Texture errors



I was optimizing some graphics code. Here's s...
2021-03-29 22:08:08 +0000 UTC View Post



I was optimizing some graphics code. Here's s...
2021-03-29 22:08:08 +0000 UTC View Post
Here's a mechanic we never really showed before. At certain spots, you can go into the background! It'll mean things can have a more natural layout instead of every important object all being on one plane.
This is the last post...
2021-02-13 23:48:29 +0000 UTC View Post
They're SO bouncy!
2021-02-10 22:38:44 +0000 UTC View Post
The clouds are solid enough to build things on, but they shift around every day. Sometimes you'll have to make some big jumps to get to things that were easy to reach before... but sometimes you get lucky, and there's squishy rainbow...
2021-02-08 22:59:04 +0000 UTC View Post
Here's what we've been working on for the past few weeks! This is the outskirts of the sky city that Cleru lives in. It'll act as a hub world, so we're making it extra-pretty! We don't actually have a name for this place yet though, ...
2021-02-07 00:21:27 +0000 UTC View PostFull comic link: http://entanma.com/nhimor-patronsonly/day56.html
This is the start of a new plot arc! The index page is 2021-01-20 06:15:51 +0000 UTC View Post
Hello, Azure here! I just released a little browser game called Panel Flux, which is a random puzzle generator based on Panel de Pon. It has a bunch of difficulty settings, sick chiptunes, and a gif export button, so go check it out! 2021-01-18 23:42:51 +0000 UTC View Post

Full quality at much smaller filesize here!
I wrote about these Shooting Stars way back in February in 2020-11-20 00:08:36 +0000 UTC View Post


I haven't been writing about it much, but our living situation has been really bad for the past 6 months. We've been pushing through it and...
2020-11-10 15:58:23 +0000 UTC View PostFull comic link: http://entanma.com/nhimor-patronsonly/day55.html
The current plot arc started here, 9 ...
2020-10-05 18:14:55 +0000 UTC View Post
They can hang from stuff! If you hit them with enough berries then they fall down, but why would you want to do that?
2020-09-17 21:46:37 +0000 UTC View Post

Spoodlers are playful! They'll curl up into a ball and try to bean you, but they're so soft that it doesn't even hurt. They don't care for ...
2020-09-12 19:28:18 +0000 UTC View Post

It's a Spoodler! It hangs out in the clock tower, dances to the beat of the music and can roll up into a ball. It's completely harmless and...
2020-09-10 18:43:34 +0000 UTC View PostFull comic link: http://entanma.com/nhimor-patronsonly/day54.html
The current plot arc started here, 8 ...
2020-08-25 00:46:13 +0000 UTC View PostFull comic link: http://entanma.com/nhimor-patronsonly/day53.html
The current plot arc started here, 7 pages ...
2020-07-29 02:07:49 +0000 UTC View Post

This is Thyme, one of Cleru's friends! Her Trick is the Twelve of Sprouts, which lets her manipulate time itself!... but o...
2020-07-25 18:04:14 +0000 UTC View PostFull comic link: http://entanma.com/nhimor-patronsonly/day52.html
The current plot arc started here, 6 pages ...
2020-07-24 20:34:28 +0000 UTC View PostFull comic link: http://entanma.com/nhimor-patronsonly/day51.html
The current plot arc started here, 5 ...
2020-07-21 16:43:47 +0000 UTC View PostFull comic link: http://entanma.com/nhimor-patronsonly/day50.html
The current plot arc started here, 4 pages ...
2020-07-11 16:20:14 +0000 UTC View PostFull comic link: http://entanma.com/nhimor-patronsonly/day49.html
The current plot arc started here, 3 ...
2020-07-07 22:08:13 +0000 UTC View PostFull comic link: http://entanma.com/nhimor-patronsonly/day48.html
The current plot arc started here, ab...
2020-05-07 19:50:09 +0000 UTC View PostNo sound, about 30 seconds long. Check out the turtle in action!
2020-05-05 20:20:16 +0000 UTC View Post
Check it out! I (Azure) haven't been feeling very good about my work ethic lately, so I shut off the internet to see how much I could get done in a row with zero distractions. Turns out, it's this entire turtle from scratch in about ...
2020-04-25 17:22:03 +0000 UTC View Post
Slopes work! And they're procedural too, so any new tile I make in the future will automatically get sloped versions, which will save a TON of work. I think this "vertical slice" of the cave is basically done, but there will be more ...
2020-04-20 18:25:04 +0000 UTC View Post
It's coming together! Next up is adding slopes and a few other foreground objects, like destructible crystals.
2020-04-15 22:04:52 +0000 UTC View PostThis is the background for the crystal caves, which is a very early-game environment so it needs to look super cool to set the mood! This is the first "actual" background for the game, so I'm really relieved it came out good. The outdoors one is just a clouds layer and some sunflowers, and I need to re-do that at some point. ...
2020-04-13 16:43:34 +0000 UTC View Post