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GameMakersToolkit posts

Game Maker's Playlist - July 2016

You thought I'd forgotten about you, didn't ya? Never! Here are 4 games worth digging out. 

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Game Maker's Toolkit Newsletter - July 2016

GameMakersToolkit post Game Maker's Toolkit Newsletter - July 2016 from patreon

Hello! Apologies for the delay. Here's what I got up to in July

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As always, we kick off with some thoughts on the month's videos.

Downwell's Dual Purpose Design

As I said in the video, I was pushe...

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Reading List - July 2016

GameMakersToolkit post Reading List - July 2016 from patreon

Hello! As usual, here are loads of articles and videos that I heartily recommend this month. No big topic emerged this month (do you really want loads of hot takes on Pokemon GO?) but I'm sure No Man's Sky will remedy that in August.

Videos (2016-08-01 07:19:41 +0000 UTC View Post

A new video, reward heads up, and general update

Three things...

1) Have a new episode! It's about health systems, and how they change how a game can feel. It doesn't have a name, description, subtitles or a thumbnail and I will probably release it to the world tomorrow... but you might as well have it now! Lemme know what you think


2) Patreon rewards might be ...

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24 hour exclusive - How games do health

Something like that. Comments, criticisms, feedback, and all that stuff is appreciated

Thanks!

Mark

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Another ridiculous milestone

GameMakersToolkit post Another ridiculous milestone from patreon

600 Patrons! Holy moly. What a crazy world. Thank you so much for your support. It has truly changed my life, and allowed me to focus on what I love doing most: sharing my love of game design with cool people on the internet.

Some quick updates:

- Ocarina of Time video did well. Was cool to get shout outs from Pol...

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Sneak peek - Ocarina of Time Boss Keys

Hey everyone. I'm going to put this out publicly this evening but you can have a gander now 

As always, spin-off shows like Boss Keys are free to (but made possible by) Patrons. Thanks!

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Ocarina of Time Boss Keys coming tomorrow

GameMakersToolkit post Ocarina of Time Boss Keys coming tomorrow from patreon

Hey! I feel bad when I talk about GMT stuff on Twitter and not on here. So here ya go - OOT dungeon design analysis coming tomorrow. I'd put it out now but my internet's garbage and it takes like 12 hours to upload a gigabyte video.

I played and finished Song of the Deep. That's fun. It's Insomniac's Metroidvania, which is a g...

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Downwell's Dual Purpose Design | Game Maker's Toolkit

Feels like ages since I made a video, as I've been travelling around. Good to be back!

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24 hour exclusive - Downwell's dual purpose design

Hey! Lemme know what you think. Will say more when I post it for the world 

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I went to Japan!

GameMakersToolkit post I went to Japan! from patreon

Hello! This week, Pocket Gamer sent me over to Japan for a few days to see an upcoming mobile game. And as a humongous nerd who has been semi-obsessed with Japanese stuff forever, it was pretty damn rad.

 

I only had a handful of hours to spend in Tokyo before and after visiting the developer, but me and my PG boss...

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Oh god this took forever

GameMakersToolkit post Oh god this took forever from patreon

Just wanted to show you guys this.

 

I didn't feel like recording a voice over for Downwell today so decided I'd have a play and figure out how the heck I'm going to explain the intricacies of Ocarina of Time's Water Temple in my next Boss Keys video.


A few hours later and think I've finally cracked it. I'...

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The Legend of Zelda: Link's Awakening's dungeon design | Boss Keys

New month, new video. This is the second episode in my Boss Keys series, this time focusing on the way Game Boy game Link's Awakening expanded the dungeon design to be about items, as well as keys.

As always, spin-off shows are free to Patrons, but would be impossible without your support. So thanks! You get a sneak peek, ...

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I love Inside

GameMakersToolkit post I love Inside from patreon

I'll definitely be talking about Inside in my Game Maker's Playlist video for July, but I couldn't wait a whole month to recommend this game to you all.

 

It's a brilliant puzzle platformer from the guys and gals behind Limbo. It's a lot like Limbo, actually, but even better and more sophisticated. ...

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Holy crap, I played the new Zelda!

GameMakersToolkit post Holy crap, I played the new Zelda! from patreon

Yesterday, I had the chance to visit Nintendo's offices and play The Legend of Zelda: Breath of the Wild. Which, as a monster Zelda fan, was a BIT exciting. Like, just a tiny bit.

You can find...

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Patreon Newsletter - June 2016

Hello! Your support is incredibly generous as ever. Thank you so much. I achieved so much this month because of you.

 

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Three videos this month!


Hitman, and the Art of Repetition...

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Game Maker's Playlist - June 2016

Something a bit different this month. I've picked out 10 games from the Steam Summer Sale that I think will go under the radar, and are well worth picking up. 

Lemme know what you think!

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The Weirdest E3 - Reading List for June 2016

GameMakersToolkit post The Weirdest E3 - Reading List for June 2016 from patreon

Hey! This is Reading List, where I recommend a bunch of articles and videos I've enjoyed this month. And we start with the big talking point of June.

 

The weirdest E3


This year's E3 was weird. Hours before the show started, a man shot and killed 49 people in Orlando, Florida, and injured...

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What Mirror's Edge Catalyst Should Have Learned From Burnout Paradise | Game Maker's Toolkit

Mirror's Edge finally got a sequel in Mirror's Edge Catalyst, but the addition of an open world has polarised fans of the first game. Let's dive deep into the City of Glass, and look at some games that did a better job at open world racing.

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24 hour exclusive - Mirror's Edge Deep Dive

Hello you lovely lot

As promised, my new episode is on Mirror's Edge Catalyst. If you didn't hear, the game made a switch from the linear levels of Mirror's Edge 1 to an open world for Catalyst... sort of. 


Actually, DICE kinda wimped out and made the main game completely linear, but then littered those awes...

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What's coming up

Hey! Just wanted to check in and give you a heads up on what to expect on the channel in the next few weeks

The next episode will be on Mirror's Edge Catalyst. It's a deep dive into the game's open world - what they got right and what they got wrong - and I reckon I'm going to call it "What Mirror's Edge Catalyst should ha...

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Boss Key's episode 1 (Sneak Peak)

Hello! 

So, as mentioned, Boss Keys is a spin-off mini series where I analyse the dungeon design in a bunch of Zelda game so I can make an episode of GMT about the topic. 


This is episode 1, about Link to the Past. I'll set it live sometime later today. Lemme know what you think! As promised, I don't ch...

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500 Patron special - How Game Maker's Toolkit started

GameMakersToolkit post 500 Patron special - How Game Maker's Toolkit started from patreon

Hey! Oh my giddy aunt, I thought I'd have more time - I was thinking I might hit 500 Patrons next month or in August but, holy crap, here we are.

This is so awesome. Knowing that a whole bunch of people appreciate my stuff to this extent keeps me making stuff at the rate I do, and helps me push on when an edit is dragging ...

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What I'm Working On - Boss Keys

GameMakersToolkit post What I'm Working On - Boss Keys from patreon

Hi everyone! First things first: I'm 1 off of 500 Patrons. Holy Shibuya, you guys. I don't even know what to say. Any cool ideas for stuff I / we could do to celebrate? Please drop them in the comments.

Anyway.


A video I've wanted to make for a long time is an episode about the dungeon design in The Legend of Zel...

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Hitman, and the Art of Repetition | Game Maker's Toolkit

You'll probably suck at Hitman when you first play it. But that's okay: the game makes deft use of repetition to turn you into a master player, and close the skill gap between you and protagonist Agent 47.

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Game Maker's Playlist - May 2016

Enjoy!

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24 hour exclusive - Hitman, and the art of repetition

Hey! Here's your sneak peak at tomorrow's episode. It's on Hitman, and how the game encourages you to play again and again. And again.

I thought with Episode 3 now out, it was time to spoil the crap out of Episode 2.


Cheers!


Mark

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Uncharted 4: Walking Simulator - Reading List for May 2016

GameMakersToolkit post Uncharted 4: Walking Simulator - Reading List for May 2016 from patreon

Hey! Thanks for supporting me on Patreon this month. As always, I've collected a bunch of articles and videos that I think you'll enjoy. And this month's main topic is...

Uncharted 4: walking simulator?


2016-05-28 20:02:45 +0000 UTC View Post

Quickie - Game Maker's Toolkit on Steam

GameMakersToolkit post Quickie - Game Maker's Toolkit on Steam from patreon

Me again! Patron Euan D suggested that I make a Steam curation list and that's a terrific idea. So here we go. It lists PC games that I've talked about on the show (and would recommend you go play), and each entry links to the episode where the game is mentioned.

I'll try and keep it up to date but do nudge me if I forget....

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Patreon Newsletter - May 2016

GameMakersToolkit post Patreon Newsletter - May 2016 from patreon

Hello! Thanks for your support this month. Here's what's been happening in Mark Land.

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Controllers Control Everything


This was a bit of a crazy project. I knew I wanted to have pictures of all the controllers I...

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