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The Libretro Team from patreon

The Libretro Team

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The Libretro Team posts

Mr.Boom - now has a singleplayer mode!

The Libretro Team post Mr.Boom - now has a singleplayer mode! from patreon

Mr.Boom, the multiplayer freeware Bomberman clone, now has a singleplayer mode! Download it from RetroArch -> Online Updater -> Update Cores!

Mr. Boom supports up to eight players simultaneously. Happy multiplayer gaming!

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Mr. Boom now working on Android!

The Libretro Team post Mr. Boom now working on Android! from patreon

Mr.Boom, the multiplayer freeware Bomberman clone, now works on Android! Download it from RetroArch -> Online Updater -> Update Cores!

NOTE: Mr.Boom requires 2 players and/or more in order to work for now! Bring along another gamepad!

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New goal!

We are going to be unveiling our bounty system soon in the next few upcoming days. We will be well on track towards honoring our previous promises and commitments that we laid out in previous goals.

We will also be improving netplay soon with UPNP support so that you no longer have to port forward manually.

We are adding...

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Nintendo 64 core changes announcement!

There have been some changes made to the names of some cores.

GLupen64 has been renamed to 'Mupen64plus libretro'. This will be an upstream-compatible libretro fork that uses the GLideN64 graphics plugin. We will also be maintaining this ourselves from now on.

The old 'mupen64plus libretro' core has meanwhile been rename...

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RetroArch on NES Classic Edition!

The Libretro Team post RetroArch on NES Classic Edition! from patreon

External people have managed to get RetroArch to run on NES Classic!

Setup instructions here:

https://www.reddit.com/r/nesclassicmods/comments/5sx4yh/better_instructions_for_retroarc...

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Screenshots of Dolphin libretro core (PRELIMINARY)

The Libretro Team post Screenshots of Dolphin libretro core (PRELIMINARY) from patreon

These are some screenshots of a VERY EARLY Dolphin libretro core.

Don't bother us with requests for a release right now concerning this!

Some details on the Dolphin core:

*  @AliAliaspider did the port

* Porting to...

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RetroArch 1.4.1 - Selecting Menu Effects

The Libretro Team post RetroArch 1.4.1 - Selecting Menu Effects  from patreon

This video shows how to change the background shaders and colors in RetroArch's fancy XMB menu. We've added some nice new effects in version 1.4.1 for users to choose among.

Music is:
Chiptune Disco by phib3r Optik https://soundcloud.com/phib3r-opti...

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RetroArch 1.4.1 - Join Netplay Session

The Libretro Team post RetroArch 1.4.1 - Join Netplay Session from patreon

This video shows how to join a netplay session that's advertised in RetroArch's netplay lobby. This is a new feature from RetroArch v.1.4.1 that removes a lot of the hurdles in getting netplay up and running, especially when your netplay partner is less tech-savvy.

Music is Etheross' "A Little Chiptune Can't Hurt Anyone" View Post

RetroArch - Downloading and Playing Mr. Boom

The Libretro Team post RetroArch - Downloading and Playing Mr. Boom from patreon

This video demonstrates downloading and playing Mr. Boom, a new libretro core based on an old DOS-era clone of the Bomberman franchise. It supports up to 8 players and is a ton of fun.

Music is Etheross' "A Little Chiptune Can't Hurt Anyone"
Licensed Creative Commons — Attribution 3.0 Unported— CC BY 3.0 

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RetroArch 1.4.1 - How to Host Netplay Sessions

The Libretro Team post RetroArch 1.4.1 - How to Host Netplay Sessions  from patreon

This is a quick video showing how to download free/homebrew content from RetroArch's online updater and then initiate a netplay host instance. You can't see it in this video, but once the hosting is initiated, it is announced in the netplay lobby for others to join and, as of the 1.4.0 release, the host can continue playing whil...

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RetroArch 1.4.1 - RetroArch - Multi-language Support 日本語に切り替え方法

The Libretro Team post RetroArch 1.4.1 - RetroArch - Multi-language Support 日本語に切り替え方法  from patreon

This video shows off RetroArch's new multi-language support. Now, users across the world can use RetroArch in their own native language!


To change languages, launch RetroArch and, from the main menu, go to the Settings tab, scroll down to the 'User' submenu, navigate to the 'languages' option and then cycle through ...

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RetroArch 1.4.1 Open Beta – Released! Highlights

Half a year after RetroArch 1.3.6 was released, now comes the next big stable! Version 1.4.1 is by any yardstick a big massive advance on the previous version. There are about 5000 commits or more to sift through, so let’s focus on a few big main standout features that we want to emphasize for this release.

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RetroArch 1.4.1 Major Changes Detailed!

The Libretro Team post RetroArch 1.4.1 Major Changes Detailed! from patreon

It’s been such a long time since we last released a stable (1.3.6), so let’s give some indication of just how much work we’ve poured into the entire ecosystem surrounding RetroArch and libretro since!

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RetroArch 1.4.1 Progress report – MS-DOS/Windows 9x/Windows 2K

The Libretro Team post RetroArch 1.4.1 Progress report – MS-DOS/Windows 9x/Windows 2K from patreon

RetroArch has now been ported to Windows 98SE/2000 as well as MS-DOS. These are very early work-in-progress ports but in their current state do allow you to start up RetroArch and load a core/game.

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RetroArch 1.4.0 open beta for Android/Mac/Windows/Linux tomorrow!

Tomorrow (February 1) we are going to release RetroArch 1.4.0 open beta for Android/Mac/Windows/Linux! Stay tuned!

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Upgraded forums, open beta RetroArch 1.4.0 imminent!

The Libretro Team post Upgraded forums, open beta RetroArch 1.4.0 imminent! from patreon

We have upgraded our forums. All existing users can log on to this new forum, but they will be asked to reset their password.

We hope you enjoy all the new features!

Because we want to make RetroArch 1.5.0 even better and it's taking longe than expected, we are going to be releasing an open beta release of RetroArch 1.4....

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Prototype GameGirl video - custom developed Lakka/RetroArch handheld!

The Libretro Team post Prototype GameGirl video - custom developed Lakka/RetroArch handheld! from patreon

Below you can see a video demonstrating a prototype of the GameGirl! This is a handheld Lakka/RetroArch video game handheld powered by a 120Hz screen and making use of a Raspberry Pi Zero as the SoC.  This comes directly from the horse's mouth, the Libretro team in coordination with some very capable and reliable engineers!...

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Happy New Year!

We at Libretro wish you all a happy New Year! 2016 has been quite the year for Libretro as a project, so let’s briefly recap where we stand at the end of this year and what we managed to do in 2016, and what we are going to do in 2017.

RetroArch 1.4.0 is still right around the corner, we are delaying it a bit because we want...

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Lakka Christmas 2016 release

The Libretro Team post Lakka Christmas 2016 release from patreon

Merry Christmas Lakka users :)

In this new release, we packed a lot of small improvements and bugfixes.

We know that a lot of you will use Lakka as a Christmas gift for  friends and family, so we took time to test things twice before pushing  the new builds on the servers. However, we can’t test everything so...

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RetroArch 1.4.0 Coming Soon!

Almost half a year in the making, RetroArch 1.4.0 will arrive soon! 

* Numerous usability improvements

* Numerous stability improvements

* First stable appearing on new platforms (3DS/WiiU) for the first time!

* And more!


Stay tuned!

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Mednafen/Beetle PSX with Vulkan support released!

Mednafen/Beetle PSX is now out with Vulkan support!

To get it: Start RetroArch. Download it by going to Online Updater -> Core Updater and download 'PlayStation (Mednafen PSX HW)'.

To use it: Make sure the 'video driver' is set to 'vulkan'. To confirm this, go to Settings -> Driver and make sure it's set to vulkan....

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Introducing Vulkan PSX renderer for Beetle/Mednafen PSX

The Libretro Team post Introducing Vulkan PSX renderer for Beetle/Mednafen PSX from patreon

Introducing the first-ever Vulkan renderer for a PSX emulator! Only for Beetle PSX the libretro core! Open source as always! 

Release will follow later today!

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RetroArch Async Wi-Fi scanning

The Libretro Team post RetroArch Async Wi-Fi scanning  from patreon

Two month ago, we added Wi-Fi support in RetroArch, to allow Lakka users to connect wireless network using their joypad.

This first implementation was just a proof of concept: scanning the networks was a blocking task that was freezing the interface.

In this new implementation, we are using RetroArch asynchronous task sy...

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Blog post providing further details on our Patreon and the goals we are setting!

The Libretro Team post Blog post providing further details on our Patreon and the goals we are setting!  from patreon


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Work-in-progress video #3 of Vulkan PSX emulator! Not yet released!

The Libretro Team post Work-in-progress video #3 of Vulkan PSX emulator! Not yet released! from patreon

Shown is Silent Hill  running on Beetle PSX with an exclusive Vulkan renderer! Not yet released! This Vulkan renderer is going to be exclusive to the Beetle PSX libretro core.

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Work-in-progress video #2 of Vulkan PSX emulator! Not yet released!

The Libretro Team post Work-in-progress video #2 of Vulkan PSX emulator! Not yet released! from patreon

Shown is Chrono Cross  running on Beetle PSX with an exclusive Vulkan renderer! Not yet released! This Vulkan renderer is going to be exclusive to the Beetle PSX libretro core.

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Work-in-progress video #1 of Vulkan PSX emulator! Not yet released!

The Libretro Team post Work-in-progress video #1 of Vulkan PSX emulator! Not yet released! from patreon

Shown is Vagrant Story running on Beetle PSX with an exclusive Vulkan renderer! Not yet released! This Vulkan renderer is going to be exclusive to the Beetle PSX libretro core.

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