Halloween pumpkins
Random models, I hope someone will come in handy. Their initial quality was far from ideal.
There are 3 skins, two glow and one off. I'm not a pro in SFM rendering, I did everything I could)
2021-10-09 23:03:23 +0000 UTC View Post
Random models, I hope someone will come in handy. Their initial quality was far from ideal.
There are 3 skins, two glow and one off. I'm not a pro in SFM rendering, I did everything I could)
2021-10-09 23:03:23 +0000 UTC View PostIn short: This is just a Halloween-themed version of the strip club. I did not just conduct a survey for how long before the holidays you start work))) If I'm not confusing anything, Halloween is celebrated at the end of October. 😁
The rest can be read in the main release - 2021-10-04 17:20:31 +0000 UTC View Post
I apologize wildly, but I did not have time to make all the models that were in this pack, there were a lot of problems, especially I regret that I also undertook to make lods, I can say I did each model from 3 to 5 times (depending on the number of lods). There were a lot of problems with the materials. I also tried to make ...
2021-09-28 19:10:23 +0000 UTC View PostAn interesting find. About 8 years ago, I created my own maps for hl2, and then hl2ep2. I did not port anything, I came up with some kind of my own huge bunker, I remember there were many rooms, a dining room, bedrooms, a bar ... all this is unfortunately lost. I also built some kind of wooden house from a photo from the Inte...
2021-09-27 05:05:50 +0000 UTC View PostI decided to make this little map unexpectedly for myself. Once on twitter I saw one VR demo, but I could not start it because I do not have VR, and the usual mode was not there. But recently I found an interesting tool that allows you to activate the console in almost any game on UE4 and was able to see in full glory the loc...
2021-09-24 20:58:45 +0000 UTC View PostI would like to know mainly from SFM users: in how many weeks / months do you start preparing thematic posters and videos? For example, on the topic of summer holidays, Halloween, Christmas...
2021-09-23 17:06:13 +0000 UTC View PostAs usual, I post a few screenshots of the future release. I really miss lightmaps on models and cascading shadows, without this all the columns and arches are evenly lit and it doesn't look pretty.
Now I will still do the night version and that I will have time from the sport pack.
2021-09-23 15:56:39 +0000 UTC View PostHi. Here are some screenshots of the progress. I have already regretted a hundred times that I decided to port all the lods, each model has to be practically created 5 times. But lodes will be useful if I still create a map of a fitness center or gym, these models have a fairly large number of polygons (ue4) and optimization ...
2021-09-15 18:46:17 +0000 UTC View PostThe other day I saw a very beautiful location and could not resist starting to port it. But unfortunately the outdated engine could not illuminate correctly even such small models. Here are the comparisons between csgo and gmod. You will have to build walls and floor from brush geometry (i.e. map). In graphic terms, this is w...
2021-09-01 18:23:41 +0000 UTC View Post
To be honest, I am terribly tired of GTA V and of the direct ports of the levels. I have plans, yes, yes, again, to port one house from the Unreal Marketplace, it appears qui...
2021-08-26 19:55:34 +0000 UTC View PostIn general, this is a strange project. I've been going to make this map for the whole summer. Quite small but interesting. I made two versions day and night. At night, I added the illumination of the pool itself and other objects. I also added something like a motel room with switched off lights. Yes, yes, the light turns off...
2021-08-26 16:37:18 +0000 UTC View PostAs it turned out, night maps turned out to be more difficult to do, a thin line between light and darkness. Simply putting the sun in a bright spot is much easier. Here is one of the final versions of the night version.
I do not know what to call the map, this is not a direct port from gta v, I partially made it my own ...
2021-08-25 20:40:09 +0000 UTC View PostForgive me that there has been no content for so long, I have a hellish heat again, for the third day the temperature has been kept at around +30-35 degrees, in such heat it is difficult even to sleep, especially to work. It turns out only a few hours at night when the heat subsides.
I have been planning to build this c...
2021-08-21 15:43:54 +0000 UTC View PostIn short, I was asked to make a model of a new arcade machine. I didn't want to take money for an hour's work. Let it be for all subscribers...
- Has 3 screen skins. The first logo with breakage effects. The second is static. The third is an emulation of the gameplay.
The weapon model is from "Badlands Revenge II"...
2021-08-13 14:45:15 +0000 UTC View PostLearning Source 2. Trying to implement switchable light 🤣. So far, everything is bad. Hopefully the developers will improve the lighting performance.
2021-08-12 23:12:35 +0000 UTC View PostLet this post be like the answer to all requests to make the lights on the map switched off. Unfortunately, the Source Engine is totally outdated and it is very bad at it. Here is an example of what artifacts appear just on a small map, I fought with a bunch of similar incomprehensible black squares on the apartment map back ...
2021-08-12 15:02:15 +0000 UTC View PostHi everyone. Here is a small but cute and detailed map from gta v. This is floyd's apartment. The same temporary apartment that Trevor lived in while he was looking for Michael.
For sfm users: there is a small mirror in the bathroom, if you want to turn it off, type ent_fire bathroom_mirror toggle in th...
2021-08-10 14:48:41 +0000 UTC View PostOne of my old hdd started to fail, which has probably already seen 3 assemblies of computers. Its operating time is over 7 years. I decided to make a backup of the most important files from this disk, just in case, and came across an archive of my source maps, which I have been keeping since 2009!
Here are the source fi...
2021-08-09 02:21:47 +0000 UTC View PostI have in mind a good pack of models with various sports equipment. On the basis of these models, it is quite possible to build some kind of map of a fitness center, a sports club... In general, some...
2021-08-07 23:26:28 +0000 UTC View PostProgress in porting Floyd's apartment.
2021-08-05 15:46:06 +0000 UTC View PostI just posted an illustration in the steam community as an advertisement and notifying those who still do not know about the existence of my Patreon that a penthouse map is ready, maybe someone will be interested. But as usual it started. I needed to turn off comments. 😕
2021-08-01 21:18:40 +0000 UTC View PostDo you need a nightly version of the penthouse map?
2021-07-30 13:02:28 +0000 UTC View PostOK. I call this map version 1.0))) Added a bunch of small details that I would never have done if I had stayed in mode "the map for a month".
All models for penthouse decor can be found HERE
Read about skybox 2021-07-26 15:16:08 +0000 UTC View Post
In general, nothing worked for me with the creation of a 360 screenshot or a fully 3D skybox. I decided to leave the usual blue skybox, but made a separate small room where sky_camera is located, it will increase everything that you place there exactly 16 times. To understand where the building itself is located, I made a hin...
2021-07-25 23:47:16 +0000 UTC View PostI want to know if anyone is interested in the parking lot from the latest GTO update or, for example, a workshop... There is one problem, parking can be done on the source engine, there is just a bunch of different small parts, pipes, wires, decals of dirt, peeling paint and so on, it will take just a colossal amount of time....
2021-07-24 00:05:30 +0000 UTC View PostHook and trainer updates have finally arrived. I was able to fully examine the new locations in all details.
I shot a video. On the youtube page under the video, you can find time codes to understand where and what.
Also here is a gallery where I compare the "new" update and a very old location from the lowriders ...
2021-07-23 23:17:10 +0000 UTC View PostIn general, I want to devote the rest of the week of the month to finishing the map with the casino penthouse. I have a question: are you satisfied with just a blue skybox? It's just that all my attempts to make a sphere with a screenshot of the surroundings (360 degrees) are not comforting, I always get a crooked picture or ...
2021-07-22 12:30:04 +0000 UTC View PostHello. All the same, I made up my mind and made all the existing models that the player can place in his penthouse. There are a lot of different pictures, figurines, plants, flowers and other little things. I didn't expect it to take me a whole week! Many models have multiple skins (except pictures).
I myself did not pl...
2021-07-21 22:35:19 +0000 UTC View Post1. They built a giant underground (?) Parking lot measuring 11K x 16K, that's 1/4 of the engine's available grid. (see screenshot). I did not see anything useful and interesting there, it is a corny huge dirty room with supports and there is nothing else there.
2. They took an ancient update of the lowriders, more preci...
2021-07-20 13:22:02 +0000 UTC View PostHell, shadow maps on models and cascading shadows work wonders. Here are some comparison screenshots. Unfortunately, I have to work under Gmod and SFM (by the way, sfm has even less possibilities).
In the last screenshots, you can see how the shading of models is competently requested, for example, a pink panel behind the ...