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kyliestylishworkshop posts

Zygarde 100% (ZA) Premium for Blender 4.x

kyliestylishworkshop post Zygarde 100% (ZA) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between tails via driver (Click armature -> item -> properties)

•You can control and modify the colors at will via shader editor.

•Custom Rim Light ...

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Zygarde 100% (ZA) Basic for Blender 4.x

kyliestylishworkshop post Zygarde 100% (ZA) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between tails via driver (Click armature -> item -> properties)

•You can control and modify the colors at will via shader editor.

•Custom Rim Light editable in the...

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Kiriko (Streetwear) Premium for Blender 4.x

kyliestylishworkshop post Kiriko (Streetwear) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Kiriko (Streetwear) Basic for Blender 4.x

kyliestylishworkshop post Kiriko (Streetwear) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine -...

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Gley (Bayonetta) Premium for Blender 4.x

kyliestylishworkshop post Gley (Bayonetta) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Gley (Bayonetta) Basic for Blender 4.x

kyliestylishworkshop post Gley (Bayonetta) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•You can control and mo...

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Widowmaker (Baroness) Premium for Blender 4.x

kyliestylishworkshop post Widowmaker (Baroness) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Widowmaker (Baroness) Basic for Blender 4.x

kyliestylishworkshop post Widowmaker (Baroness) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine -...

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Metalgarurumon (TS) Premium for Blender 4.x

kyliestylishworkshop post Metalgarurumon (TS) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Change Eye Expression via Driver (Click armature -> item -> properties)

  • Model uses Cell Shade nodes, best suitable for the Eevee engine.

  • <...

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Metalgarurumon (TS) Basic for Blender 4.x

kyliestylishworkshop post Metalgarurumon (TS) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Change Eye Expression via Driver (Click armature -> item -> properties)

  • Model uses Cell Shade nodes, best suitable for the Eevee engine.

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Rocket Racoon (GotG) Premium for Blender 4.x

kyliestylishworkshop post Rocket Racoon (GotG) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Rocket Racoon (GotG) Basic for Blender 4.x

kyliestylishworkshop post Rocket Racoon (GotG) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine -...

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Dread (CoD) Premium for Blender 4.x

kyliestylishworkshop post Dread (CoD) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Dread (CoD) Basic for Blender 4.x

kyliestylishworkshop post Dread (CoD) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Leon S. Kennedy (RE4) Basic for Blender 4.x

kyliestylishworkshop post Leon S. Kennedy (RE4) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Leon S. Kennedy (RE4) Basic for Blender 4.x

kyliestylishworkshop post Leon S. Kennedy (RE4) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Sigma (Scuba) Premium for Blender 4.x

kyliestylishworkshop post Sigma (Scuba) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine - Fully Editable in the Shader Editor

•Weapo...

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Sigma (Scuba) Basic for Blender 4.x

kyliestylishworkshop post Sigma (Scuba) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine -...

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Ashe (FEARLESS) Premium for Blender 4.x

kyliestylishworkshop post Ashe (FEARLESS) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Ashe (FEARLESS) Basic for Blender 4.x

kyliestylishworkshop post Ashe (FEARLESS) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine -...

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The Crystarium for Blender 4.x

kyliestylishworkshop post The Crystarium for Blender 4.x from patreon

•Custom Lighting

•The Map is a bit heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

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Mega Starmie Premium for Blender 4.x

kyliestylishworkshop post Mega Starmie Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Mega Starmie Basic for Blender 4.x

kyliestylishworkshop post Mega Starmie Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Tifa (AC Style) Premium for Blender 4.x

kyliestylishworkshop post Tifa (AC Style) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Tifa (AC Style) Basic for Blender 4.x

kyliestylishworkshop post Tifa (AC Style) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine -...

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Angela (Skuld-2099) Premium for Blender 4.x

kyliestylishworkshop post Angela (Skuld-2099) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Wing (Click armature -> item -> properties)

•Weapon in a separate folder

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Angela (Skuld-2099) Basic for Blender 4.x

kyliestylishworkshop post Angela (Skuld-2099) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Wing (Click armature -> item -> properties)

•Weapon in a separate folder

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Freja (Streetwear) Premium for Blender 4.x

kyliestylishworkshop post Freja (Streetwear) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Freja (Streetwear) Basic for Blender 4.x

kyliestylishworkshop post Freja (Streetwear) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine -...

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Wargreymon (TS) Premium

kyliestylishworkshop post Wargreymon (TS) Premium from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

  • Model uses Cell Shade nodes, best suitable for the Eevee engine.

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