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kyliestylishworkshop from patreon

kyliestylishworkshop

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kyliestylishworkshop posts

Oerba Dia Vanille Basic for Blender 4.x

kyliestylishworkshop post Oerba Dia Vanille Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Kuma S1 Premium for Blender 4.x

kyliestylishworkshop post Kuma S1 Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Kuma S1 Basic for Blender 4.x

kyliestylishworkshop post Kuma S1 Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair &am...

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Cloud (Locke Outfit) Premium for Blender 4.x

kyliestylishworkshop post Cloud (Locke Outfit) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Cloud (Locke Outfit) Basic for Blender 4.x

kyliestylishworkshop post Cloud (Locke Outfit) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate f...

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Raven (Multiversus) Premium for Blender 4.x

kyliestylishworkshop post Raven (Multiversus) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them ...

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Raven (Multiversus) Basic for Blender 4.x

kyliestylishworkshop post Raven (Multiversus) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Facial Mechanism

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Abzu (Tiamat) Premium for Blender 4.x

kyliestylishworkshop post Abzu (Tiamat) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

 •IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapon (Click armature -> item -> properties)

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Abzu (Tiamat) Basic for Blender 4.x

kyliestylishworkshop post Abzu (Tiamat) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapon (Click armature -> item -> properties)

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Widowmaker (Spellbinder) Basic for Blender 4.x

kyliestylishworkshop post Widowmaker (Spellbinder) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Widowmaker (Spellbinder) Basic for Blender 4.x

kyliestylishworkshop post Widowmaker (Spellbinder) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine -...

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Prishe of the Distant Chains Premium for Blender 4.x

kyliestylishworkshop post Prishe of the Distant Chains Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Prishe of the Distant Chains Basic for Blender 4.x

kyliestylishworkshop post Prishe of the Distant Chains Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Keyblade Graveyard Area B for Blender 4.x

kyliestylishworkshop post Keyblade Graveyard Area B for Blender 4.x from patreon

•Shaders

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

•The Map is a bit heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

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Vi (Fortnite) Premium for Blender 4.x

kyliestylishworkshop post Vi (Fortnite) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Vi (Fortnite) Basic for Blender 4.x

kyliestylishworkshop post Vi (Fortnite) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Lightning Knight of Etro [Shader Update] Premium for Blender 4.x

kyliestylishworkshop post Lightning Knight of Etro [Shader Update] Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Lightning Knight of Etro [Shader Update] Basic for Blender 4.x

kyliestylishworkshop post Lightning Knight of Etro [Shader Update] Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Damage Textur...

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Wrecking Ball 8-Ball Premium for Blender 4.x

kyliestylishworkshop post Wrecking Ball 8-Ball Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Wrecking Ball 8-Ball Basic for Blender 4.x

kyliestylishworkshop post Wrecking Ball 8-Ball Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Wrecking Ball in a sep...

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Chaos Advent [Shader Update] Premium for Blender 4.x

kyliestylishworkshop post Chaos Advent [Shader Update] Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Chaos Advent [Shader Editor] Basic for Blender 4.x

kyliestylishworkshop post Chaos Advent [Shader Editor] Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Sephiroth (Edgar Attire) Basic for Blender 4.x

kyliestylishworkshop post Sephiroth (Edgar Attire) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Sephiroth (Edgar Attire) Basic for Blender 4.x

kyliestylishworkshop post Sephiroth (Edgar Attire) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate f...

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Scala Ad Caelum - Classroom

kyliestylishworkshop post Scala Ad Caelum - Classroom from patreon

•Shaders

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

•The Map is a bit heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

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Aerith 7R [Shader Update .4] Premium for Blender 4.x

kyliestylishworkshop post Aerith 7R [Shader Update .4] Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Aerith 7R [Shader Update .4] Basic for Blender 4.x

kyliestylishworkshop post Aerith 7R [Shader Update .4] Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate f...

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Mike Myers (CoD) Premium for Blender 4.x

kyliestylishworkshop post Mike Myers (CoD) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

  • UPDATE: Fixed weights on spine & Neck

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Mike Myers (CoD) Basic for Blender 4.x

kyliestylishworkshop post Mike Myers (CoD) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Hydaelyn [Shader Update] Basic for Blender 4.x

kyliestylishworkshop post Hydaelyn [Shader Update] Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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