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albron from patreon

albron

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albron posts

Testing the posing in Zbrush.

albron post Testing the posing in Zbrush. from patreon

I was a bit frustrated by the rigging in Blender. 

Rigging is to apply an armature, like a skeleton, to the model. Tjis way, you can pose him, as if it was a doll. But with the muscles of my men, it didn't look really natural.

So creating the pose directly in Zbrush, and sculpting the response of the muscles to the ...

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The whole body with this new face

albron post The whole body with this new face from patreon

And testing a new way of lighting.


August 2012

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A rework of the face

albron post A rework of the face from patreon

Texturing is a long process... :-)


August 2012

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Another view, another light.

albron post Another view, another light. from patreon

2012

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Another view, another light

albron post Another view, another light from patreon

Going a little further in the sculpting and the posing...


2012

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Global view of Peter 4.0

albron post Global view of Peter 4.0 from patreon

2012

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A gloabal view with the new face

albron post A gloabal view with the new face from patreon

2012

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Portrait of Peter 4.0

albron post Portrait of Peter 4.0 from patreon

2012

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Against the wall.

albron post Against the wall. from patreon

The armature was ok with Peter 4.0.


2012

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A new start with Peter 4.0

albron post A new start with Peter 4.0 from patreon

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The steampunk mechanic

albron post The steampunk mechanic from patreon

Another scene more complex


2011

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Peter 4.0 The whole body with the new face

albron post Peter 4.0 The whole body with the new face from patreon


And testing a new way of lighting


August 2012

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Curtis 1.0

albron post Curtis 1.0 from patreon

Curtis also was a model based on Peter 3.0. 


2011

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Kurt

albron post Kurt from patreon

Kurt was the first nex character based on Peter 3.0. I was sculpting the face in Zbrush. 

2011

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Peter 3.0 Montage

albron post Peter 3.0 Montage from patreon

2011

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Armature for Peter 3.0

albron post Armature for Peter 3.0 from patreon

2010

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Rear view of Peter 3.0

albron post Rear view of Peter 3.0 from patreon

2010

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Import in Blender of Peter 3.0

albron post Import in Blender of Peter 3.0 from patreon

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Peter 3.0

albron post Peter 3.0 from patreon

As I lst everything, I had to restart from zero.

And I wanted to change the style direction of all this. I wanted something funnier...


I came back to that kind of renders for my current work...


2010

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A last shot

albron post A last shot from patreon

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Another view of this character

albron post Another view of this character from patreon

All this work dissapeared in a hard drive crash... I lost all my work from this time...


2010

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First test in Blender

albron post First test in Blender from patreon

FIrst attempt to rig a model in Blender... It was not really great... :-)


2010

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Second attempt in Zbrush...

albron post Second attempt in Zbrush... from patreon

Whole body. This was actually Peter 2.0


2010

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My first attempt of sculpting a Torso in Zbrush

albron post My first attempt of sculpting a Torso in Zbrush from patreon

2010

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worship in the stairs (cropped)

albron post worship in the stairs (cropped) from patreon



Poser work

SFW version



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biceps (cropped)

albron post biceps (cropped) from patreon

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