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The Libretro Team from patreon

The Libretro Team

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The Libretro Team posts

RetroArch 1.8.5 released!

The Libretro Team post RetroArch 1.8.5 released! from patreon

 

RetroArch 1.8.5 has just been released.

Grab it here.

Read the full article here.

We will release a Cores Progre...

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Final Burn Neo Progress Report

The Libretro Team post Final Burn Neo Progress Report from patreon

To read the full article, click this link here.

Below is a snippet of the article -

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A lot happened since my last progress report, so it might be a good time to...

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Obituary – Cuttlefish

The Libretro Team post Obituary – Cuttlefish from patreon

Hi there community,

With great sorrow we announce that Emily (AKA cuttlefish), a member of the Libretro contributor community, has passed away. She was also known under other aliases such as meepingsnesroms. She was responsible for the following ...

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Libretro Cores Progress Report - February 29, 2020

The Libretro Team post Libretro Cores Progress Report - February 29, 2020 from patreon

Our last core progress report was on February 5, 2020. Below we detail the most significant changes to all the Libretro cores we and/or upstream partner...

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Libretro Cores Progress Report – February 29, 2020

The Libretro Team post Libretro Cores Progress Report – February 29, 2020 from patreon

Our last core progress report was on February 5, 2019. Below we detail the most significant changes to all the Libretro cores we and/or upstream partner...

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ECWolf Wolfenstein 3D Libretro core WIP available today on Windows/Mac/Linux/Android!

The Libretro Team post ECWolf Wolfenstein 3D Libretro core WIP available today on Windows/Mac/Linux/Android! from patreon

 A new Libretro core is being made available for RetroArch and other Libretro frontends today! ECWolf is a Wolfenstein 3D source port game engine courtesy of phcoder that can run the following content:

  • Wolfenstein 3D
  • Spear of Des...

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RetroArch – Ozone becomes the default menu UI (Plus touchscreen and scaling updates!)

We held a poll earlier this week on Twitter, asking our users whether they would like us to stay with XMB as the default UI, or switch to Ozone. The results were overwhelmingly in Ozone’s favor, so starting from today’s nightlies and the upcoming RetroArch 1.8.5, Ozone will now be the default menu UI on everything but mob...

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Flycast Progress Report – Dreamcast Mipmap D-Adjust implemented!

 

One of the final pieces of the puzzle regarding Dreamcast mipmapping was finally solved! Dreamcast had a feature called “Mipmap D-Adjust” which in practice is nearly identical to mipmap LOD bias, with the only difference being that it works with a factor (* d-adjust) instead of a bias (+ lod bias).

Flyi...

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Libretro Cores Quick Look - Mupen64 Plus Next - 64 Disk Drive Support!

The Libretro Team post Libretro Cores Quick Look - Mupen64 Plus Next - 64 Disk Drive Support! from patreon

The 64 Disk Drive was supposed to be the N64's answer to the CD-ROM medium used by the N64's competitors, the PS1 and Saturn. However, despite it being a repeated talking point by Nintendo all the way back to 1996, it finally came out in 1999 with barely a whimper at which point few cared anymore and it would not even release...

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Mupen64Plus Next 2.0 – 64DD Support, Angrylion and GlideN64 in one build, Parallel RSP support, and Android!

The Libretro Team post Mupen64Plus Next 2.0 – 64DD Support, Angrylion and GlideN64 in one build, Parallel RSP support, and Android! from patreon

What a massive release we have for you today! M4xw has been really delivering the goods now and we’re pleased to release Mupen64plusNext 2.0 today. This release would not be as significant as it is today without the combined efforts of LuigiBlood and Themaister.

The latest version is now available on Android, Linux, W...

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Prboom – Working rewind and WIP Runahead support!

Prboom, the Doom 1/2 game engine core, has finally gained serialization support. In this video, you can see rewind being used, as well as experimental runahead support!

Runahead support is currently incomplete and you can see some of the status bar elements flashing, some of the screen updates also are improperly render...

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Ozone or XMB as the default UI for RetroArch?

The Libretro Team post Ozone or XMB as the default UI for RetroArch? from patreon

 Would you like #RetroArch to stick to the XMB as the default menu driver, or would you like Ozone to become the new default?

Cast your vote on 2020-02-16 16:43:33 +0000 UTC View Post

Flycast Progress Report – Mip-mapping properly implemented now on both Vulkan and OpenGL

The Libretro Team post Flycast Progress Report – Mip-mapping properly implemented now on both Vulkan and OpenGL from patreon

Some significant improvements have been made to the Dreamcast emulator core Flycast by flyinghead that serve to increase the graphics accuracy.

For one, the OpenGL renderer has mip-mapping support now for the first time. Second, all texture mipmap levels are now uploaded to the GPU. The Vulkan renderer no longer auto-ge...

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PCSX ReARMed now has dynarec support across multiple platforms!

The Libretro Team post PCSX ReARMed now has dynarec support across multiple platforms! from patreon

If you can recall, a few days ago, Beetle PSX gained a dynamic recompiler based on Lightrec/GNU Lightning. We are happy to inform you that the latest version of PCSX ReARMed now available on the buildbot also has Lightrec support enabled for x86 (32bit and 64bit) and Aarch64 (64bit ARM). 

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Libretro Cores Progress Report – February 5, 2020 (Big updates for N64, Dreamcast, PlayStation1, Saturn and 3DO emulator cores!)

The Libretro Team post Libretro Cores Progress Report – February 5, 2020 (Big updates for N64, Dreamcast, PlayStation1, Saturn and 3DO emulator cores!) from patreon

Our last core progress report was on January 9, 2019. 2020-02-06 06:20:06 +0000 UTC View Post

4DO: Recent Changes and Future Plans

The Libretro Team post 4DO: Recent Changes and Future Plans from patreon

trapexit, lead author on the 4DO Libretro core project, talks about what is in store for 3DO emulation in 2020! Read our article here for more info.

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Parallel N64 with Parallel RSP dynarec release – fast and accurate N64 emulation is now here!

The Libretro Team post Parallel N64 with Parallel RSP dynarec release – fast and accurate N64 emulation is now here! from patreon

This video took us two entire days to prepare. We hope you'll enjoy it!

To read our original article about this news, click on the link down below -

 https://w...

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Beetle PSX Dynarec Update – Switch alpha port plus runahead support – lower latency than original hardware!

The Libretro Team post Beetle PSX Dynarec Update – Switch alpha port plus runahead support – lower latency than original hardware! from patreon

As an addendum to our earlier Beetle PSX dynarec post, a lot has changed in a couple of days:

  • Several important bugfixes have been pushed for ARM v7/AArch64. This shoul...

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Parallel N64 with Parallel RSP dynarec release – fast and accurate N64 emulation is now here!

The Libretro Team post Parallel N64 with Parallel RSP dynarec release – fast and accurate N64 emulation is now here! from patreon

 

NOTE: A big YouTube video was scheduled to launch with this, however, it quickly expanded in scope beyond its original intent and as a result it’s still being prepared. So it’s going to take a while longer. As...

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Beetle PSX Dynarec – Public Beta Out Now! Fast and accurate wins the race!

The Libretro Team post Beetle PSX Dynarec – Public Beta Out Now! Fast and accurate wins the race! from patreon

Hi there guys,

you've been with us through thick and thin, supporting our efforts to get a dynamic recompiler off the ground for Beetle PSX. Now, we finally have the first public results for you!

We hope you'll read up on this exciting development on our 2020-01-24 13:19:19 +0000 UTC View Post

Lakka 2.3.2 with RetroArch 1.8.4

The Libretro Team post Lakka 2.3.2 with RetroArch 1.8.4 from patreon

The Lakka team wishes everyone a happy new year and welcomes 2020 with a new update and a new tier-based releases system!

This new Lakka update, 2.3.2, contains RetroArch 1.8.4 (was 1.7.2), some new cores and a handful of core updates.

As part of our new tier-based updates, Lakka 2.3.2 is for now only available fo...

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RetroArch Steam Launch Update

The Libretro Team post RetroArch Steam Launch Update from patreon

We have important information to share on the impending RetroArch Steam version.

Please read the announcement here.

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RetroArch 1.8.4 released!

The Libretro Team post RetroArch 1.8.4 released! from patreon

RetroArch 1.8.4 has just been released.

Grab it here.

Read the blog article here.

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bsnes HD beta core – Pushing the limits of the SNES! Widescreen and Ultrawide support!

The Libretro Team post bsnes HD beta core – Pushing the limits of the SNES! Widescreen and Ultrawide support! from patreon

You can read the full article on our website here.

DerKoun shares with us a special new core called bsnes HD beta. This is a cutting edge version of bsnes that is...

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RetroArch 1.8.3 released! ANGLE support brings OpenGL ES support to Windows 10/Xbox One! (N64/Dreamcast emulator cores released for ANGLE)


RetroArch 1.8.3 has just been released.

Grab it here.

Read the blog article 2020-01-11 19:17:00 +0000 UTC View Post

Libretro Cores Progress Report – January 9, 2020

Our last core progress report was on December 31, 2019. Below we detail the most significant changes to all the Libretro cores we and/or upstream partners maintain.

In addition to all the changes listed below, there are also various cores that have been updated in order to fix MSVC compilation errors. This would be too ...

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Libretro Cores progress Report – Beetle PSX HW Dynarec news, New Neo Geo Pocket emulator core, and more!

To read the full article on our blog site, click here.

  https://www.youtube.com/watch?v=zCYQidYQSRo &nb...

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RetroArch – Netplay Relay server updates

To read the full article, click here.

Netplay Relay server updates

We fixed a critical bug that would cause all players to be disconnected from the relay server if one player was leaving the game. T...

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RetroArch 1.8.2 released!

The Libretro Team post RetroArch 1.8.2 released! from patreon

 Merry Christmas, here is RetroArch v1.8.2 ! Check out our blog post here to read about what is new - accessibility features for the blind, manual content scanner, auto-updating cores, big UI improvements - 

check it out in our blog post View Post

In Development – RetroArch ANGLE support – OpenGL support for UWP and more

RetroArch ANGLE support – OpenGL ES 2/3 support for UWP and more - meaning among other things Xbox One!  Find out what all this means in our new blog post on this subject here View Post