/mausoleum area, but while working on them I realized that it's now "night" in-game.

I guess that from the time that Maya enters the mines at the hill stage, then navigate through the underground areas until she rea...

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Futanari Ghost

MegaBlueBall post Futanari Ghost from patreon

Any resemblances that this character may have with any ghost characters from certain movies or whatever are entirely coincidental... just kidding!

As you can see I took inspiration from that famous character that has had many different renditions across various media, and while there are a lot of lewd/explicit images a...

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Patreon Release - MKM v0.2b

MegaBlueBall post Patreon Release - MKM v0.2b from patreon

The big bad werewolf is finally here!

MEGA .zip
MEGA .rar

As usual, simply copying...

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Devlog: Werewolf Boss and Fight Rematch

MegaBlueBall post Devlog: Werewolf Boss and Fight Rematch from patreon

Hello everyone!

Work on the werewolf boss is moving along well. As always, by far the thing that takes the most amount of time for me to produce are the drawings and animations, but I'll keep moving forward one pixel at a time :-)

The truth is that the bigger the characters are, the harder they are to animate. But...

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MKM v0.2a

MegaBlueBall post MKM v0.2a from patreon

WINDOWS: zip / rar 

MAC*: 2021-04-26 01:31:33 +0000 UTC View Post