January Warg Rider Rewards
Early Access Links 1.36
Spell Compendium 1.36
Ed from the discord went and turned all th...
2024-12-31 23:55:20 +0000 UTC View Post
Early Access Links 1.36
Spell Compendium 1.36
Ed from the discord went and turned all th...
2024-12-31 23:55:20 +0000 UTC View PostBig T herself finally got an upgrade; the tarrasque was one of my oldest remaining stat blocks, and it feels great to finally do it justice. This is the main format I'm looking to use for monsters, with physical descriptions, drives, and detailed creature size; there'll still be a few more 2014-formatted monsters coming up, b...
2024-12-30 19:00:02 +0000 UTC View PostNot every rogue can be a lone wolf, so I collated all my crime-adjacent humanoids for when you're putting a crew together, along with adding some reminders for what Thieves' Cant is and how to use it. Warlocks got a big list of possible patrons/theming, pact boons, and familiar options.
The hope is that when you reach ...
2024-12-23 19:00:01 +0000 UTC View PostHere's a class for 5.24 I'm working on with a friend, and a quick bundle of level 1-3 spells:
These sorcerers got a spread of origin stories and and the monks got fighting styles, but both feel like they could use a little something extra. What will you be wishing you had close at hand when the party seek out a monk or sorcerer ally/mentor and you need to improvise an NPC?
These bards got a bunch of performance traditions and performance names to help inspire unique and varied NPCs, and the rangers got a huge list of possible beast companions, because you're not a real ranger if you don't have a pet:
All right, I've started posting things in the new 2024 format now, so lemme just get a couple things asserted somewhere central for easy reference:
The adventurers use a special format of their own that's going to be a smidge different from anything else. They're made to serve a very specific set of purposes tha...
2024-12-01 23:00:03 +0000 UTC View PostFoundry module is on the way, I'm just running a bit...
2024-12-01 21:00:07 +0000 UTC View PostIndividual Links 1.35 - (Beautiful, clean, internet-dependent)
Master List 1.35 - Ugly, slow, printer-fr...
2024-12-01 21:00:06 +0000 UTC View PostAll right, clerics and barbs now; I'm trying to include things that you'd want to have on hand when reaching for a classed NPC; there's a smidge of space left in these so if you think of anything really handy let me know and I'll get something in there.
Starting out on the new 2024 format here and the 2024 adventurers with them. I'm doing something slightly different for the adventurer stat block format because there's information like level and and subclass I wanted to get in there.
I really wanted to focus on making these useful as NPC allies, since it felt like that...
2024-11-18 19:00:03 +0000 UTC View PostNow, I don't usually mess with gods, but people love fighting Tiamat so here's a couple of her avatars: The Exalted Queen and The Godheads Manifest. 5e usually stops tracking CR after 30, but for her I made an extended CR table so you could have a decent idea of how she might stack up to your party; at CR 41 nothing other tha...
2024-11-11 19:00:01 +0000 UTC View PostPut together a little dragon cult expansion that should be helpful for anyone running HotDQ, with the Hot DQ herself coming up next week. The water is a little bit muddied by the fact that one dragon cult calls itself "The Cult of the Dragon", but the intent is that these should work for any sort of dragon-worshippers.
Made some changes for readability this month; I went through all my monsters and color-coded them, so hopefully it should be a fair bit easier to find the good stuff in the catalog. I wanted to do it with highlighting rather than changing text color, but homebrewery is having difficulty highlighting things in a table of conte...
2024-11-01 19:00:09 +0000 UTC View PostIndividual Links (1.34) (Beautiful, clean, internet-dependent)
Master List (1.34) (Ugly, slow, printer-friendly, download...
2024-11-01 17:18:25 +0000 UTC View PostEarly Access Links (1.34)
Spell Compendium (1.34)
Got a few infernal wildlife-types here, both of which are widely despised by true devils; Advespas/Hellwasps (I rolled them together because it was clear that D&D just changed the name at some point) are essentially just demons, kidnapped by the archdevil Glasya and lovingly raised to serve the Hells (heavy sarcasm on "se...
2024-10-28 18:00:01 +0000 UTC View PostAfter a brief hiatus, we return to the forces of the damned; here we've got a spread of Merregons, baby-faced infernal stormtroopers (the Star Wars kind, to be clear), and three variants of Narzugon, goth paladins that are arguably even gothier than the Death Knight.
I got more blights than you can shake a stick at here, sufficient for every sort of plant-y mook you might find yourself in need of, with a spell for making more of them besides; perhaps they're in service to this Bodytaker Plant, which is literally just the creature Invasion of the Body Snatchers (if you haven't seen the 197...
2024-10-14 18:00:02 +0000 UTC View PostGiraffes use their own butts as pillows, and often fall over while trying to drink because their neck is too short to reach the ground.
Hail the great pumpkin, spooky season is upon us! I managed to consolidate the master pdf into a single document once again; you shouldn't use it if you have another option, but it's there for posterity and for people without reliable internet. Also finally got updated to foundry v12, so that should help fend off any incipien...
2024-10-01 18:00:08 +0000 UTC View PostI finally did some honest-to-goodness hemipterans here; I'm gonna keep using "bug" for the super-polyphyly of terrestrial invertebrates for the time being because no one can stop me, but if anyone knows of something that works well and isn't wrong, get at me.
Also got some mutated moth-and-beetle-folk from Cobramode, an...
2024-09-30 18:00:02 +0000 UTC View PostEarly Access Links (1.33)
Spell Compendium (1.33)
I dunno about y'all but Jumanji (1995) put the fear of pelicans deep inside of me; I just can't shake the belief in my heart of hearts that they're uniquely evil animals that have it out for me.
In working these, though, I discovered that people throughout history have mistrusted pelicans, with one surprisingly widespre...
2024-09-23 18:00:02 +0000 UTC View PostPut together a whole mess of soldiers here so I don't have to keep telling people to reskin hobgoblins, along with a few War Magic spells and a lightweight Mass Combat system for running battles in 5e that are too big to represent in regular combat, while staying focused on the players and their actions.
Also have a spr...
2024-09-16 18:00:05 +0000 UTC View PostLet's get this straight: kobold's aren't goblins, whatever the superficial similarities. Goblins know they're going to die and are cool with it, they just want to make sure they go out with a bang; kobolds, on the other hand, know that other kobolds are going to die, but are sure that they've got the gumption and genius to ma...
2024-09-09 18:00:02 +0000 UTC View PostBiggest of the boys here, including an honest-to-badness Archdevil. I'd like to call him new, but Dispater here's as crusty as they come, one of Asmodeus' original crew that he rolled into Baator with. He thinks he's better than the other archdevils because of it, and he's right.
He's not sure if there're actually legio...
2024-09-02 18:00:06 +0000 UTC View Post