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July Kraken

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So much for being on top of things! It is sneaking past mid-July, and I haven't posted this month's Release the Kraken list!

For the new patrons - each month I post a list of 8-12 maps from the blog and we vote on which should be re-released under the free commercial use license.

This month's poll is now live!&nbs...

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Dungeoneer’s Survival Guide Perspective Map

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When I got a copy of the Dungeoneer’s Survival Guide some 33 years ago, it was a flood of information, rules I would consistently ignore, scraps about the underdark for the first time since the D series of adventures…

And a collection of pages at the back on drawing perspective-based maps. Not the isometric (axonome...

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Geomorphic Halls - Level 4

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This is the fourth level of the Geomorphic Halls, a dungeon designed around my dungeon geomorph design to produce levels that have specific waypoints and landmarks, but also areas that shift and change between visits.

This is the final level of the Geomorphic Halls – except for that one small tunnel that has been dug ...

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The Ruins of Greymail Clanhold

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Greymail Clanhold has fallen. Word of the tragedy has only recently made it down from the mountains, but the stories paint a bleak picture of the hold being invaded and the dwarves destroying much of the structure to keep it out of the invaders’ hands.

But that is only part of the tale. There are still dwarves once of...

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the Vanshiro Reliquary

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A quiet structure for the contemplation and learning about the life and trials of the paladin Eneshra and their eventual transformation into the dragon Vanshiro who flew into the west and who’s occasional returns to these lands are a mix of myth, hearth-tales, and the one time it landed on this very hill  to speak to t...

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Onyx Hill Ruins

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There are many dark and cramped dungeons out there to explore – descents deep underground, delves into ancient confines…

But what is at the top of those first stairs?

Onyx Hill is capped by old ruins of a small fort. Shattered and broken remains of a pair of structures and the old wall remain, along with one s...

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The Half-Cask Tavern

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Up near the docks, between the Clinkers district and the docks themselves is the Half-Cask. In an area known for its inns and taverns, the Half-Cask presents a very traditional “drinking hall” environment, making it popular with locals and travellers alike.

The Half-Cask is a friendly single-story tavern / drinking ...

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Backstage Pass - July 2019

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And here we go, all the maps coming out this month on the Dodecahedron!

Thank you once again for being a patron of the Dodecahedron. Your support makes these floods of maps possible, and this constant flow of output has me always improving my skills. 

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Release the Kraken on the Court of Summer Wines

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The Court of Summer Wines is a well-to-do establishment that offers a wide selection of wines imported from near and far as well as a fruits, breads and sweets to be paired with such.

The food menu varies daily based on what is available in town, but Haspar (the owner) works hard to maintain a constant supply for his wi...

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Release the Kraken on the City of Letath

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Every month we go through our back catalog of maps and you decide which two should be re-released under the free commercial use license. For older maps I also work on upgrading the quality of the scan where possible.

Letath is a city that appeared in my “From Winterspire to Yoon-Suin” campaign a few years ago. It is...

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[Patreon Exclusive] The Twelve Goats Tavern

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This month's Patreon Exclusive is a single-page recto-verso page detailing the Twelve Goats Tavern. It is pretty system-neutral although tied in with one of my favourite adventure modules - the Isle of Dread.

The floorplan of the tavern was released on the blog in May. This adds a new side view illustration of the taver...

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Return to Dyson's Delve - Levels 5 & 6

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Today we return to my classic “Dyson’s Delve” with another pair of maps from my 2019 redraw of levels 5 and 6 of this mini-mega-dungeon.

Level 5 is known as the howling halls and is essentially an abandoned section of the...

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Isle of Kheyus

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There are many small independent island cities in the Copper Seas that I have visited in my attempts to navigate out of those quiet and confusing waters. Today we look at the Isle of Kheyus, where the remnants of ancient civilizations have the locals cowed and eking out a living in fear of the past coming back to haunt them.<...

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Red Talon's Lair

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Cut from the stones of the Weirding Mountains by the drowned priests to craft a gateway for their mad god, this small complex has been “abandoned” for a few hundred years since the collapse of their order.

All the masonry of the complex was made of red stone brought up piece by piece by the Firestand scavengers from...

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Geomorphic Halls - Level 3

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This is the third level of the Geomorphic Halls, a dungeon designed around my dungeon geomorph design to produce levels that have specific waypoints and landmarks, but also areas that shift and change between visits.

As we continue down into the Geomorphic Halls I get to experiment with different types of configurations...

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The Tomb of Za'az

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Designed after multiple iterations and revisions over weeks of painstaking design by the magus Braincain007 in the land of Reddit, the Tomb of Za’az was then recreated by the drug-addled crafthall halflings of clan Logos.

A classic “dungeon for the sake of a dungeon”, the Tomb of Za’az has never been home to the...

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Oubliette of the Forgotten Magus

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An abandoned throne room, flanked by cobweb-covered statues, this dungeon was designed and dug out to be something far grander than it is now.

Originally dug out for access to the underground river here, these dungeons are damp and quiet, home to massive cave spiders that hunt blind fish in the river. And of course, the...

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Ashryn Spire

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Potent wizards locked away in their towers working on mighty magics… This is the way it has been in tales, and thus this is the way many wizards operate to this day. Ahsryn Spire is such a wizard’s tower, erected to provide a safe space for wizardly work far enough from civilization that no one should take too much intere...

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The Fire Beetle Ale House

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A “basement tavern”, the Fire Beetle is built underneath “Trinkets & Secrets”, a fortune-teller’s storefront and the closest thing to a “magic shop” as you’ll find in Letath.

The Fire Beetle Ale House is a classic fantasy tavern – dark, windowless, smokey, serving ale and whatever hot stew is on th...

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June Kraken Voting!

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It is time - let's pick which maps get re-released this month under the free commercial-use license.

(For those new to the Patreon; every month I post a list of 8-12 maps to pick from. The top voted maps are re-released on the blog under the free commercial use license, bringing us up to 6 commercial releases every mon...

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Robrus Beach Cave

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The black stone cliffs of Robrus loom over Rat Crater Lake – the dark stone looking perpetually wet and somehow tainted by the often rainbow-sheened waters in the crater.

The cliffs are pierced here and there by small caves – places where inclusions of softer stone have been washed away by the waters of Rat Crater w...

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June Backstage Pass

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Hang on... I seem to be on top of things right now. Backstage pass out on the first of the month... I'm in the process of putting together this month's Kraken poll (probably to be released tomorrow so I don't flood your inboxes today)...

Ah, I must be procrastinating on something else important! (looks sideways at pile ...

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Release the Kraken on Control!

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The second map chosen this month to be re-released under the free commercial use license is Control – a map based on a joke that I drew as part of Mapvember in 2016. This re-release brings the original map up to 1200 dpi and pure black and white.

This tomb on the edge of the desert of the gods is the resting place of ...

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Return to Dyson's Delve - Levels 3 & 4

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Deeper into Dyson's Delve today, as we remake the maps of levels 3 & 4 in the style of my more recent Ghosts of Saltmarsh maps.

A level a crypts, and then a level where two manitcores terrorize the local gbolins who are fur...

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Return to Dyson's Delve - Levels 1 & 2

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(This is a few days late - the day I posted this to the blog, Patreon was down, and then I forgot to post it here until today when I was here to post today's update!)

It has been nearly a decade, so let's return to Dyson's Delve!

There's been a slight change in my mapping techniques that I'm showing off as we retu...

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Patreon Exclusive: Dyson's Hex Selections

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This month's Patreon Exclusive release is a selection of hand-drawn hexes I put together for my own use and was then quickly informed that others would like to use them too.

Originally this project started out with me wanting a...

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Release the Kraken upon the Blessed Monastery!

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The first map you chose this month to be re-released under the free commercial use license is The Blessed Monastery (which joins the Oratory of the Eleventh Blessing under that license which is the building on the upper right of the Monastery map)

Up in the Fox Hills is a small monastic order. They make mead and honey, ...

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Geomorphic Halls - Level 2

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We are in the last 9 hours of the DungeonMorph Dice kickstarter – so perfect timing to release level two of the Geomorphic Halls!

This one takes a cluster of 4 geomorphs as the heart of the level. Since so many geomorphs interconnected can result in a lot of unreachable areas, there are two different staircases down f...

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May Kraken Poll

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Hey now... it appears that I forgot to post this at the beginning of the month. Because of course I did.

So!

We need to pick out a couple of maps from the back catalog for re-release under the commercial use license. I've picked out a dozen, you get to pick which ones we end up with.

2019-05-21 16:31:47 +0000 UTC View Post

Geomorphic Halls - Level 1

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Ever since I started drawing Geomorphs, I’ve had the intention of making a dungeon that took advantage of them to have sections of the dungeon that change from visit to visit – visually based in part on the map of Lankhmar in the old Lankhmar D&D sourcebook.

Thus, every time you enter the dungeon, some sections ...

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