Hey, everyone!
I hope you are enjoying Chapter 1! 😀
I want to address an issue regarding the animations and some static renders in the lewd scenes as I mentioned in the release notes. Some of them look choppy and low resolution, I noticed it after it was all rendered.
I already fixed them and n...
2023-05-26 13:09:24 +0000 UTC
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The Chapter 1 update is now available for Patrons!
Embark on the next chapter of this journey, meet new characters and make life-changing choices as the story continues to unfold.
Click here to the official release post...
2023-05-21 23:16:43 +0000 UTC
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NOTICE: The Chapter 2 update is now available for download. You can find the official release post [HERE].
2023-05-21 23:15:23 +0000 UTC
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Testing and proofreading is done!
I’m making some final adjustments for release and cleaning up the game’s code and unused files.
I will need a few more days to make sure everything is alright and if I didn't miss anything.
There will be more info for the Patrons release date and changes notes as soon as...
2023-05-11 19:04:33 +0000 UTC
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Testing has been going smooth, we found a few issues and typos along the way, which are fixed now.
One thing that I changed in the Prologue and will not do for subsequent updates are the point-and-click part.
I removed that hot air balloon screen from the Prologue,...
2023-05-05 13:53:12 +0000 UTC
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Olivia's exclusive set for April
Hope you like it! :D
2023-05-01 13:22:52 +0000 UTC
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As we approach the final stages of development for Chapter 1, here is the last preview for the next update!
2023-04-28 15:15:58 +0000 UTC
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I took this week to polish the game and fix some smaller issues. The current build of the game is fully playable now.
I sent the testers the current build of the game for testing and proofreading now.
This is basically a “closed Alfa” test phase. I will also th...
2023-04-28 13:27:06 +0000 UTC
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Posing the animations has been going smooth. I finished three different SFW cutscenes just now, two of them were somewhat tricky to get right, it’s hard to make a kiss pose to fit well, but I like how they turned out. The other one is composed by different angles and poses w...
2023-04-21 14:27:21 +0000 UTC
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2023-04-17 14:38:56 +0000 UTC
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Today I finished posing the very last remaining static renders for Chapter 1 and they will be rendering over the weekend.
Now I am setting up the scenarios to start posing the animations, they are already in place as I have already done the static parts of those scenes, ...
2023-04-14 16:36:19 +0000 UTC
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2023-04-09 13:12:03 +0000 UTC
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It’s been three months since I started working on Chapter 1, since then I made new features for the game client (Character’s Bios and Music Player) as well as the story expansion itself.
The next update is nearing it’s final phase, I’m really happy with how much ...
2023-04-07 13:42:30 +0000 UTC
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2023-04-03 14:04:48 +0000 UTC
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This week was a whole lot of posing, rendering and putting all the written scenes into Ren’Py.
There are many different paths and branching choices in the scenes which require a bit more attention when I put them into the game.
As I write them in a Word document ...
2023-03-31 14:07:03 +0000 UTC
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Keyla's exclusive renders set for March
Hope you like it! :D
2023-03-31 01:27:56 +0000 UTC
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I’d like to start this log by saying that the writing for chapter 1 is now 100% done, all that is left to do is pose and render the scenes, we are almost there!
Secondly, I want to show you the remaining feature outside of the story itself that I have been w...
2023-03-24 12:53:46 +0000 UTC
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Every time that I finish something in the game I feel more excited not only because it’s one more step towards the release, but also because it’s usually something that I’m happy and proud of.
This week was another one of those, I finished a HUGE scene, plot-wise a...
2023-03-17 13:44:07 +0000 UTC
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2023-03-15 21:32:43 +0000 UTC
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Hello, everyone!
I had mentioned in a previous development log that I was making some additions to the Gallery. Last week I had finished coding this one, but since I didn’t have any art made for it yet, I couldn’t show anything. But now it is ready!
This is the...
2023-03-10 15:56:36 +0000 UTC
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There was a lot of coding done this week, I focused on the choices within scenes and the varieties of paths they branch into. All scenes that I had fully written until now are in the game, I just need to keep doing the “visual” part for them.
While working on the cod...
2023-03-03 15:11:35 +0000 UTC
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2023-02-28 22:30:30 +0000 UTC
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4k renders set for February
2023-02-28 16:29:45 +0000 UTC
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This week I continued on posing and rendering, while the scenes were rendering I went back to writing more scenes. It’s hard to pinpoint how much more there is to write as I still have some sketched scenes as well as other ideas I made notes for, but on the writing part I fe...
2023-02-24 20:46:52 +0000 UTC
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I focused a lot more on posing scenes this week, as of today there are a total of 407 images on the render queue, I didn’t leave them rendering this time due to some things I had to do on the PC so they accumulated. Either way, they will be rendering non-stop over the weeken...
2023-02-17 17:38:47 +0000 UTC
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🌹 💘
2023-02-15 03:06:54 +0000 UTC
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One month ago today was the launch of Yesterday's Crossroads Prologue!
I know, I know... It's just a month, but every little step is worth celebrating! 🎉🎉
Thank you for being here following along in this journey!!
2023-02-12 21:04:12 +0000 UTC
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This week’s work was pretty much posing during the day and leaving the computer rendering overnight. There are already a few hundreds of static renders done and some more ready to render in queue.
I also wrote more scenes and finished others that were sketched out or i...
2023-02-10 13:28:07 +0000 UTC
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This week was all about posing, rendering and coding.
The scenes are much more consistent now, I’m taking some extra steps before putting the text into actual Ren’Py code this time, there are A LOT of scenes in Chapter 1, so the less typos and mistakes to fix the bet...
2023-02-03 15:09:48 +0000 UTC
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The development on Chapter 1 is going on full steam! :)
2023-02-01 18:11:15 +0000 UTC
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