The winner of the patron map lotto was Dan Kimble, whose suggestion of a tavern coaxed into shape by a high level druid was both challenging and rewarding to illustrate. I took some liberties with the idea, and this is the result: an outdoor refuge tucked into a forest, complete with small garden for vegetarian foodstuffs rea...
2020-05-29 15:48:42 +0000 UTC
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The winner of the patron map lotto was Dan Kimble, whose suggestion of a tavern coaxed into shape by a high level druid was both challenging and rewarding to illustrate. I took some liberties with the idea, and this is the result: an outdoor refuge tucked into a forest, complete with small garden for vegetarian foodstuffs rea...
2020-05-29 15:48:33 +0000 UTC
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The winner of the patron map lotto was Dan Kimble, whose suggestion of a tavern coaxed into shape by a high level druid was both challenging and rewarding to illustrate. I took some liberties with the idea, and this is the result: an outdoor refuge tucked into a forest, complete with small garden for vegetarian foodstuffs rea...
2020-05-29 15:48:22 +0000 UTC
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This map was another experiment of mine, to make a "dungeon" style map that wasn't a literal dungeon. For this map, I've made a small city section under barricaded off at different sections, ready for a group of enterprising adventurers to cleanse. Is the city under attack by an invading army? Have seedy underworld elements r...
2020-05-23 02:54:54 +0000 UTC
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This map was another experiment of mine, to make a "dungeon" style map that wasn't a literal dungeon. For this map, I've made a small city section under barricaded off at different sections, ready for a group of enterprising adventurers to cleanse. Is the city under attack by an invading army? Have seedy underworld elements r...
2020-05-23 02:54:44 +0000 UTC
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This map was another experiment of mine, to make a "dungeon" style map that wasn't a literal dungeon. For this map, I've made a small city section under barricaded off at different sections, ready for a group of enterprising adventurers to cleanse. Is the city under attack by an invading army? Have seedy underworld elements r...
2020-05-23 02:48:45 +0000 UTC
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My long-time patrons will know of my enduring admiration for Ross's work at 2minutetabletop. He's my favorite map artist and he's doing some great work. Go check him out if you like. His 2020-05-13 18:06:07 +0000 UTC
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My long-time patrons will know of my enduring admiration for Ross's work at 2minutetabletop. He's my favorite map artist and he's doing some great work. Go check him out if you like. His 2020-05-13 18:03:11 +0000 UTC
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My long-time patrons will know of my enduring admiration for Ross's work at 2minutetabletop. He's my favorite map artist and he's doing some great work. Go check him out if you like. His 2020-05-13 18:01:42 +0000 UTC
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Farmers have complained to the village alderman, and a spate of livestock thieves have been plaguing the countryside, cattle, sheep, and hogs inexplicably missing from the fields. It isn't until a village youth spotted a giant griffin swoop from the skies to grab its surprised supper that the alderman commissioned a mercenary...
2020-04-30 20:23:30 +0000 UTC
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Farmers have complained to the village alderman, and a spate of livestock thieves have been plaguing the countryside, cattle, sheep, and hogs inexplicably missing from the fields. It isn't until a village youth spotted a giant griffin swoop from the skies to grab its surprised supper that the alderman commissioned a mercenary...
2020-04-30 20:23:21 +0000 UTC
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Farmers have complained to the village alderman, and a spate of livestock thieves have been plaguing the countryside, cattle, sheep, and hogs inexplicably missing from the fields. It isn't until a village youth spotted a giant griffin swoop from the skies to grab its surprised supper that the alderman commissioned a mercenary...
2020-04-30 20:23:14 +0000 UTC
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Deep below the bowels of the city, this basin collects refuse and runoff from every corner before flowing out. Derelict and disrepair, whatever old stonework led to the other side is crumbled and broken, as is a suspiciously sturdy stone door sealing the way beyond, but was it broken into or out of? If one wants to examine it...
2020-04-25 05:48:04 +0000 UTC
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Deep below the bowels of the city, this basin collects refuse and runoff from every corner before flowing out. Derelict and disrepair, whatever old stonework led to the other side is crumbled and broken, as is a suspiciously sturdy stone door sealing the way beyond, but was it broken into or out of? If one wants to examine it...
2020-04-25 05:47:51 +0000 UTC
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Deep below the bowels of the city, this basin collects refuse and runoff from every corner before flowing out. Derelict and disrepair, whatever old stonework led to the other side is crumbled and broken, as is a suspiciously sturdy stone door sealing the way beyond, but was it broken into or out of? If one wants to examine it...
2020-04-25 05:47:16 +0000 UTC
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I was inspired once again by Ross McConnell over at 2minutetabletop and his gorgeous Cultist's Lair and Dungeon Jail pieces, and I've also wanted to do more actual dungeonesque maps lately, especially modular pieces that can be tied together...
2020-04-21 21:58:41 +0000 UTC
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I was inspired once again by Ross McConnell over at 2minutetabletop and his gorgeous Cultist's Lair and Dungeon Jail pieces, and I've also wanted to do more actual dungeonesque maps lately, especially modular pieces that can be tied together...
2020-04-21 21:58:28 +0000 UTC
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I was inspired once again by Ross McConnell over at 2minutetabletop and his gorgeous Cultist's Lair and Dungeon Jail pieces, and I've also wanted to do more actual dungeonesque maps lately, especially modular pieces that can be tied together...
2020-04-21 21:58:22 +0000 UTC
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Hey all, I thought it would be a fun idea to do a map lotto and see how it goes. Here's how it works: Comment with an idea for a map or asset pack, and after a week or so, I will roll a die to select an entry at random and illustrate it. I will also increase the number range for each like on a comment as well, so an idea with...
2020-04-18 00:22:09 +0000 UTC
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I've been growing a little more fascinated with making some larger scale pieces similar to the Cultist's Lair maps I released in January, and also some that would pair well with the Build Your Own Town/City assets I release periodically. So, if your party is taking a trek through the forest on their way to a town, or pe...
2020-04-17 19:30:37 +0000 UTC
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I've been growing a little more fascinated with making some larger scale pieces similar to the Cultist's Lair maps I released in January, and also some that would pair well with the Build Your Own Town/City assets I release periodically. So, if your party is taking a trek through the forest on their way to a town, or perhaps ...
2020-04-17 19:30:31 +0000 UTC
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I've been growing a little more fascinated with making some larger scale pieces similar to the Cultist's Lair maps I released in January, and also some that would pair well with the Build Your Own Town/City assets I release periodically. So, if your party is taking a trek through the forest on their way to a town, or perhaps ...
2020-04-17 19:26:40 +0000 UTC
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Deep in the forest, this shaded grove serves as the final resting place of a breathtaking beast, a crown of antlers budding with crimson leaves, a colossal skeleton of Tarrasque-like proportions. How long this old God has rested here is anyone's guess, but the budding life all around demonstrates its greatest power, and t...
2020-03-31 11:19:38 +0000 UTC
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Deep in the forest, this shaded grove serves as the final resting place of a breathtaking beast, a crown of antlers budding with crimson leaves, a colossal skeleton of Tarrasque-like proportions. How long this old God has rested here is anyone's guess, but the budding life all around demonstrates its greatest power, and t...
2020-03-31 11:17:35 +0000 UTC
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Deep in the forest, this shaded grove serves as the final resting place of a breathtaking beast, a crown of antlers budding with crimson leaves, a colossal skeleton of Tarrasque-like proportions. How long this old God has rested here is anyone's guess, but the budding life all around demonstrates its greatest power, and t...
2020-03-31 11:17:17 +0000 UTC
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As promised, I wanted to show off a bit what can be done with the asset pack I produced last week, and I thought I would customize this city a bit. I'd love to see what you all come up with for your own cities or towns, and I look forward to expanding on this series of town/city assets that allow DMs the flexibility to design...
2020-03-27 03:54:00 +0000 UTC
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As promised, I wanted to show off a bit what can be done with the asset pack I produced last week, and I thought I would customize this city a bit. I'd love to see what you all come up with for your own cities or towns, and I look forward to expanding on this series of town/city assets that allow DMs the flexibility to design...
2020-03-27 03:53:52 +0000 UTC
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As promised, I wanted to show off a bit what can be done with the asset pack I produced last week, and I thought I would customize this city a bit. I'd love to see what you all come up with for your own cities or towns, and I look forward to expanding on this series of town/city assets that allow DMs the flexibility to design...
2020-03-27 03:53:47 +0000 UTC
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This is the Patron release of this 94-item asset pack and includes hi res files, as well as medium and small formatted versions for less taxing use in virtual tabletop applications.
As I was draw...
2020-03-23 22:02:36 +0000 UTC
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This is the Patron release of this 94-item asset pack and includes hi res files, as well as medium and small formatted versions for less taxing use in virtual tabletop applications.
As I was drawing the Medieval City map I've got planned, it occurred to me that it would be wiser to build an asset pack before ma...
2020-03-23 22:02:27 +0000 UTC
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