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HOAIartworks from patreon

HOAIartworks

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HOAIartworks posts

Zhongli

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Fanart of Zhongli from Genshin Impact!

Zhongli's banner was actually supposed to go up, but apparently Childe's banner is coming first, and now I'm early on this dang thing. 

Either way though, Zhongli was pretty challenging to work on! Then again, I say everything is challenging, but it's true. I think the h...

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Sucrose

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Sucrose from Genshin Impact!

More Genshin Impact fanart on the board, this time with Sucrose! She was also among the first characters I wanted to draw, but she ended up being drawn only after quite a few of the others.

I really, really like Sucrose's design and the animation work done on the model is really darn g...

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Noelle

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Fanart of Noelle from Genshin Impact.

This painting was so much fun to work on, and came together surprisingly quickly. I think I managed to really outdo myself here with the metals in particular, selling the brassy-gold colour that I'm usually looking for with metals like these. Not to mention, this angle for the head ...

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Beidou

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Beidou from Genshin Impact!

Heck yeah! 

I've actually been meaning to draw her since the very beginning of these Genshin Impact arts. Looking back on it, it might actually have been one of the hardest ones to do since she's got a primarily red design, giant sword, and a purple element. Compared to the other c...

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Barbara

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Fanart of Genshin Impact's Barbara!

I've been having so much fun working on these fanarts. The effects have been a ton of fun to work on too.

Like I've been writing for the past little while, my main focus these days is to trust my own instincts and just kind of draw intuitively without looking too much at other a...

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Klee

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Fanart of Klee from Genshin Impact!

I've been having a great time working on the Genshin Impact fanart lately, I've been feeling it a lot. Klee recently released for the game, and she's a really cute character design.

There's something about how we've been handling the renders lately, and I can't quite explain it ...

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Jean

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Fanart of Genshin Impact's Jean!

She has such a fun colour palette, but a lot of people know by now that I'm crazy for classic asian royal colours. Anything Red/White/Gold, Blue/White/Gold, Black/White/Gold, Green/White/Gold- all of them.

I really wanted to convey this seriousness, but also a sort of calmness to i...

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Amber

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Some Genshin Impact fanart of Amber!

I love how this came out, I didn't actually expect it to come out this way, but I get the feeling I've been saying that a lot. Anyways, I like it!

A lot has been on my mind about how the works should feel and look lately. I've been dancing with the idea of lineless or more heav...

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Mona

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Fanart of Mona from Genshin Impact!

Man, it feels great to be back on personal work.

I really can't want to keep doing more stuff, and this is a great start to getting back onto my own things. Mona is one of the character designs I like a lot in Genshin Impact, but I never managed to get her. I think it's just her...

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Commission Work - Marie

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Commissioned by Marie, featuring their Final Fantasy 14 player character.

This was a fun one! 

Amidst the remainder of the commission chaos, I struggled a bit working on this, admittedly. I've been pretty beat from the length of this batch of commissions, and most folks who keep up with the streams know this ...

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Commission Work - James

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Commissioned by James, a portrait of his girlfriend, Cindy!

This was a lovely commission to work on.  A photo was provided and it was requested that it keep the same lighting. It introduced really nifty challenges, as I have not done a photo study in a very long time.  I don't think I've ever actually sat down...

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Commission Work - Glitch

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A sleepy cute Kirby, commissioned by Glitch!

A super straightforward yet adorable commission of Kirby.

I always liked Kirby. I don't have that much to say about the process for this one since it's really just making the circle, filling in colours, adjusting those colours and painting over. There wasn't much to thi...

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Commission Work - Teekums

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Commissioned by Teekums, featuring their original character, Beretta 87 "Hana".

We've finally done it and gone back to greyscale once again. I'm not super proud of needing to explore greyscale again, but it feels like an important step to take in our improvement.

So this was another commission from Teekums, and we...

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Commission Work - Vinestra

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Commissioned by Vinestra, featuring their original character, Vi.

This one was a lot of work! 

Layers of armour aren't quite my strong suit yet, and there was a lot to take in when putting this one together. Thankfully, Vinestra provided a lot of feedback to make sure that things turned out the way they were ...

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Commission Work - Jedifaraci

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Commissioned work for Jedifaraci, featuring their OC, Herb Feltgrate.

Solid stuff happening here!

I've been really satisfied with the process lately, but we're coming around to the point where I need to figure out what to do next to get better. I've been observing some work lately, and I'm starting to want to push...

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Commission Work - Null_Blastio

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Some commission work for Null, featuring their character, Cecilia!

So we've drawn this character before, but this summer rendition of the character is much different! Drawing a character from below, performing a volleyball spike isn't a super easy thing to do, but I'm pretty satisfied with how this came out!. I've been ...

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Commission Work - Delaxia

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Commission work for Delaxia, of Kiki from Kiki's Delivery Service.

We're really making strides forward with these commissions. I didn't really know what to expect out of the background and environment work, but I'm super proud of this. 

The commission was to draw Kiki getting the finishing touches on a bento ...

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Commission Work - Null_Blastio

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Commission work for Null_Blastio, featuring DarkTigress' original character, Meru Noire.

Super cool character! And cool light!

Cool lights are one of those things that I typically struggle to do, so I'm pretty happy that we were able to put this together. I was really tempted to use a usual warm light, but it woul...

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Commission Work - Nooonan

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Commission work for Nooonan, featuring his original character, Vailla!

So the crazy thing about all this is that this character was actually commissioned from me once before, just over 2 years ago. The other crazy thing is that I was actually the one who put the character together originally, during a community event wh...

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Commission Work - LadyLockser

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Some commission work for LadyLockser, featuring two original characters- Shirayuki and Duke.

Shirayuki possesses powers to conjure and control ice, while Duke can manipulate and expel water with his body.

These two characters were enjoyable to draw. Their designs were really straightforward compared to a lot of wh...

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Commission Work - Teekums

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Some more commission work from Teekums, of their character, Narlya Almaeus.

With this commission, it really felt like something was happening and developing in my work.

Typically, I feel this uncertainty with decision-making during commissions, but something just kind of clicked here with this one. I think it revo...

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Commission Work - Becca

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Some commission work for Becca, of her original character, Nanashi.

This was a pretty cool commission to work on, given that the character is relatively dark but with noticeable colours at the same time. Associating her with the dark background surrounding her also provided its own challenges. 

I think I'm re...

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Commission Work - Duke

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Some commission work for Duke, of Legend of Mana's Pearl.

Super cool how this one came about, and I think that some of the things that I'd normally struggle with were overcome here. Things like being afraid to start painting over a little more roughly and working out transitions between different elements of the work.&n...

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Commission Work - Teekums

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Commissioned by Teekums, featuring their original character, Arrasyl Reinhart.

This isn't actually the first time we've drawn this character, but this time, it came out a lot more painterly to match the tone of the picture. In this shot, she is pictured presumably having come out of a fight, offering a hand to someone s...

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Commission Work - StreamBeans

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Some commission work for StreamBeans, of their OC Reina playing Beat Saber.

This commission was pretty fun to do and fairly challenging, given that Beat Saber environments are typically pretty blue lit all around, and then you have the red and blue sabers on top of all of it. It makes for a pretty challenging lighting s...

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River's End

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Created late for PokuriMio's "river" weekly casual art challenge.

Apparently the prompt had changed but there wasn't a written notification of it yet so I ended up finishing after it had already updated. That's okay though, because I loved working on this.

Every once in a while, this character shows up and takes a...

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Commission Work - Apoostrophee

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Some commission work for Apoostrophee of their two original characters, Emilia and Ryder! Both of these characters were super cool!

Since Emilia's (the left one's) design wasn't fully fleshed out yet, I actually got to throw the design together myself based on some reference that I was given to work off of. I wanted to ...

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Regina

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I gotta get this put up sooner or later!

This is a fanart of Dino Crisis' Regina that I did last weekend that's been waiting to be uploaded. Finding time between commission uploads has been pretty difficult, but I'm putting it up now, especially so that I can get the PSD version out for Patrons.

This was me doing ...

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Commission Work - AV6Scott

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Commission work for AV6Scott of a DND character of theirs, Nethtari.

This commission presented some unique challenges in the sense that while we're figuring out how to improve our control of light, there was also the matter of handling a non-human skin tone. I really want to get better at the non-human skin tones, so ma...

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Noa

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Some fanart of Noa from Legend of Legaia!

This was from the weekend before the last, finally had a chance to put this one up!

As this one comes from before the lighting experiments, there isn't anything too crazy going on as far as lights go. This was still when I was hard focusing the shape design in value. That ...

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