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Eastmeadow Manor

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Eastmeadow Manor is a three-story structure that was built with fairly thick stone walls and small windows on the ground floor to make it more defensible due to its location outside of town. The manor is home to the Lindwyne family and their three servants.

Lady Evelina Lindwyne (graceful, tactical...

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February 2025 Backstage Pass

Here is the package of all the maps that will be released on the blog this month. This is a patron-exclusive, thank you for your continued support - you make these maps possible.

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Allerton Hold

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There is little of Allerton’s Hold left beyond the shells of some structures, exposed to the elements and long bereft of roofing. The trail of the thieves of the Shard of Shadows (stolen from the Mayor’s home three nights ago) leads past the old ruins, almost certainly on their way to the City of Mornings. But something h...

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The Autumn Lands – Map G

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(The backstage pass is slightly late this month, but it should arrive Monday)

The Autumn Lands lie to the south of the Midsummer Lands. This map sits to the south of map F from last month and to the west of next month’s map H. The goal of the Autumn Lands is to produce a series of commercial-use hexmaps that ...

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The Astral TurtleCraft

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At first encounter, this appears to be something akin to one of the massive dead gods that lie abandoned in the astral – an incredible dragon turtle of immense scale, petrified and silent. And indeed, that is likely what it once was, before it was hollowed out by the Astral Architects.

The self-titled Astral Architect...

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Release The Kraken!

This month's votes have been tallied and the releases are here!

As patrons, you now have commercial use license to two maps from the blog archives:

The Arcane Sinkhole (2025-01-31 00:50:44 +0000 UTC View Post

Cartography Collection - January 2025

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This month's PDF compilation of all the maps released on the blog is here! This 21 page collection has all the text from the blog posts along with the black and white (gridded if appropriate) version of the maps.

This month I'...

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Nightingale Theatre

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Nestled into the area between the arts and university districts, the Nightingale Theatre was a small theatre that was upgraded and popularized by the Shadow Saints – a secret organization of a few dozen members dedicated to the Veiled One, god of shadows, secrets, and subterfuge.

The Shadow Saints used the business as...

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Scavengers’ Deep – Map 15

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The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves w...

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The Stone Giant Lair

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The giants destroyed the dwarven citadel of Kuln nearly three hundred years ago. Few dwarves remain that remember the fall of the great city on the Ironflow river, but almost all know of it. The giants destroyed much of Kuln during the attack on the citadel, and much more damage has been done in the intervening years. While f...

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The Kraken Returns!

2025 is here and we're bringing the Kraken releases back. I was overwhelmed with stuff at the end of last year, but I'm trying to get everything back on track.

Each month I try to put up a list of maps that you, my patrons, vot...

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Circe’s Palace

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I was setting up for a game of the Agon RPG (where the PCs travel from mysterious island to mysterious island, face the challenges there, and then move on trying to get home) when I remembered the old RoleAids Wizards book and one of my favourite sequences within – where the AD&D party becomes part of the Odyssey and ar...

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Treasure Room in the Goblin Warrens

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The Grak’Thar Clan of goblins are the current residents of these twisting and looping caves tucked deep beneath the roots of ancient, twisted trees. The walls are rough and jagged, adorned with crude drawings and symbols that tell the goblins’ history and beliefs. Here and there, bioluminescent fungi cast an eerie, otherw...

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The Crumbling Gate

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The old ruins between Redwick Bush and Mournstead would be completely unnotable and irrelevant except that the farmers’ path between the towns passes right through them.

Besides the crumbling wall and gate through it, the main element of the ruins are the three towers – two are reduced nearly down to their foundatio...

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The Autumn Lands – Hex Map F

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The Autumn Lands lie to the south of the Midsummer Lands. This map sits to the south of map E and to the east of map A. The goal of the Autumn Lands is to produce a series of commercial-use hexmaps that can be used in their entirety, or just one map for a specific adventure. There’s no set scale for these maps, and the item...

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The Ruined Temple

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Deep in the Delaver Jungle is an old temple dedicated to Regent Azaselse, demon of fecundity and unchecked growth. As the Delaver Jungle grew up around the temple, the congregation slowly declined and moved on – after all, the unchecked growth of the wild jungles were a success, and the strange mutations of the local troglo...

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Beneath the Black Cairn

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“The Black Cairn” is the name the locals give the ruins of Bormomble Bastion, razed and forgotten generations ago leaving only some stonework remnants, a few walls, and an ancient doorway into the haunted depths below.

More recently, another entrance has been made, as portions of the underground structure collapse, ...

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Backstage Pass is Finally Here!

Alright! I'm back from the holidays and it's about time I get this show back on the road, eh?

Here is our first backstage pass of 2025. As usual, it contains all the maps that will be released this month (10 in total) in all th...

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The Shrouded Sanctuary of Talokh-Sar

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In the dark foliage of the Blackthorn Jungle are many old structures of the ancient Yl'Daara dynasty. This is one of many trapped stone follies concealed by the everpresent vines and trees. Externally this is a small single floor structure with steps up to the building roof where a number of pillars extend upwards another 15 ...

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The Graxworm – Exterior View

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The Graxworm Megadungeon. The Graxworm itself is a massive dead dragon of mythic scale, fully miles long and large enough to contain a town in the mouth. Creatures have set up here to “mine” the massive corpse for its valuable materials – leather, scales, ichor, tendons, and more. Practically every bit has some value to...

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Bareface Canyon Mine

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Bareface Canyon is a small box canyon in the badlands roughly a day’s travel from the city. About a hundred years ago a rebellious dwarf came to the canyon and “evicted” the small clan of bugbears lairing in the caves on the west side with extreme prejudice and then started a small mining operation opposite the bugbear ...

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Ironspire Island

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On the western side of Loblolly Lake is a small island clearly visible from the shore because of the rust-red tower that seems almost as big as the island itself. The rust-red rocks of the tower have given the island the moniker of Ironspire - not really all that creative, and definitely not indicative of the actual materials...

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Cartography Collection - December 2024

Happy Holidays!

I'm posting this on December 17th, so hopefully I haven't died between then and when you are reading this (in fact, all my posts for the last two weeks have been scheduled releases that I wrote earlier in the month).

2024-12-20 03:40:11 +0000 UTC View Post

The Chokecherry Islands

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Beyond the Mulberry Sea the oceans become wilder and mainly uncharted except along the sealanes between The City of Flowers in the Autumn Lands and Winterspire and Letath on the far shores. Not far off the routes are the Chokecherry islands. They are rarely visited except to resupply along the voyage, or by the smaller trader...

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Scavengers’ Deep – Map 14

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The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves w...

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The Autumn Lands – Hex Map E

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The Autumn Lands lie to the south of the Midsummer Lands. This map sits to the left of map C (and eventually above map F). The goal of the Autumn Lands is to produce a series of commercial-use hexmaps that can be used in their entirety, or just one map for a specific adventure. There’s no set scale for these maps, and the i...

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The Pipeworks

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Many fumaroles dot the side of Cinderthrone, but not all of them are natural. One of the ways to sneak into the heart of the mountain and the court of the Cinder King is to find the old pipeworks that breach the surface of the mountain in several places. These massive pipes were evidently part of some industrial complex that ...

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The Sinkhole Crypt

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Climbing through some tiny caves, a young devout of the god of magic stumbled into a strange dungeon of metal, twisted and bent by the weight of rock upon it, and the untold ages it has sat down there. Exploring the strange depths the devout finally managed to make some sort of sense of one of the bizarre altars within… Wit...

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Building 11 – Lumbering Hank's Carpentry

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Back to the shops along the intersection of Market & Random. Based on a Patreon request from Mark Clover, I’m drawing up individual floor plans for shops, stores, vendors, and businesses along a single market block. As I draw these, I also have the overhead views drawn out on a map of the city block as I go, so when the...

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December Backstage Pass is here!

And here we have the ten releases that will be coming out in December. The backstage pass is a patron-exclusive that gives you the month's releases (minus the descriptions) in a nice zip file. In about six months to a year, this will...

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