Things are going a bit faster with help, especially considering this first scene has so many characters moving around.
I'm starting to get a feel for the new workflow, and figuring out what I need money- and time-wise to increase production and train more animators in Blender. I've already run through the allotted amoun...
2023-04-21 17:25:41 +0000 UTC
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I'm going to be making some of these pieces of 4K promo art representing various scenes from AFIS 3 for my $10-tier people. Here's the first piece!
2023-04-04 11:58:47 +0000 UTC
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Oooooooo lack of context oooooooooo
2023-04-03 11:24:23 +0000 UTC
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I haven't updated any of this since 2016, when I was living in a camper by the creek.
No current Tier amounts will be changed, of course, but I will be adding a $3 Tier for those $1 Tier members who wish to slightly upgrade, not wanting a huge chunk of a single dollar going to fees.
The Goals will be bumped a litt...
2023-03-31 02:40:49 +0000 UTC
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I uploaded a video of the full soundtrack for both episodes so far.
I will have the soundtrack available for everyone with the $20 tier, as soon as I get all the files put together.
2023-03-30 04:24:00 +0000 UTC
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I've just noticed this in the past few minutes, and I wanted to address this right now:
For some reason, my printout of patrons I used for the end credits is missing a lot of people who have been here pre-2016; people who contributed a LOT to this project.
I sincerely apologize, and I promise to have all of the na...
2023-03-27 10:29:16 +0000 UTC
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Thank you all so much for your support over this long, long period of time.
I hope you enjoyed the premiere!
2023-03-25 00:25:24 +0000 UTC
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I'll get it done tonight or tomorrow, then I'll have the rest of the week to polish the episode and add the credits. Still on for March 26th release, and the runtime will be 40 minutes.
I'll keep you posted!
2023-03-20 07:16:11 +0000 UTC
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Polishing up some script and warming up my best Andross voice as we get the scene assets and storyboards together.
I'm still going to try for a release date of March 26th, but we'll see as the weeks go by.
Thanks again to everybody for your support!
2023-03-07 04:42:06 +0000 UTC
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I'm now animating the last 20 seconds of the train scene, then it's on to the last and final scene of episode 2, which will be 1-2 minutes long. Once everything has been animated, I will finish putting in the opening/closing credits, and spend about a week polishing everything before release.
I'm still trying my best to...
2023-02-28 19:17:57 +0000 UTC
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Here's a preview of this month's and last month's work so far. I'll be starting on the sign language animation tonight.
The end of episode 2's production is growing near!
2023-01-28 02:52:02 +0000 UTC
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Made a render during today's progress stream, kind of wallpapery
2023-01-10 00:52:20 +0000 UTC
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Chugging along at a pretty decent speed (pun intended), I'll be starting on the confrontation between James and the Eckblades very soon.
2022-12-14 02:27:34 +0000 UTC
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Here's what's left to finish on A Fox in Space, Episode 2:
Act 1: [100% COMPLETE]
Act 2: [100% COMPLETE]
Act 3: Some of the current scene I'm working on, and then the final scene of the episode.
Runtime of completed scenes so far: 31:00
Projected runtime at 100%...
2022-11-30 02:40:02 +0000 UTC
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YES, Krystal will be in the third and final episode of "A Fox in Space," possibly along with a very special voice actress.
Since I'm getting very close to the end of episode 2, I was working on some "first drafts" of the character designs for episode 3. I picked Krystal, Fox, Fara, and Wolf to display today. I'...
2022-10-21 18:53:35 +0000 UTC
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When this scene is finished, that's all of Act I and II in the bag, leaving only the final "train" scene and finale in Act III.
In the meantime, have some 4k's I rendered after getting the scene set up last night.
2022-10-10 13:12:53 +0000 UTC
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As of last night, here's everything I've gotten done in the past month. There's still some polish and foley sound effects to add.
After that, I'm spending the rest of October finishing the last little piece of the Arwings scene missing from Act 1. I'm pretty sure that alone will put us over the 30-minute mark of t...
2022-10-06 12:47:10 +0000 UTC
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Here's what's left to finish:
Act 1: Half of the "slingshot standoff" scene, and half of the "arwings/mission briefing" scene
Act 2: [100% COMPLETE]
Act 3: Half of the "James, Dess, and the lemurs" scene, and then final scene of the episode.
...
2022-09-01 14:27:39 +0000 UTC
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Here's the work from May and June. The last minute with Bill was previously animated, but getting the other two minutes of animation made in only two months isn't bad!
Next up is the after-scene where Wolf takes the ship, and does what he does best.
Thanks for your continued support, everybody. I'm working o...
2022-07-05 12:40:38 +0000 UTC
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As far as my future work is concerned, Adobe's gone for good! It's wonderful doing everything in Blender. Here's a couple of stills from a few of the shots I'm working on.
2022-05-13 14:57:57 +0000 UTC
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It took a little over a month of long shifts, but every scene I've finished so far is now in true 4K. I went back to all the old Vegas and Adobe Animate files that I haven't touched for years, and re-exported a...
2022-04-03 23:19:59 +0000 UTC
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That is all. Have a great weekend!
2022-03-03 15:26:05 +0000 UTC
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[PLEASE SET YOUTUBE'S QUALITY TO 4K, EVEN IF YOU ONLY HAVE A 1080p MONITOR. YOUTUBE'S COMPRESSION SUCKS.]
I've been making good progress, so I thought I would share a mostly-spoiler-free, mostly-finalized chunk of episode 2 with patrons who are interested in seeing the progress.
I'm making l...
2022-02-26 09:36:48 +0000 UTC
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This is not final render; this is just an OBS window capture of me playing the file in Rendered view (hence the mouse cursor and occasional frameskip)
Even so, it's still actually pretty impressive for a real-time preview.
2022-01-20 00:03:42 +0000 UTC
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Practiced some frames of Fox in the new workflow last night.
2021-12-27 17:56:27 +0000 UTC
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A mockup of Fox and Wolf in what will be the Sargasso backdrop for episode 3
Can't wait to finish episode 2 so I can get started on these frenemies again.
2021-12-22 18:17:39 +0000 UTC
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As I'm getting toward the very end of episode 2, I'd like to share some comparisons of my style, from Adobe-laden 2016, to Blender-fueled 2021.
Here are some stills from the original concepts of the car and train scenes, and then how they ended up looking when I created them, having switched completely to Blender.
2021-12-22 02:16:05 +0000 UTC
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I've learned a lot of new, important Blender stuff while working this month. I just have some posters, doors, and things to add to the background and this scene will be finished. In the meantime, have a sneak-peek at the characters' exchanges.
Then, I will be moving onto the small train station and barcar scene where Ja...
2021-11-06 02:30:50 +0000 UTC
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I shade my characters by blurring the 3d model layer and placing it in Overlay mode over the 2d artwork. If two characters have starkly different lighting and are right next to each other, the blurring of their models causes their lighting effects to "bleed" over onto one another, making the effects inaccurate.
Long sto...
2021-11-01 15:24:51 +0000 UTC
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Trying a different approach with this shot, just going full frame-by-frame for this full sequence
2021-10-15 02:05:51 +0000 UTC
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