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Sync Complete

Hey everyone.  I've just finished getting the raw motion capture all synced up to the voice track.  I'm not sure if this is the longest Patreon animation I've made, but it's up there.  Around four minutes long!  Crazy.  More to come.

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MotionCapture Recorded

Hey there...  Moving forward.  You may recall I said for the last animation I broke the animation up into sections... I use VoiceAttack to tell a section of the script to play, then that section could be motion captured, and then after all sections done, I edit out all the parts between and move on.

This time ...

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Raina Stream Announcement

CGMan post Raina Stream Announcement from patreon

Just so there is no confusion, she is not actually streaming tonight.  This is just a preview so you can hear what Raina sounds like. :)  The setting of her first animation will be a livestream.  More to come!

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Raina Has a Voice

It's not official until she signs the release form, but she told me she will record Raina's audio tomorrow (Later today).  Weee!  This lady is more of a trained voice actor.  I'm excited to hear what she makes.

EDIT: Make that tomorrow

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Lats Functional

Hey hey!  Got the new lats working.  Here's a little test clip.  It's not a full sim, I didn't bring the bones in, but it shows that it's working well.  The upper back will not be as complex, fortunately.  More to come!

Oh, in other news I am putting the word out for a voice actor.  I have ...

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Remastering Raina's Back

I was given some good anatomy materials and this revealed to me that I had the back set up wrong.  It was sufficiently good, but it was less anatomically accurate than it could have been.  The lats wrap around and under into the armpit, as shown.  So.... Sorry this delays things a bit but I think in the long ru...

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Forearmed is Foreenlarged

Oh my goodness!  Forearms are so bloody complex if you do them right.  This took forever, but it's done now.  I think just the back and chest remain as far as flexing and growing morph shapes.  More to come!

ALTERNATE TEXT: Forearm muscles done.  Now all they need is fo...

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Slow

Hey all sorry you haven't heard from me..  I'm just making her muscle groups grow to various sizes as well as flex shapes for each size.  Lot of work.

I have a theory how I can eliminate most if not all of the wrinkling you saw in my last tech test with her abs.  I'll try that next time.  Anyway.. Ju...

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Just About Done

Hey all!

Sorry this took longer than I expected.  I should be all done in a few days.  Looking forward to getting back into Raina (perhaps a poor choice of words).  Back soon!

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Delay Announcement

Hey all...  Some good and bad news for you all.  This happened once before.  Someone offered me a smallish gig and I am going to take it.  What this means is Raina will be put on hold for a week, maybe two.  The good news is, the money I make from this project will allow me to not post another paid cr...

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Just a Little Heads-Up

Patreon is in serious legal hot water right now.  It's so hot it could potentially bankrupt them?  Maybe?  I guess we'll find out over the next weeks or months what happens.  It's a good thing that I've moved the data to my local database.  If we need to I can just move everything over to Subscribe St...

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I Just Bought This

CGMan post I Just Bought This from patreon

Hopefully it will serve us well!  Now where do I buy sticky green dots?

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Gut Feeling Redux

The developer of Storm sent me an updated version of Storm with improved sticky features.  I haven't tried it yet, the attached animation was created by the Storm developer.  No more tearing as you can see.  From my previous post, I didn't use Storm, I used my old cloth simmer because Storm wasn't working out.<...

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Raina Torso Tech Rehearsal

Howdy!

This is a test of the shrink-wrapped skin tech for Raina.  While it is not perfect, it gets a bit wrinkly when the gut scrunches down really far.  Other than that I am very pleased.  The muscles can be seen sliding under the skin.  I had to render this out at half resolution because full resol...

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Gut Feeling

Hello all,

I was preparing a "tech rehearsal" of the abdominal area with muscle growth, skin shrink-wrap and including using Storm to sim soft bodies instead of my old cloth sim.  I hit a snag where the  particles are not sticking to the shape they are supposed to stick to.  It sticks a little bit but giv...

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Data Hell

CGMan post Data Hell from patreon

Oh my goodness.  What a colossal time sink!  Ultimately, I think it will be helpful in the long run.  So I configured an existing database software I had to organize all of my Patreon data.  This is not the thing I blew $80 on.  The $80 was to upgrade this from the basic version to the pro version wit...

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Release #059 - Untitled Raina 2nd Anim pt 1

Red-head Raina returns for more animated fun.  Part 1 of 2.

Note this is an advanced posting, contact me with a private message if you want to arrange to get this when it's done or have other questions.  Thank you so much for funding these productions!

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I will be posting a paid creation this evening

Sorry I should have posted this earlier...  I will post an advanced paid creation this evening while I am still working on Raina.  If you don't want to be charged for an advanced posting then please do remove your pledge now.. Or contact me after the fact for a refund (just not tooo far after the fact please!).

<...

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Talia Showertime Trailer Posted

Should have done this a week ago.. I was too wrapped up in Raina.  Oh well.

 https://www.deviantart.com/cgman/art/Talia-Showertime-Preview-Trailer-847125430

Patreon doesn't like links t...

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Raina's Eyelids

Hey all!  I'm not done rigging the eyelids, but the morph shapes are all done and cleaned up.  And they are "installed" in the scene.

I need to do the bit where they follow where the eyes look, and the lens bulge effect.  Getting good though!

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This Good?

I made her eye makeup less saturated.

Purple flavor variant:


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Makeup?

CGMan post Makeup? from patreon

Do you like this heavier makeup look?

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More Updates

CGMan post More Updates from patreon

Eyebrows rigged.

Created displacement and normal maps for angry brows.  I need to do the same for raised brows.

Jaw adjusted.

EDIT: Teeth adjusted, lots of fine-tuning of her smile morphs.  Changes shown in the newly uploaded MP4 and the smiling render image.

EDIT 2: Forehead creases created ...

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WARNING!

CGMan post WARNING! from patreon

Dimples can be dangerous if not used responsibly!

EDIT: Minor tweak to dimple position

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Raina's Face

Lots of clean-up in her morphs

Rig adjustments

I added an additional morph for her sealed lips control so you get more of an effect of them curling inwards.

Her teeth were modified.  They are straighter, less overbite, and more details in her gums (probably not visible here).

EDIT: She can now ope...

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Copy And Paste

Hey all!  Interesting progress today.  I copied Talia's face cage model and then re-shaped it to fit Raina's face.  This means all of her weightmaps and morphs from Talia are still there.  Then I copied and pasted all of the mouth rigging controls.  Okay...  Copy and paste is a bit reductive; it ...

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Hair Alterations

CGMan post Hair Alterations from patreon

EDIT: I've attached a 2nd render with different settings.  This looks more "full" but it also renders slower.  Trying to get rid of the noise.

EDIT 2: This looks even better, with less noise.  But it took twelve minutes to render this.  Ouch!

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Raina's Skin

CGMan post Raina's Skin from patreon

Head done.  Body not-so-much.

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Fleshed Out

CGMan post Fleshed Out from patreon

Hey all!

Not a terribly exciting update today.  Basically I modeled the rest of Raina's pre-simulated body with a very high polygon density.  Blending all of these polygons into her normal head and hands was tedious but very necessary.  She can now get her more advanced skin textures.  More to come!<...

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Interesting Breakthrough...

Storm's point deformer feature is still not out yet.  Due sometime this summer.  But I've managed to figure out a way to get Storm soft body data into Lightwave using Blender as a middle-man.  It's not perfect.  The results are a bit lumpy.  But I have some ideas how this problem can be mitigated. &nb...

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