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Jeremy Parish

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Jeremy Parish posts

Virtual Boy Works #09: Panic Bomber

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Friends! Here is the next chapter of Virtual Boy Works for you—a look at Hudson's Panic Bomber. I was worried that once we got past Wario Land, the quality of VB software would plummet precipitously. Thankfully, that doesn't seem to be a real concern here; this isn't a masterpiece, but it's certainly solid...

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Virtual Boy Works #08: Virtual Boy Wario Land

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This is the one everyone's been waiting for, so... enjoy.

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Virtual Boy Works #07: Jack Bros.

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Hi everyone! Sorry it's been a while since the last video upload, but I've been using a different workflow for the past few weeks—rather than producing a single episode start-to-finish each week, I've been stockpiling scripts and footage. I have a month's worth of that material in the bag now, so over the next week or so I ...

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Virtual Boy Works #06: Mario Clash

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I'm powering through this series in a hurry—but can you blame me? Mario Clash is pretty cool and I wanted to talk about it! It's also one of the least-played games to ever to include "Mario" in the title. Man, Nintendo needs to rework these games for some other platform already, geez.

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Virtual Boy Works #05: Virtual League Baseball & Golf

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Another VB Works, and a bit of a change in plans. I was planning to complete VB Works as a 1:1 series—one episode per each game. But man, there just wasn't much to say about these two... and I have trouble imagining I'd be able to squeeze an episode apiece out of the system's two Tetris variants and two bowling gam...

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Virtual Boy Works #04: Red Alarm

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Another week, another Virtual Boy game that reaches for the moon but stalls out around the Lagrange point. (I don't know if that's a good metaphor.) Red Alarm offers lots of little details to love, but it needed a bit more time in the oven... or maybe just a more potent piece of hardware to run on. 

I may ...

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Virtual Boy Works #03: Teleroboxer

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This game is very cool, and I am very terrible at it. It's a tragic state of affairs. But please do enjoy the video regardless!

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NES Works #047: The Legend of Zelda

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Happy new year! Let's start the year the right way: With a huge video retrospective about an all-time classic. Yeah!

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Virtual Boy Works #02: Galactic Pinball

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It strikes me as poor form to end/begin the year on a sour note like D-Force, so I've put together a fresh episode of Virtual Boy Works to help present a more auspicious temporal handoff. Thank you again for your support in 2018 and see you in 2019! Unless I manage to put together another video over the week...

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Super NES Works #027: D-Force

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I guess it's only fitting to end 2018 with the absolute worst game I've tackled all year. It's definitely been that kind of year.

On the plus side, this means I've cleared the decks for a strong start to 2019 with more interesting and enjoyable games! Assuming the world is still around in a few weeks. The way the news h...

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Virtual Boy Works #01: Mario's Tennis

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Hello everyone— 

I'm both excited and proud to present the very first episode of Virtual Boy Works. 

I've wanted this project to happen more or less since I kicked off Game Boy Works (née World) nearly five years ago, and it's only thanks to a handful of recent community-driven technological ...

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NES Works #046: Elevator Action & Legend of Kage

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I apologize for trolling with this video and my pronunciation of one of the game's titles. It's not really in the spirit of the season.

I'll make up for it next week, though. Promise.

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Happy holidays! Here's a video about a game that is kind of awful

Jeremy Parish post Happy holidays! Here's a video about a game that is kind of awful from patreon

This episode was supposed to encompass both Home Alone and D-Force, but I ended up being so frustrated by their respective failings that I went on a bit at length and had to break the episode into two individual pieces. Dragging out the agony, I guess. 

Don't worry, though. There's some very good stuff i...

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NES Works #045: Section-Z

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Getting ahead of the proper schedule here, I know, but I'm just so in love with this era of NES I can't help myself. Section-Z has always been one of my white whales, because the NES version is daunting. I think I'm eventually gonna best the Disk System version, though. I just gotta keep flinging myself against...

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NES Works #044: Rygar

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Happy Thanksgiving, people who celebrate that holiday this week! Here's a suitably thanks-worthy game: Rygar for NES, a pioneering title that holds up exceptionally well for its age. It helped stoke a young Jeremy's enthusiasm for exploratory action games, and it remains a good time despite its lack of a save feature an...

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NES Works #043: Kid Icarus

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So... we've kind of hit one of my all-time favorite stretches of NES releases on NES Works. I should be spacing these games out a bit to keep from having the good stuff clustered up all at once, but, well—it's beginning to look a lot like Christmas, you know?

Anyway, here's Kid Icarus.

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I'm back! And so is NES Works

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Hey everyone, I've returned from my badly needed vacation and have gotten back up to speed with Video Chronicles. Here's another curiously timely NES Works—this time coinciding with this week's Nintendo Switch Online release of Mighty Bomb Jack. It's a more interesting game than many people realize, I think! One you c...

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NES Works #041: Ikari Warriors & Athletic World

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A little something to keep you warm while I'm out of the country. And another fortuitously timed one, too, what with the real Ikari Warriors appearing on Switch soon! (I didn't time this one deliberately the way I did the Castlevania episodes... just random luck.) 

I'm away from keyboard for quite a while, so it'll be a c...

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Super NES Works #026: Super Castlevania IV

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Not a hoax! Not a dream! Not an imaginary story! Nope, it's just me and some more Castlevania history. My one regret with this episode is that the complete playthrough I recorded a couple of weeks ago bizarrely failed to capture the audio, so I had to rush to capture replacement footage and didn't have time in my schedu...

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NES Works #040: Castlevania

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You know, I do believe this is a pretty good game.

Next week we'll look at the Super NES remake... assuming I can record footage with working audio.

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Super NES Works #25: Super Off-Road and Bill Laimbeer's Combat

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Two more Super NES games before we launch into the final stretch of 1991. One is very, very good, and one is... decidedly not.

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SEGAiden #02: Lightening Force

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Yeah, I'm going with the head-slapper of a localized title on this one, because they kept it for the reissue. Authenticity and all that, I guess.

Aaaaaanyway, here is the second episode of SEGAiden. I won't be able to keep up a biweekly schedule for this series, not with all the travel I have coming up in the next month, but I...

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Super NES Works #024: Waialae Country Club and Super Baseball Simulator 1.000

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I admit that I failed to drum up any enthusiasm whatsoever for this video. But it's not strictly because this is a pair of games about sports; it's because this is a pair of games that approach those sports in a predictable, repetitive fashion. Both True Golf Classics: Waialae Country Club and Super Baseball Simulat...

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NES Works #039: Track & Field/Rush ’N Attack/BurgerTime

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Somehow I managed to put together two 14-minute videos yesterday. Yeah, I don't know how that happened. Anyway, here's an episode slated for the far future, by which I mean a week and a half from now. It's three, three, three games in one!

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What's this? A SEGA video!?

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Yes, I'm afraid so. I've gone and kicked off an extra side series called, wait for it, "SEGAiden." This won't supplant the usual Video Works features and will only appear when I have time to produce a second video in a given week. But hey! SEGA. 

I'll let the video itself explain the rest...

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NES Works #038: Slalom

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Well, uh, the hurricane more or less ended up missing us, so none of those dire predictions of being without power and utilities for days at a time seem likely to come true. As a result, I ended up getting a little bit ahead of myself here with another NES Works episode. 

Oh, and there's something secret in the works, whi...

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NES Works #037: Pro Wrestling

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Had to get this episode up early since there's no telling what my power and internet situation will be for the next week or so. Hurricanes, man.

This look at Pro Wrestling should give you an idea of what I have in mind for the revamped format for Video Works, as it touches on three games rather than one. Pro Wrest...

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NES Works #036: Trojan

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I decided to take a brief foray into the 8-bit world this week to explore a game I enjoyed as a kid and that, happily, holds up better than I had feared (even if I had to cheat to get to the end). Trojan is another one of those transitional games by Capcom that would be eclipsed by their later works, but don't let the n...

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Metroidvania Works #06: Montezuma's Revenge

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Metroidvania Chronicles returns, finally! But now with a different name and stuff. Along with a slightly different format that includes a "footnotes" section about games that don't quiiite make the cut of my entirely arbitrary and opaque rubric for putting together this series. 

After the deluge of metroidvania releases o...

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Sneak peak: Super NES Works Vol. I

At the moment I'm poring over press proofs for Game Boy Works Vol. I (with the second book's proofs slated to arrive soon), but I've also been poking away at the next volume: Super NES Works Vol. I. As I mentioned before, the original plan was to have that book completed this fall... but while that would have b...

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