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jessikascurse from patreon

jessikascurse

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jessikascurse posts

Lust Prototype #1

jessikascurse post Lust Prototype #1 from patreon

Okay, so here is the lust prototype as planned.

Please bear in mind, as always, that this is a prototype to build and test the core programming. Lust is not currently working in the same way it will in the real game, ...

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Goblin x Mouse (with creampie)

jessikascurse post Goblin x Mouse (with creampie) from patreon

Here's the latest animation from Sommy, this time with Mouse receiving a creampie. :D

As always, let us know what you think!

(For some reason the preview is grainy, please click through to see the HD animation on gfycat)

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Goblin x Jessika Creampie

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Here is Sommy's first pass at the creampie animation for Jessika, as usual we will be refining and polishing it later as we go. Let us know what you think!

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Level Generator Prototype #1 - Public Release

jessikascurse post Level Generator Prototype #1 - Public Release from patreon

Here is the first level generator prototype for you all to play around with. 

At the moment, you have you choose where to go next using the arrows on the mini-map (in the top left), but we'll be releasing a later...

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Lust Concepts 1

jessikascurse post Lust Concepts 1 from patreon

One thing we are planning for combat is the character sprites to be changed depending on their level of lust, as you can see above. :) 

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Goblin x Mouse

jessikascurse post Goblin x Mouse from patreon

Here is the Mouse version as promised, let us know what you think. :)

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Goblin x Jess (revised)

jessikascurse post Goblin x Jess (revised) from patreon

Here's the revised version of the Jess animation, with the feedback on boob bounce taken into account. :)

We were hoping to have Mouse done, but Sommy's computer died, and his spine licence wouldn't work on his new one.  Thankfully tech support have sorted it for us, but they took three days to do so. Anyway, the Mou...

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Goblin x Mouse

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And here is the base image for the second animation.

Sommy is currently in the process of rigging and animating it, so we should have the animation to share with you guys soon. :)

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Goblin x Jessika Animation

jessikascurse post Goblin x Jessika Animation from patreon

 

Here's the finished article. 

I think Sommy did a great job, and it turned out really well. Hope you guys like it, let us know!

Mouse is up next, so hopefully we'll be sharing that with you in a couple of days. :)

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Level Generator Prototype #1 Production Video

Here's the latest video from MiNT, showing off the random generation for dungeons. 

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Jessika's Diary #3 - May Development Update

jessikascurse post Jessika's Diary #3 - May Development Update from patreon

Hello everyone, and welcome to the third edition of Jessika's Diary, where we discuss progress on the development of the game.

April has come and gone, and the level generator prototype has been completed as planned. We'll be tiding it up and adding a few extra features, but the key coding that generates and assembles the leve...

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Goblin x Jess

jessikascurse post Goblin x Jess from patreon

Here is the finished base image for the first animation, hope you guys like it.

Sommy is currently working on animating it in spine, and we'll be able to share the finished article with you soon. :)

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Level Generator Prototype #1

jessikascurse post Level Generator Prototype #1 from patreon

Here is the first level generator prototype for you all to play around with. 

At the moment, you have you choose where to go next using the arrows on the mini-map (in the top left), but we'll be releasing a later...

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Goblin x Mouse Rough

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Here's the initial sketch of the second sex sprite we are doing this month, for Mouse and the forest goblin. We'll be sharing rendered versions of these in the near future, and then the fully animated ones. :)

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Update, and Sneak Peek of the First Sex Sprite

jessikascurse post Update, and Sneak Peek of the First Sex Sprite from patreon

Hello all,

Just chasing the bugs out of the dungeon generator prototype, and then we'll be releasing it for you to play about with. We had finished it about a week ago, but MiNT was unhappy with the levels it was creating, so added a bunch of code to improve the way it randomized.

In the meantime, here's a sneak peek fr...

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Poll 1 / 2 / 3 Results

jessikascurse post Poll 1 / 2 / 3 Results from patreon

Hello everyone,

So we had our first three polls to determine the animations we will be doing for the battle lust animations next month. You can see the winners above, and hopefully, you'll be seeing the real thing soon. :)

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Combat Prototype - Version 2 Public Release

jessikascurse post Combat Prototype - Version 2 Public Release from patreon

 Once again, on schedule, here is the second combat prototype.

For this version we have coded multiple actors, allowing us to add both a second member to the party (Mouse), as well as a second enemy (the myconid)...

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Wyldwoods Concept Art 2

jessikascurse post Wyldwoods Concept Art 2 from patreon

Here's a peek at what Sommy is currently working on for this month's level generation prototype.

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Jess Masturbation Animation Reel

I shared this a while ago, before the Patreon went live, but with the upcoming battle lust poll, I thought it might be a good idea to share it here, in case any of you hadn't already seen it.

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Jessika's Diary #2 - April Development Update

jessikascurse post Jessika's Diary #2 - April Development Update from patreon

Hello everyone, and welcome to the second edition of Jessika's Diary. First up, the good news is that we completed the second prototype on time, and the backers have had it since the start of the month. We will be releasing it to the public next week.

Moving on to this month's task, we are currently working on the first dungeo...

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Combat Prototype #2 Production Video

MiNT has made another video to showcase the progress made over the last month, including the addition of Mouse and a new enemy. 

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Combat Prototype - Version 2

jessikascurse post Combat Prototype - Version 2 from patreon

Once again, on schedule, here is the second combat prototype.

For this version we had coded multiple actors, allowing us to add both a second member to the party (Mouse), as well as a second enemy (the myconid). To do...

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Update

jessikascurse post Update from patreon

Hello everyone,

While things have been quiet around these parts lately, we have been hard at work, and I am happy to tell you that everything is coming along on schedule. You will have the second combat prototype very soon.

We are now moving on to the next task, which is building the engine to randomly generate lev...

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Mouse Cheesecake (Nude)

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And for you guys, here's the nude version of everyone's new favourite tomboy. :)

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Public Release - Combat Prototype, Version 1

jessikascurse post Public Release - Combat Prototype, Version 1 from patreon

Here's the public release of the first combat prototype, you can download it here.

Bear in mind, this is only the bare bones of the system, we'll be adding more features and more actors in later builds. Also, as it ha...

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Jessika Cheesecake (Nude)

jessikascurse post Jessika Cheesecake (Nude) from patreon

As a little bonus for our backers, Sommelier did a little less safe for work version. :)

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Jessika's Diary #1 - March Development Update

jessikascurse post Jessika's Diary #1 - March Development Update from patreon

Hello everybody, and welcome to the first installment of Jessika's Diary. We'll be putting these out routinely to let everyone know what is going on with the game.

The good news is, we met the first deadline as planned, and backers now have the combat prototype. We will be releasing it to the public on the 15th. Just a note go...

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Combat Prototype Production Video

Our programmer, MiNT, has put together a video of the prototyped combat system for us for any interested parties wondering how development is coming along. 

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Jessika Ero Sketch #2

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Another little treat for you guys from Sommelier.

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Combat Prototype - Version 1

jessikascurse post Combat Prototype - Version 1 from patreon

So here it is, on schedule -  Combat Prototype

Bear in mind this is just a barebones prototype, the main goal of which was to code the core of combat and animation. Next month's release will build on it, add...

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