XXX4Fans
Aonbarr Cartography from patreon

Aonbarr Cartography

patreon


Aonbarr Cartography posts

Old Bonegrinder 2.0 (30x30, 200px)

Aonbarr Cartography post Old Bonegrinder 2.0 (30x30, 200px) from patreon

Edit 18/01/2022: Updated to standardize formats and style, and drew an asset for the mill's vanes (as the old one didn't fit the Forgotten Adventures style very well)!

-----
Original Post:

Sorry for the delay on this one folks - I was visiting family during the weekend, and w...

View Post

Tser Falls 2.0 (30x30, 200px)

Aonbarr Cartography post Tser Falls 2.0 (30x30, 200px) from patreon

Edit 18/01/2022: Updated to standardize formats and style, added a version without the tree tops, and added WebP files for the treetops!

-----

Original Post:

Of all the maps in my original Curse of Strahd map pack, the Tser Falls map was probably the one I made and remade...

View Post

Tser Pool Encampment 2.0 (30x30, 200px)

Aonbarr Cartography post Tser Pool Encampment 2.0 (30x30, 200px) from patreon

Edit 18/01/2022: Updated to standardize formats and style, added an interior for Madam Eva's tent, added a version without the tree tops, and added WebP files for the treetops and the roof of Madam Eva's tent!

-----
Original Post:

You can download all my maps for free View Post

River Ivlis Crossroads 2.0 (30x30)

Aonbarr Cartography post River Ivlis Crossroads 2.0 (30x30) from patreon

Edit 18/01/2022: Updated to standardize formats and style, added a version without the tree tops, and added a WebP file for the tree tops, in case you'd like to place them overhead in Foundry.

-----

My maps are made primarily with assets from2021-07-11 14:09:29 +0000 UTC View Post

Church of the Morning Lord 2.0

Aonbarr Cartography post Church of the Morning Lord 2.0 from patreon

Edit 26/11/2021: The Church of the Morning Lord 2.5 can be found here.

-

You can download all my maps for free 2021-07-10 17:33:16 +0000 UTC View Post

Death House 2.0

Aonbarr Cartography post Death House 2.0 from patreon

Edit 06/10/2021: Death House 2.5 can be found here.

-

You can download all my maps for free 2021-07-08 18:24:10 +0000 UTC View Post

An Experiment in Style & Questions Regarding the Future of Aonbarr Cartography

Aonbarr Cartography post An Experiment in Style & Questions Regarding the Future of Aonbarr Cartography from patreon

Recently I've been considering leaving behind the default Dungeondraft assets in favor of making more detailed, more realistic looking maps using third party asset packs.

This map of a cabin in the woods is the end result of some experimentation with assets from Forgotten Adventures and Tom Cartos, and I'm pretty happy...

View Post

Berez - Abandoned Cottages

Aonbarr Cartography post Berez - Abandoned Cottages from patreon

I've been revising my Berez maps recently, as I decided I didn't like how I achieved the 'swampy' aesthetic. After doing so, I decided I should make a battle map for the Abandoned Cottages, just in case anybody would like to use them for an encounter, or should the party want to use them to make a stand against the scarecrows...

View Post

Svalich Woods

Aonbarr Cartography post Svalich Woods from patreon

One of my Journeyman level Patrons mentioned in a message recently that they'd like to see a generic Svalich Woods map, for those occasions where their party leave the road. With that in mind, I put this map together.

The version with the tree trunks is intended to be paired with the treetop overlay used as a roof for ...

View Post

Vallaki East Gate

Aonbarr Cartography post Vallaki East Gate from patreon

I've heard a lot of horror stories about players acting suspiciously when they arrive to Vallaki, only to become aggressive when they're met with suspicion. If you think there's a chance your players might pick a fight with the guard, I hope this map will serve you well!

I've included the roofing as a token, for use wi...

View Post

UVTT Files for Foundry Now Available!

Hey folks!

After several requests, I decided to export my maps in (Universal Virtual Table Top) format, so you can import my maps in Foundry VTT with lights, doors, and windows all set up for you. Unfortunately, it's not a perfect system, so you'll need to add secret doors yourself and likely make some other changes, s...

View Post

Berez Swamp

Aonbarr Cartography post Berez Swamp from patreon

As mentioned in the previous post, I wasn't too happy with my old map for Baba Lysaga's Creeping Hut. With this map, you've got more room to maneuver, or you can just use it for another swamp encounter, if you feel so inclined.

I may yet revisit my maps of Marina's Monument and the map of the Standing Stones, just as t...

View Post

Baba Lysaga's Creeping Hut (Updated Token)

Aonbarr Cartography post Baba Lysaga's Creeping Hut (Updated Token) from patreon

So, I didn't expect to be revisiting some of the maps I've made for this project so soon, but honestly, I just wasn't really feeling my map for Baba Lysaga's Creeping Hut - it didn't provide a lot of room for combat. As such, I've remade the token of the Hut (this time including the interior on the token, in case it starts mo...

View Post

The House of Lament

Aonbarr Cartography post The House of Lament from patreon

I've gotta be honest, the map for the House of Lament really annoyed me. There's not a lot of detail provided, save the descriptions for the adventure, and something like six rooms in the manor are basically described as 'figure it out lol'.

Even worse, when I finally got to the basement level, I realised that...

View Post

Shrine of the White Sun

Aonbarr Cartography post Shrine of the White Sun from patreon

I don't know why, precisely, but I really enjoy making maps of snowy areas. Maybe it's because the terrain tools for Dungeondraft are just nicer to work with.

This is another supplementary map for the Complete Curse of Strahd Map Pack - once again, not a location you're incredibly likely to wind up fighting at...

View Post

DragnaCarta's Curse of Strahd Reloaded: The Fanes of Barovia - Mountain Fane, Forest Fane, and Swamp Fane

Aonbarr Cartography post DragnaCarta's Curse of Strahd Reloaded: The Fanes of Barovia - Mountain Fane, Forest Fane, and Swamp Fane from patreon

Keeping up with the supplementary maps for the module, I made maps for DragnaCarta's Curse of Strahd Reloaded series - specifically for the Fanes of Barovia, as they're such a popular addition to the module.

View Post

St Andral's Church / St Andral's Cathedral

Aonbarr Cartography post St Andral's Church / St Andral's Cathedral from patreon

So, the module notes the absence of a map for St Andral's Church, and prompts the DM to use the same layout as the church in Barovia village. To that end, I simply made a better-maintained version of my Barovia Chapel map.

However, Vallaki is *significantly* bigger than Barovia village by my understanding, so surely it...

View Post

Arasek Stockyard

Aonbarr Cartography post Arasek Stockyard from patreon

Another map of a neglected location in Curse of Strahd this weekend - Vallaki's Arasek Stockyard. You're not guaranteed to have combat here, but stranger things have certainly happened in Barovia. I've included a version with roofing, as I imagine that even should your party have a combat encounter here, it's unlikely they'll...

View Post

Lake Zarovich

Aonbarr Cartography post Lake Zarovich from patreon

The encounter this map is built for isn't exactly a combat encounter, but I wanted to make a battle map for it regardless, as I feel it'll help me set the scene when I run it. It'll also make it slightly easier to keep track of who's doing what in the moment if there's a map with tokens to indicate this.

I've made a va...

View Post

Vallaki Town Square

Aonbarr Cartography post Vallaki Town Square from patreon

For Vallaki Town Square, I decided as so many people do when making battle maps for Curse of Strahd, to make a version that fits the square as described in the module, as well as a version that brings the stocks to the focal point (per the suggestion of MandyMod, among others), adding some gallows for good measure.

I d...

View Post

Castle Ravenloft

Aonbarr Cartography post Castle Ravenloft from patreon

Castle Ravenloft - the most terrifying map in the module just because of how unwieldy it is. I really dislike that so many maps in Curse of Strahd use 10 foot squares (or 50 and 100 foot in some cases), so you can imagine how much I hate that this one map in the module, likely the most important map in the module, is in isome...

View Post

The Amber Temple

Aonbarr Cartography post The Amber Temple from patreon

If Argynvostholt taught me how to use layers and levels more effectively, The Amber Temple taught me how to use the Pattern Shape Tool. Frustrated with the size of the statue in the middle of the main hall making it much harder to substitute it something similar, I decided to try something new - drawing an asset...

View Post

Tsolenka Pass Bridge

Aonbarr Cartography post Tsolenka Pass Bridge from patreon

Part 2 of my split Tsolenka Pass map - the only thing of interest here is the fact that I had to combine rope and two backwards knives in Dungeondraft to make the spears the mounted statues are holding...

View Post

Tsolenka Pass (Gate)

Aonbarr Cartography post Tsolenka Pass (Gate) from patreon

Once again, I felt there was a lot of empty space between the regions of most importance in this map, so I split Tsolenka Pass into separate areas - the bridge, and the gate.

View Post

Berez (Marina's Monument)

Aonbarr Cartography post Berez (Marina's Monument) from patreon

This area didn't necessarily require a battle map, but I know a lot of DMs like to add some kind of encounter to this area, and I do hope to do something with it myself - I just haven't figured out what yet...

View Post

Berez (Standing Stones)

Aonbarr Cartography post Berez (Standing Stones) from patreon

Similarly to the Ulrich Mansion, I did make some minor changes here - in the module as written, I think the diameter of the stone circle is 100 feet, but I changed that to a more manageable 50 for ease of use. However, you could just rule it that every square is 10 feet if you really want to maintain the original size - it's ...

View Post

Berez (Ulrich Mansion)

Aonbarr Cartography post Berez (Ulrich Mansion) from patreon

Berez is... a lot. Like, 100ft squares on the battle map. It's excessive. Does the Ulrich Mansion need to be 200ft across?

Do the goats need an enclosure with a 100ft diameter? Honestly, I think not.

So, aside from just breaking Berez into smaller, more manageable chunks, I also adjusted the size of the...

View Post

Baba Lysaga's Creeping Hut

Aonbarr Cartography post Baba Lysaga's Creeping Hut from patreon

This one was kind of fun, just because I had never tried to make a swamp area in Dungeondraft before. In the end, I decided to have multiple versions of the area - an exterior view, an interior view, and a version of the swamp where the Hut is not in a fixed position. I've also made my hut available as a PNG so that you can u...

View Post

Werewolf Den

Aonbarr Cartography post Werewolf Den from patreon

I didn't realise how few caves there appear to be in Barovia until I was working on this map - as such, I didn't have a lot of practice with the cave tools in Dungeondraft, but I think it turned out OK. Using the cliff path assets to craft a wolf head entrance was pretty tricky, however.

View Post

Yester Hill (Copse of the Gulthias Tree)

Aonbarr Cartography post Yester Hill (Copse of the Gulthias Tree) from patreon

Part two of my separated Yester Hill map is focused on the Gulthias Tree. Dungeondraft provides a surprisingly limited number of weapon and tool assets, so the axe embedded in the tree's trunk was created using the Floor Pattern Shape tool.

View Post