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Jay Versluis from patreon

Jay Versluis

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Jay Versluis posts

Getting Started with Volumetrics in Daz Studio 4.20

Jay Versluis post Getting Started with Volumetrics in Daz Studio 4.20 from patreon

In this episode I'll show you what I currently know about rendering with  volumetrics in Daz Studio 4.20, which was released to the public only  yesterday. I'll show you the Ground Fog and Volume Shader options, and  where to find some sample VDB files to get you started. Have fun  experimenting with this ...

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Accessorising my Alexia Portrait in DAZ Studio

Jay Versluis post Accessorising my Alexia Portrait in DAZ Studio from patreon

In this stream excerpt I'll show you how I've put the finishing touches on my Alexia render. I wanted to replace the default orange material on the Strappy Top and add some earrings by Matty Manx. I had anticipated for this to take much longer, and it's nothing spectacular, just a quick "over the shoulder" peek at how I've do...

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Crash Course: Animations in Daz Studio

Jay Versluis post Crash Course: Animations in Daz Studio from patreon

I recently helped Camilla get started with animations in Daz Studio during a Twitch stream. It turned out really well and I thought I'd preserve and  share it with you. I've tidied it up a bit in editing, and it's a great  springboard into the world of animating in Daz Studio. This is going to 2022-02-07 14:30:53 +0000 UTC View Post

DAZ Studio Masterclass Outline

I had great plans for expanding my DAZ Studio 101 series over time, but as life happens I never got round to finishing it. Things move fast, and I feel I've literally missed the boat adding bits onto it. Hence, I feel it's time for starting afresh with a new series that covers how to get handsome looking renders out of DAZ St...

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R3DS Wrap Series in German

Jay Versluis post R3DS Wrap Series in German from patreon

As promised for all you German speakers out there, here are all 5 episodes of the Body Scans to DAZ Studio series in German. While it was fresh in my head, I thought this would make a nice test to see how well I could deal with technical German these days. While I do speak the language regularly with my Mom and friends overse...

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Billboard Thumbnails (and a really funny Patreon story)

Jay Versluis post Billboard Thumbnails (and a really funny Patreon story) from patreon

Remember the two Billboard Videos I've made recently? I've just premiered them on YouTube. Sometimes a video is ready, but I can't put it live because it's lacking a thumbnail - like in this case. In a flash of inspiration I turned to Canva, one of my favourite inspira...

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Weekend Renders

Jay Versluis post Weekend Renders from patreon

Here are two renders I've started this weekend during the Daz+ Live Stream. We let the audience vote which head scan I should convert into a portrait, and it was a close tie between Matthew (here seen as a pirate), and young Alexia. We had a bit of time so I made both - one a little faster than the other. The details always t...

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Kassandra Promo

Jay Versluis post Kassandra Promo from patreon

This a promo I've made for the series about R3DS Wrap on the DAZ Channel, I thought I'd show you some background screenshots I've during the workflow. I've added the hair, outfit and textures in DAZ Studio, with a few detail adjustments in ZBrush. There's a video on my channel that shows how I've put some of it together: View Post

Dreamscape Meadows - Unreal Engine Animation

Jay Versluis post Dreamscape Meadows - Unreal Engine Animation from patreon

Here's a little animation practice I did the other day. Certainly not a  masterpiece, but what I thought was remarkable was the speed at which I  was able to throw this together. It took less than an hour from start to  finish, not including render time (that was about 20 minutes - but still not shabby for 2000...

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Orien Tubbs - Liner Notes

Jay Versluis post Orien Tubbs - Liner Notes from patreon

I was doing some more testing in R3DS Wrap, this time with just a head scan from 3D.sk instead of a full body scan. This model is Orien, who is available for free to play with.

The trick here was to get inventive with selecting the correct p...

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Tonya Promo - Liner Notes

Jay Versluis post Tonya Promo - Liner Notes from patreon

Here's an early access treat for an Artstation post - is that a thing? It is now!

This is a promo I've made for a live stream this Saturday at 4pm EST, in which I'll play more with that Russian 3D Scanner software. I'll demonstrate how to use a 3D h...

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The Relicta Paintings (and how I've made them)

Jay Versluis post The Relicta Paintings (and how I've made them) from patreon

This week EPIC had a free game on called Relitca. I liked the look of it and started streaming it on YouTube, which means I had to come up with some handsome looking screenshots. 

Usually I head over to the publishers press sect...

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Portrait Lighting Test in Unreal Engine: GR Female Demo 427a

Jay Versluis post Portrait Lighting Test in Unreal Engine: GR Female Demo 427a from patreon

This week I've been busy delving into Unreal Engine and was able to make the above image with it. It's certainly not a master piece, but it shows in principle that portrait lighting can be done, even though the process of getting there is a little difficult. I thought I'd share with you what I've learnt, and perhaps turn it i...

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Creating Billboards with Billboard Builder

Jay Versluis post Creating Billboards with Billboard Builder from patreon

In this episode I'll show you how to create billboards with the Billboard Builder script by Code66. It's a special project for me, because according to the developer (Hi Totte ๐Ÿ‘‹) I have inspired him to create this product in the DAZ Season Pass.

I'm using the same render as in the previous episode, so I'll skip over ...

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Creating Billboards in DAZ Studio with Photoshop

Jay Versluis post Creating Billboards in DAZ Studio with Photoshop from patreon

In this episode I'll show you how to create your own custom billboards with Photoshop. Any graphics application will work, as long as you can create a cutout opacity map with it (i.e. black background, and a pure white silhouette). 

The concept of a billboard is that instead of placing a full high-res character in ...

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Vivian Pumps - Jay MAT's (5x)

Jay Versluis post Vivian Pumps - Jay MAT's (5x) from patreon

I have a freebie for you all today: 

I've made these 5 additional glitzy glamour material presets for Chris Cox's stylish Vivian Pumps. I've made these in Substance Painter during a recent Twitch Stream. I had fun painting in the bottom...

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Winter Forest - Unreal Engine Animation

Jay Versluis post Winter Forest - Unreal Engine Animation from patreon

I've made an animation with this month's Winter Forest freebie from  the Unreal Marketplace. I hadn't used Unreal Engine in over a year and  wanted to know how much I'd remember, and practice the new way of  rendering out animations with the new Movie Render Queue. 

Thankfully it  worked out wel...

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Sold Out Bear - Workflow Time Lapse

Jay Versluis post Sold Out Bear - Workflow Time Lapse from patreon

In this workflow time lapse I'll show you how I've built this Sold Out Bear portrait. I did this after hearing that the NFP Project had sold  out, and I wanted to commemorate the occasion. It took me about 2 hours to complete with a quick coffee break in between. 

I had never tried the  Teddy Bear charact...

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DAZ Bumpers 2022 - Intro and Outro

Jay Versluis post DAZ Bumpers 2022 - Intro and Outro from patreon

I'm currently working on a mini series for official DAZ channel, in which I'm explaining how to create a Genesis figure morph from a body scan provided. It's some serious magic, and I can't wait to share it with you. We're planning more collaborative content, and as such I needed an animated DAZ branding. In the broadcast wor...

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Vivian Pumps - Substance Textures

Jay Versluis post Vivian Pumps - Substance Textures from patreon

My buddy Chris Cox modelled a new pair of shoes in Blender, for use in DAZ Studio. I really like his work and watching how his projects come together. I thought these shoes would make a nice little practice piece for me to hone my Substance Painter skills. I ...

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HAPPY NEW YEAR everyone!

Jay Versluis post HAPPY NEW YEAR everyone!  from patreon

2021 was fantastic for me, I've met so many  nice people, made some great industry contacts and had a blast learning  more 3D tips and tricks along the way (because the learning never  stops). I'll continue sharing with you what I know, and I'm looking  forward to all the exciting things 2022 will bring. &...

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Synty Santa

Jay Versluis post Synty Santa from patreon

Merry Christmas everyone!

I've put this little Synty Santa together yesterday and thought it would make a nice holiday greeting. It was quite a process to bring this little guy to live, including re-shaping through R3DS Wrap and re-rigging in DAZ Studio. I had envisioned a still image at first, but thought an animation ...

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Spider Bot rendered in Iray with Substance Painter

Jay Versluis post Spider Bot rendered in Iray with Substance Painter from patreon

I've discovered that we can render images directly in Substance Painter using NVIDIA Iray! There's a wide choice of HDRIs and a ton of settings,  including a one-click depth of field option (ALT + Middle Mouse  Button). 

This was my first attempt, with a little bit of postwork in  Photoshop applied t...

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Young Minto - Workflow Time Lapse (Daz Studio, Photoshop, CLIP Studio Paint)

Jay Versluis post Young Minto - Workflow Time Lapse (Daz Studio, Photoshop, CLIP Studio Paint) from patreon

I've shown this workflow time-lapse on the DAZ Stream this Saturday.  It's a good example how a portrait comes together, and I thought I'll  split it out with narration. I've added the part in which I'm creating a  speech bubble...

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Workflow Timelapse Series

Jay Versluis post Workflow Timelapse Series from patreon

I've been inspired by some of the workflow time lapses I've seen  around, and thought I'd make some of my own. I was working on a thumbnail  image for the next DAZ Live Stream this coming Saturday, which is going to be a "boot camp" ...

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Substance Spider Bot

Jay Versluis post Substance Spider Bot from patreon

I had a wonderfully productive stream this morning, in which I was  trying to remember what I've recently learnt about Substance Painter.  This little animation was the result of testing, experimentation and  plenty of community...

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Migrating and Organizing Brush Libraries in Corel Painter

Jay Versluis post Migrating and Organizing Brush Libraries in Corel Painter from patreon

In this episode I'll show you two ways of migrating and consolidating your Brush Libraries in Corel Painter. I've had as many as three versions on my various systems recently, with 30 custom brushes from Humble Bundle, and it quickly became apparent that installing them all from scratch for every system would be too mind numb...

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Mars Rover Animation - PSP Retro Pop Edition

Jay Versluis post Mars Rover Animation - PSP Retro Pop Edition from patreon

Here's another exciting experiment for y'all: I've tweaked my Rover Animation with  some super fancy AI effects courtesy of PaintShop Pro! I've just picked  it up as part of the latest Humble Bundle, and thanks to Brian's  instructions I had it batch process every frame of my animation with the  Retro Pop ...

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Installing DAZ Studio with Install Manager

Jay Versluis post Installing DAZ Studio with Install Manager from patreon

I spent the whole day rebuilding my main rig, and aside from it being a lot of work, everything went well. Most of my apps are back in action, most of my data is saved in various cloud services, and the rest of the pieces are slowly falling into place. 

While I was at it, I thought it would be helpful to show how t...

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NFTs for Noobs, FBX Importer for DAZ Studio and Computer Trouble

Jay Versluis post NFTs for Noobs, FBX Importer for DAZ Studio and Computer Trouble from patreon

Hey there folks, today I have an early access video for you that is an enhanced version of a Twitch stream Nate and I did last week. Nate knows so much more about NFTs than I do, and this is a chat in which we all learn from him. I've modified the audio levels a little bit in post production, doing a live mix in Premiere. Ver...

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