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New Enemy Factions for Treasury Update

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We're working hard on designing the new faction and re-developing the mod for a steam store-page release, so there's not a lot of progress to show this week. We'll just be doing one big concept/preview post.

Fig. 1 The first wave of cactonid designs. Many are likely to see alterations to their visual de...

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Ghoul Miser Animations

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As we are wrapping up a development cycle, there's not much to show in terms of previews yet, so we're making an additional animation post for this week in lieu of a preview post.

Finalized animations for abilities and idles of the new Ghoul Miser enemy, as well as his tantalizingly encumbered corpse.

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3D Miniatures

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Thanks to Mayatomr, Patrons now have access to two high-quality, printable 3D minature of the Levantine Terpsichorean and the Kvarotz Golem.

These designs were meant to be printed with resin, with the Terpsichorean being roughly 4cm tall, and the Gol...

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Crawling Chaos Update Released

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The Crawling Chaos update has been released on PUBLICLY on steam!

This update reworked a bunch of the base content, added a completely new region with a new enemy faction, and added the Dredge. Overall, our largest content update ever!

This was our largest update yet, and it took 6 months<...

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New Hero Skill Icons and New Common Trinkets

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Our most heavily modified hero skills have at last been given new icons to help denote their significant changes. This assortment of new common trinkets will help with the changes to the Marking system, while also offering up some boosts to other hero playstyles.

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Ghoul Miser Sprites

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The Ghoul Miser's sprites have been finalized! This slab-headded enemy is ready to shuffle his pilfered treasure off to his den, if he can make a getaway in time.

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New Prep Round Skills

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Unique preparation abilities are being implemented for many of the existing enemies to support the overhaul to prep round gameplay.

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Lost Legion Missionary

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The Lost Legion Missionary: A new enemy capable of expiating your heroes has entered the battlefield. While much of her kit is still in discussion, she will also revolve around themes of self-sacrifice.

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Caverns Curios (Part 3)

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This collection of corpses has been amassed to serve as seedbeds for amber, allowing it to grow out of the rotting remains. 

These Kvarotz relics have become coated in so many layers of Trog slime that they're effectively glued together and will need to be handled carefully.  

This decorated tooth of a g...

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Caverns Curios (Part 2)

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Some of the Caverns curios are now sufficiently ready, including this prophetic carving and dark altar of the trogs. One of the jettisoned corpse bags was carried down by the trogs, for purposes yet to be revealed.

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Caverns Curios (Part 1)

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Some of the finalized curio designs for caverns: a flow of amber adorned with the body of a fallen hero, a troglodyte burrow decorated with the skulls of its kills, and a ruined dredge suit, left to rust and decay deep beneath the surface.

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Troglodyte Cultivator

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The Cultivator's sprites are completed and is moving on to finalization of gameplay design aspects. It is set to be a support-focused backliner.

The Cultivator is the last planned common Troglodyte enemy for this update.

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Should we make a vanilla mod of the Dredge Class? Even if it delays the Caverns release?

The Black Reliquary development team has been considering making a version of the Dredge Class mod for base Darkest Dungeon. However, making this would delay the release of the upcoming Caverns update a bit, so there is some consideration as to whether or not it would be worth pursuing.

We will use the information from ...

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Pterotillus

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The Troglodyte Pterotillus: This swooping menace of the caverns is able to inflict a wide assortment of punishments to your heroes, from blight, to disease, to stress.

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Ghoul Maw

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The Ghoul Maw: Voracious beyond it's perceived limitations, this beast can swallow your heroes whole, sapping their power to evolve itself until the ally is freed.

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Lesser Wurm

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Sprites for the common Wurm enemy have been finalized! It's moves are being refined at the moment, though it is planned to be a hefty size-2 enemy with a mix of defense and offense to be found in Veteran difficulty and higher.

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Gastrosaur Theme

Due to lack of animation content, we're showcasing an upcoming boss track instead. We'll have some more animations ready to show in next week's post. 

Like the other boss fights, the upcoming Gastrosaur will have its own unique musical theme based on the regional motif. The following sample is incomplete, but a goo...

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Caverns Hallways

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Environment art is being developed for the Caverns! The Amber-flecked stone crags will be no more inviting than they appear, but the challenge must be faced head-on if we are to reach the Reliquary!

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Troglodyte Gastrosaur Boss

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The first boss of the Caverns'(The Troglodyte Gastrosaur) sprites are being finalized, and its attacks are being put together. Look forward to more detailed showings of its abilities.

The main idea for this boss is that he throws off the riders mid-fight, growing enraged and dealing more and more damage.

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Amber Purveyor and Trog Slinger

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This Amber Purveyor is an upcoming vendor curio who will gleefully accept your gems in exchange for Amber and Amber accessories.

The Trog Slinger is on his way to implementation! His stats and abilities have been determined, the sprites are being finalized, and animations will be soon to follow. He'll be an Amberblight ...

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Dredge Icons and Saddleback

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All of Dredge's combat and camp abilities have been given finalized icons! 

Sprites for the Troglodyte Saddleback have been finalized. This little fella' is chiefly focused on supporting allies and applying statuses. He can also call for an ally to join him as a pack unit, and defend himself if needed.

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Alternate Mech Mode and Non-Combat sprites

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The Dredge's contraband trinket enables an entire new mode in her mech, prepared to harness the unhindered power of amber, alongside some equipment modifications to take advantage of this new power source.  

Along with the typical combat sprites and animations to match the amber core mode of the dredge, she has a s...

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New Dredge Trinkets + Musk/Dredge UI changes

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In conjunction with Dredge's Heat Gauge, Musketeer will be receiving a UI update to give her currently loaded ammo type a cleaner look. These new indicators will appear beside the health and stress meters.  

The artwork for the Dredge's trinkets is now complete! (Rarities shown in the image are not reflective of th...

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Dredge Mech anims

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The Dredge's mech suit is capable of immolating its opposition and crashing its mighty fists down with propelled force.

There's still one more move we have planned, but the artwork for it's not quite finalized.

This is one of our two animation posts for this week, we have enough content to have two separate animat...

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Big Preview Post

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We're closing in on a bunch of Dredge's sprites/anims, there's some stuff we don't want to show off yet so we only got one post this week. Should have a bit more to show next week as we start shifting our focus from the Dredge to the Caverns.

Sprites are mostly finalized, now seeing minor adjustments to the details. Thi...

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Dredge Non-Mech Skills

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Dredge's main damaging attack when not in her mech. The effects of the omnitool-pistol may vary based upon certain trinket options.

Pilot Dredge's attack sprite for a stun-gun based stun move used by her gun. During the preparation round, it may apply a debuff instead.  

Pilot Dredge's onmitool-pistol also ha...

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Troglodyte Poll Winners!

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We held a Troglodyte Community Poll on our Discord Server over the last six weeks! The vote was to decide on two additional enemies that would appear in the Caverns. We're pleased to announce the winners:  The Saddleback and the Killerbite

The Saddleback: While unpaired, the saddleback prefers to s...

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Concept Post 37

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We're a little light on content this week as we're focusing more on finalizing dredge design and looking to possibly redesign the prep round. We'll just be doing one concept post, expect more next week.

Potential move for the Dredge to grant herself additional protection and/ or aegis blocks. This ability is in no way f...

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First Trog Wave Combat Animations

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Due to some circumstances, we really only have some extra animations to show off as a preview post.

The first set of troglodyte enemies are now fully animated. This initial assortment will be undergoing internal testing as the following set is completed. This faction will be by far the weakest on an individual unit leve...

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Expanded Universe

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Black Reliquary and its lore are a small aspect of a greater expanded universe, featuring many dominions and cultures drawing influence from different aspects of human history. The people of the fallen Ostvengr Empire make numerous appearances in Black Reliquary, such as the Architect, the Dredge, and Gaspard the Camping Trai...

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