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Plans for v3.0 Stable (2 May)

This will be the final update of the 5-part v3.0 AI and Interaction Overhaul and it will focus mostly on making existing scenes work better with the new fully 3d gameplay system with AI NPCs in all locations. 

- Change the NPC spawning for scenes so that there can ever one copy of each specific NPC existing in the ...

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LifePlay v3.0 Beta 4 Released!

vinfamy post LifePlay v3.0 Beta 4 Released! from patreon

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Windows (64-bit): MEGA - MEDIAFIRE

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Public Beta Testing: v3.0 Beta 4 Release Candidate

3.0 Beta 4 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter.

Plans for v3.0 Beta 4 (18 April)

Originally, I planned v3.0 Beta 4 to focus on adding new API functions to existing scenes to adapt them better to the new fully 3d animated scene system, then the final update of the overhaul (v3.0 Stable) would focus on bug fixes, stability and performance optimization. However, on second thought, I've decided to 'swap' the ...

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LifePlay v3.0 Beta 3 Released!

vinfamy post LifePlay v3.0 Beta 3 Released! from patreon

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Windows (64-bit): MEGA - MEDIAFIRE - View Post

Commission Maps for May (v3.0 Stable, v3.1 & v3.2)

Commissioning in general is explained here. 

Please respond to this post before April 30 if you want to commission map(s) for May. Your maps will added to the game and uploaded to the Mega optional map f...

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Public Beta Testing: v3.0 Beta 3 Release Candidate

3.0 Beta 3 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter.

Plans for v3.0 Beta 3 (4 April)

This will be the third update of our 5-update AI and Interaction Overhaul -the 60% progress mark. It will build upon the foundations laid during the first two beta updates and actually start implementing the AI and interaction systems into the game.

- Introduce a new AI system, along with a first bunch of conditional NP...

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LifePlay v3.0 Beta 2 Released!

vinfamy post LifePlay v3.0 Beta 2 Released! from patreon

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Windows (64-bit): MEGA - MEDIAFIRE - 2020-03-21 13:18:02 +0000 UTC View Post

Public Beta Testing: v3.0 Beta 2 Release Candidate

vinfamy post Public Beta Testing: v3.0 Beta 2 Release Candidate from patreon

3.0 Beta 2 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter.

Preview Screenshots for v3.0 Beta 2

vinfamy post Preview Screenshots for v3.0 Beta 2 from patreon

(15 screenshots in total, Patreon may appear to only display a few but keep clicking the right arrow button or swiping on the mobile app and you'll manage to see them all)

Here are some sneak peek screenshots of some of the new 3d interiors added in Beta 1, now being populated with NPCs who animate and interact with fur...

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Plans for v3.0 Beta 2 (21 March)

This will be the second update of the five-update v3.0 Interaction and AI Overhaul. It will get rid of the whole 'visual novel' feel of gameplay and move towards a truly 3d lifesim gaming experience:

- Taking any action with a building will now actually 'zoom in' to the building's interior (i.e. the interior presets add...

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LifePlay v3.0 Beta 1 Released!

vinfamy post LifePlay v3.0 Beta 1 Released! from patreon

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Windows (64-bit): MEGA - MEDIAFIRE - 2020-03-07 06:37:08 +0000 UTC View Post

Commissions and Modders' Requests Completed in v3.0 Beta 1

vinfamy post Commissions and Modders' Requests Completed in v3.0 Beta 1 from patreon

('Patrons Only' post due to Patreon's nudity policy. Non-patrons can find this post on Discord or F95.)

Here is the list of the March commissions that I managed to get done in the first update of the month. The rest will come in v3.0 Beta 2 (21 March release). I actually planned to get all March commissions done in one ...

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Public Beta Testing: v3.0 Beta 1 Release Candidate

vinfamy post Public Beta Testing: v3.0 Beta 1 Release Candidate from patreon

(Yeah I know, a beta for a beta :P)

3.0 Beta 1 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report an...

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Preview Screenshots for v3.0 Beta 1

vinfamy post Preview Screenshots for v3.0 Beta 1 from patreon

Here are some sneak peek preview screenshots for the new WIP 3d interiors to be added in v3.0 Beta 1 to replace the 2d blurry backgrounds for the different location types of the game. This is the foundation for the new interaction system, especially with regards to getting rid of the whole 'visual novel' feel when a scene tri...

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Commission Maps for April (v3.0 Beta 3 & 4)

Commissioning in general is explained here. 

Please respond to this post before Mar 31 if you want to commission map(s) for April. Your maps will added to the game and uploaded to the Mega optional map f...

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Plans for v3.0 Beta 1 (7 March)

The next update will be the first of the five updates involved in the v3.0 AI and Interaction Overhaul. It will lay the important foundations for the whole overhaul:

- Implement a multi-threading system for the game. In genera...

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LifePlay v2.19 Released!

vinfamy post LifePlay v2.19 Released! from patreon

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Windows (64-bit):  MEGA - MEDIAFIRE - 2020-02-21 04:27:35 +0000 UTC View Post

$500 Milestone Reached! v3.0 AI and Interaction Overhaul coming!

Thank you so much everyone for your incredible support since my post on Saturday about  The $500 Milestone and LifePlay 3.0 (AI and Interaction Overhaul). I genuinely could never have imagined that the target c...

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Public Beta Testing: v2.19 Release Candidate

vinfamy post Public Beta Testing: v2.19 Release Candidate from patreon

2.19 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter.

Preview Screenshots for v2.19

vinfamy post Preview Screenshots for v2.19 from patreon

('Patrons Only' post due to Patreon's nudity policy, non-patrons can find the same images on Discord or F95)

Here are some sneak peek preview screenshots for the new system of animated facial expressions during sex scenes that will be introduced in the upcoming v2.19.

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Plans for v2.19 (22 Feb)

First of all, thank you so much for everyone’s amazing support over the past couple of days! We’re already getting quite close to the $500 milestone so hopefully, with some more support, the upcoming v2.19 could even turn out to be the final v2.x update before our 2020-02-17 15:43:14 +0000 UTC View Post

IMPORTANT: The $500 Milestone and LifePlay 3.0 (AI and Interaction Overhaul)

vinfamy post IMPORTANT: The $500 Milestone and LifePlay 3.0 (AI and Interaction Overhaul) from patreon

Overhaul Progress: 100% (v3.0 Stable Released)  

$500 Milestone Reached! v3.0 AI and Interaction Overhaul coming! View Post

Commission Maps for March (v2.20 and v2.21)

(Make sure you didn't miss the post explaining commissioning in general)  

For Patrons and Contributors: Please respond to this post before Feb 28 if you want to commission map(s) for March. Your maps wi...

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Commissioning Animations, Scenes and Maps (Reward For Patrons and Contributors)

Over the course of working on this project, I have received and completed many requests for new animations, scenes and maps, mostly via direct messages on here, on Discord and f95. As appreciation for their support, I have always tried to prioritize these requests if made by patrons and contributors (those who have contribute...

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LifePlay v2.18 Released!

vinfamy post LifePlay v2.18 Released! from patreon

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Windows (64-bit): MEGA - 2020-02-07 09:14:36 +0000 UTC View Post

Modders' Requests Completed for v2.18

Right from the start of the project, LifePlay is highly moddable by design and the last few months have seen more and more community-made mods being published for the game. As the game's developer, I'm happy to support modders in any way I can, most importantly giving them more 'tools' and 'building blocks' for them to create...

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Public Beta Testing: v2.18 Release Candidate

vinfamy post Public Beta Testing: v2.18 Release Candidate from patreon

2.18 includes a public beta testing period before official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter.

Preview Screenshots for v2.18

vinfamy post Preview Screenshots for v2.18 from patreon

Here's some WIP preview screenshots for the upcoming v2.18, which will add 3d textured buildings to the game. The map being shown is Central Bath at different zoom levels in the morning. From v2.18 onwards, Central Bath will be included with all releases as the second default map alongside Central London - being a small and c...

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