靴落物語中文1.5.0
小更新,新增了一個任務【女帝的制裁】,打倒女皇後自動解鎖。
谷歌
百度云<...
Need a few more days on 7F, I've received the test build, everything is pretty there. But there're minor bugs everywhere. Need to playtest it through before releasing it.
Meanwhile I've spent this month on Karen's battle phrase2. Implemented the heat/sweatness system on the battle similiar to Swan. Ad...
Koda is preparing the 7F playtest. A release is planned for June.
As for 9F, I reworked the map layout this month. Added more in-battle cgs to lewd-ify the battle as blood outweight white peepee before. Implemented some scenes Koda have already wrote for 9F. Polished the scripted battle with more details like negative ...
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百度云 JIBA
A new challenger appears!
To unlock, win 5 consecutive mat...
2022-03-30 03:43:58 +0000 UTC View PostSpent the last month re-working the battle with Karen. Animating the cgs, working on her battle moves, the different kind of QTEs. Still crude but it starts to feel right, not just lewd scenes powerpoint slide but being one of the hardest fight in the game. Here is a clip of what exactly I'm working on. 2022-01-01 04:04:52 +0000 UTC View Post
In the old design/flow, player can just jump into Karen's dungeon and beat her ass. If the player knows her fighting pattern or the savefile is op. Which is a bit weird.
Also, in the old design, the fights are similar to Iris'. Biggest problem of the fights on Iris floor is that they feel more like a lewd scene picker, ...
2021-11-23 08:35:25 +0000 UTC View PostSpent most of the time last month doing spritework, making non lewd stuff, drawing non lewd cgs like block pose, taking damage pose. Putting the CG made in the draft battle. So, not much fancy eye-catching lewd stuff can be shown here to actually show the work I've done.
I'm not satisfied with the general feel of ...
2021-10-22 19:20:10 +0000 UTC View PostProgress on 9F (Karen's Dungeon) on September includes battle cgs, some in-battle lewd moves, and its corresponding win poses. The logic of the battle has been put into the engine. Also, some more in depth decoration of the dungeon are drawn, like putting wounded monks on the ground. In the next month I will ...
2021-09-21 04:58:24 +0000 UTC View PostSpent the last month planing the next floor, nineth floor, Karen's dungeon.
Drew a rough verison of her maps, blue-anor-londo-gothic-like interior.
close her chest in the original design, since I like her sweaty.
Drew some CGs of her, planned two ...
2021-08-19 06:15:28 +0000 UTC View Post百度云 提取码:JIBA 解壓密码:xQ4k22$.[MwT
Google Drive (中文版) 解壓密码:rsdbl
漢化者...
Spent a month finished 50% of the dialogues and adding more CGs for the battles. Right now I think 60% of CG is done. The goal hasn't changed and I still aim to release it on July. I will spend my next month finishing the remaining 40% of the cgs, adding variations of t...
2021-05-19 03:43:33 +0000 UTC View PostGoogle Drive
Must extract to NEW FOLDER and make NEW GAME
New stuff
- Memory room
- New scenes and sidequests
- Big Epilogue after beati...
2021-04-29 06:23:05 +0000 UTC View PostSince multiple projects have been stucked, I'm currently working on the 8th floor of Tower of Trample. ETA 19 July. The plan is to have a Karen-scale floor. A few fights, a few lewd scenes. In case you didn't join the 2021-04-19 02:54:16 +0000 UTC View Post
Download (Google Drive )
下載英文版 (百度云) JIBA
Save often, bug happens.
A ...
https://drive.google.com/drive/folders/1NXzvAYt9vk0IzS6NU0CAhX7FA9lMw2sO?usp=sharing
https://pan.baidu.com/s/1z-uvb...
In case you haven't been to our discord server, we are currently working on a side little project - Level : 0. I get detoured because I want to try to implement some female voice cover in our game. As every other games of us, it's feet focus game. Nothing new. CG is 99.89% finished and Koda is working on scen...
2020-09-03 06:21:40 +0000 UTC View PostDownload (Google Drive)
Download (百度云) 提取码:reez (英文版)
2020-07-18 21:32:53 +0000 UTC
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During this 2-3 weeks, I kept adding variations & animation on all the cgs to add some spice on them. Also I've done some of the necessary cinematics stuff just to round up the story. And some basic post-game fun room contents are added, might need polish in the future though.
Judging my current progress, I may sti...
Start implementing moves into the dual battle,
meaning putting static cgs into battle, adding placeholder dialogue, adding cg variations.
Meanwhile working on the battle logic.
Stop by my discord stream on weekend and I will show you more spoilers.
Sometimes you may find Koda streaming too, you can harrass ...
Finished coloring 10+ cgs.
Working on the dual battle mechanic.
Streaming on discord at weekend if you're interested in boring production shit.
Will keep working on the battle on next week, keep adding variations on current cgs.
Still open for ideas.(Not the bad ones)
Most cg is sketched ( To spark ideas and to spark joy((for me)) )
Finish a few cgs ( Meaning coloring is finished).
Finished 2 room map art for each one of them.
If you have any ideas ( Must be gud ) for dual battle mechanic/ specific good plays that suits them two and you would like to see in chapter 3, pl...
I'm currently working on Swan and Crow Episode 3(Finale). Since I want to do a 2v1 battle which I'm not really fimiliar with, plus it means 2 times( or in some cases, quadra times ) the effort to prepare the assets. I might need much more time to finish it than a normal release. I would...
2020-05-01 02:47:38 +0000 UTC View Post