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Silmarillion Chapter 3: Of the Coming of the Elves and the Captivity of Melkor

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"But at the last the gates of Utumno were broken and the halls unroofed,  and Melkor took refuge in the uttermost pit. Then Tulkas stood forth as  champion of the Valar and wrestled with him, and cast him upon his  face; and he was bound with the chain Angainor that Aulë had wrought,  and led captive; and...

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DS #88 Preview

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Starting to the get the hang of Clip studio. Much easier to mix colors compared to Photoshop.

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Silmarillion Chapter 2: Of Aulë and Yavanna

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Of all the Valar, Aulë and Yavanna are my favorites, the ultimate  husband & wife combo. Aulë is functionally the god of craftsman, and  is said to be most like the villainous Melkor in personality (his  servants Sauron and Saruman both turn evil, plus he trained  troublemaking Fëanor) but Aul...

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DS #88 Progress

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Painting with new software, wish me luck...

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Warmup Sketch - shirts and robots

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Warmup Sketches - cyborg hands

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The verdict is in: I very much prefer Clip Studio's pencil tool.

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Silmarillion Project: Chapter 1 - Of the Beginning of Days

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The first proper chapter deals with the  details of the shaping of Arda (Earth). In the beginning, the Valar attempted to assemble Arda, but were constantly at odds with Melkor, who  warred against them to a standstill. This persisted until the last of the Valar, Tulkas, descended into Arda as well, and tog...

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Happy New Year!

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DS#88 Progress

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Happy New Year! Also surprise the comic's coming along fast

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Silmarillion Project: Morgoth & Sauron

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The accompanying illustrations are of the Enemies:

  1. Morgoth  - First and mightiest of the Ainur. Obsessed with creating life of his own, which he cannot, so he forever strives to corrupt Creation itself and rule over it. The source of all discord and Evil in Arda. Also called Bauglir and “Th...

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Clip Studio textured brushes test

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Fiddling with paint brushes. It's a lot easier to maintain vibrant colors compared with Photoshop. I think it may also allow me to paint a lot faster in general.

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More Clip Studio Practice

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I very much like the pencil tools. Also the inks and watercolors have potential.

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Clip Studio Paint test

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Fiddling with Clip Studio Paint, here's a quick doodle. Considering switching away from Photoshop in the New Year, I'm just getting sick of it.

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Silmarillion Project: Valaquenta - Account of the Valar and Maiar in according to the lore of the Eldar

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The second chapter of The Silmarillion introduces us to the  various divine beings (Ainur) who enter Earth (Arda) at its conception:  the Valar (a godlike pantheon), the Maiar (lesser spirits) and the  Enemy, who at this point is called Melkor.  Although Melkor is mightier  than any indi...

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Silmarillion Project: Ainulindale - the Music of the Ainur

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I put these on my Instagram, but you folks deserve the hi-res versions too. The Silmarillion Project was me illustrating each chapter of the Silmarillion. I never finished it, but one of these days I'll probably do some more.

The Music of the Ainur is essentially the beginning of Tolkien’s  creation myth, where t...

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Dark Science #87 - Lunch Break

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It has not been a good year for my brain. I’m hoping I can better sort out mental health things and bring you all more Dark Science than ever before, because there’s nothing on this planet that I want more than that.

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DS #87 Progress

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I am alive, not dead. Comic's up for $10+ patrons, it'll go live tomorrow.

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Tiny Sketches

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Working on some Things

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DS #87 Progress

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Chugging along. Had to do some rewrites, but we're back on track.

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An Update

I know I normally post warmup sketches and stuff like that in between pages, but unfortunately literally everything about this next page is a spoiler. Thanks for your patience, the new comic will be up soon!

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Dark Science #86 - In the Flesh

Thanks so much for sticking with me, hope you all like the new page!

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DresdenCodak - Twitch

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DS #86 Teaser

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Comic's almost done, it'll go up tonight or tomorrow!

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Old Kim/Lilith Sketches

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I drew this like two years ago and I can't remember what it was for, nor do I remember why I was doing a Cowboy Bebop reference.

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More Zelda Sketches

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Getting pretty close. I like the idea of carrying around a big spellbook.

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Zelda Armor & Gear Study

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Gettin' closer, mainly need to settle on a design for the glove.

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Concept Sketches - Goblins & Knights

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Gimme some of that dark 80s fantasy, baby

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Concept Sketches: Demons and Armor

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All the good stuff

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Concept Sketches - Zelda Monsters

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90% of what makes a good Zelda is monsters, I says.

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Concept Sketches for Dark Science #85

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Getting the mysterious "interior" of the city right took some work. It couldn't look like any of the previous architectural styles in the comic. I eventually went with sharp, unusual angles made of nothing but concrete, as this place shouldn't look it was ever meant to be seen. Not even the physical inner-workings, something eve...

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