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kakaroto

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kakaroto posts

Beyond20 Vee-one

kakaroto post Beyond20 Vee-one from patreon

Beyond20 has just been released, woooo!


As many of you know, I've been completely submerged with all the work needed on The Forge, but I've been stealing a few hours here and there this week to work on Beyond20 because I wanted to make a release thi...

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Secrets, secrets! (no more)

kakaroto post Secrets, secrets! (no more) from patreon

UPDATE: This post was published to patrons on February 18th, and since the official announcement by foundryvtt on March 12th, I'm making it public. Things have changed quite a bit since, so a lot of things are outdated, but the post is now made public.


Hello patrons!

Last August, I star...

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Beyond20 v0.9 release

Everybody rejoice, a new version of Beyond20 is released! 

You'll find below the release notes and full changelog.

Now that Beyond20 is released, all my 2020-02-14 06:00:14 +0000 UTC View Post

R20Converter 0.8

kakaroto post R20Converter 0.8 from patreon

Note: The R20Converter package has been updated a few times with small bugfixes since the initial 0.8 release.

Hi everyone, 

It's time for another release of R20Converter!

Since the relatively recent release of FVTT 0.4.4, there has been a big change in the database format and all modul...

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Release the Kraken! I mean, FVTT Modules!

kakaroto post Release the Kraken! I mean, FVTT Modules! from patreon

Hey everyone,

I have been working for the past few days on my FVTT modules and I've just finished updating all of them to work with FVTT 0.4.5 which was just released today.

I didn't just make them compatible with FVTT 0.4.5, but I've also added some new features and fixed some old bugs in nearly all of them.

<...

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R20Exporter + Furnace update

Hi everyone and happy belated new year!

I've had a great couple of weeks in which I rested and enjoyed the time off. It allowed me to catch up a bit on my writing as well. Thank you very much for asking.

The long awaited update to R20Exporter is finally released! I've also released an update to View Post

HoHoHo, it's R20Converter 0.7!

kakaroto post HoHoHo, it's R20Converter 0.7! from patreon

Merry Christmas everyone!

And for those who don't celebrate Christmas, happy holidays!

And for those who don't have holidays, happy release day for R20Converter!


Finally, finally, R20Converter 0.7 is ready for release with native support for the new FVTT 0.4.x data structures. As ...

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Happy Koloss Head-Munching Day!

Happy Koloss Head-Munching Day everyone!


For those who are unaware, Koloss Head-Munching Day is just a fun name (based on the blue colored monsters named Koloss in the Mistborn books) that is used to refer to Brandon Sanderson's birthday. Brandon Sanderson is an amazing Fantasy author who I'm a huge fan of an...

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Arcane Viewing 0.4

Not a lot to say, I've said it all already in the previous post : https://www.patreon.com/posts/32386130 

But here's the zip file for Arcane Viewing 0.4 which adds camera tokens and experimentatl support for video effects.

Apart fr...

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Hooray for some FVTT module updates!

kakaroto post Hooray for some FVTT module updates! from patreon

Hi everyone!


As FVTT 0.4.3 was just released, I wanted to update everyone with some news about my own modules.  

 
Actually, first, I want to say : Don't worry, I know that R20Converter needs some love and it is my priority and I'm still working on it to add support for the...

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Beyond20 v0.8 is out!

kakaroto post Beyond20 v0.8 is out! from patreon

Rejoice friends! For Beyond20 is once again released!

The update is now available in the Chrome store and for Firefox.

I'm quite happy with all the new features I packed into it though it took me longer than expected to get this release ready. The gif above is my favorite new addition, the Quick Rolls feature to d...

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Arcane Viewing 0.3

kakaroto post Arcane Viewing 0.3 from patreon

Hi again!

I'm releasing Arcane Viewing!

This version is much improved, though a lot of the changes in it won't be immediately visible to any of you, but it has a lot of cleaning up of the code, making it more stable but mostly easier to maintain on the long term.The big user visible changes for you are :

    <...

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Updates to FVTT Modules

kakaroto post Updates to FVTT Modules from patreon

 

Hi everyone!

I'm releasing an update to most of my modules with support for FVTT 0.4.x as well as some small improvements to some of those modules.

You can update Furnace, 2019-11-28 02:17:20 +0000 UTC View Post

You're all awesome! #ThankYouPatrons

kakaroto post You're all awesome! #ThankYouPatrons from patreon

My dear, super cool patrons,

You guys and gals are awesome and amazing and I wanted to thank you all for being so generous and supporting me financially so I can keep doing what I love!

As you may know, I've been working on improving and stabilizing ArcaneViewing. In the last 2019-11-20 02:11:20 +0000 UTC View Post

Beyond 20 v0.7 release!

kakaroto post Beyond 20 v0.7 release! from patreon

Hey everyone!

I've finally finished with the next release of Beyond 20! Over 40 commits, 12 issues fixed, and a lot of new features.

The official release notes<...

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Progress update & Feedback request

Hi everyone,

I wanted to write a little progress update. I've been told that I'm not as active as some would like, so I wanted to at least keep you appraised on what I'm working on.

Since I can't ever seem to figure out how to write a short post, here's the TLDR for those who have a short attention span :

    ...

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Arcane Viewing beta 2

kakaroto post Arcane Viewing beta 2 from patreon

Hi again,

I've worked on improving Arcane Viewing, especially the user interface and I hope this version will make a lot of you happy as it has the number 1 request I've received : the ability to pop out the individual feeds and place them wherever you want.

I've received some really good feedback so far, though t...

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Educational post: How computers work

kakaroto post Educational post: How computers work from patreon

So today, I've found an old blog post of mine about how computers work and decided to finish writing it and posting it. It goes from the very basic to the relatively complex, though I hope it's still easy to understand for most people.

While this is unrelated to D&D, I figured that it might be an interesting read fo...

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Small module updates, FVTT 0.3.9

Hi everyone,

Another quick update. With FVTT 0.3.9 out, it changed some APIs and both my Furnace and PermissionViewer View Post

Arcane Viewing beta!

kakaroto post Arcane Viewing beta! from patreon

Hey everyone,

I've worked these past few days on adding Audio/Video conference support to Foundry VTT and I think I'm ready to have it tested by you gentle souls!

This release is in 3 parts : the FVTT module itself (aptly named Arcane Viewing), a signalling server that needs to run for the A/V cal...

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Releasing R20Converter 0.6

Update: I've had a couple of bugs in the release which I've fixed and I've replaced the archive here with the 0.6.3 update.


Hey everyone,

This update has been in the works for a while and I was expecting to release it last week, unfortunately, I've had to spend all day...

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Furnace v0.6 release with new QoL improvements!

kakaroto post Furnace v0.6 release with new QoL improvements! from patreon

Hello dear Patrons!

It's been a while since my last update, as things have been quite chaotic around here, but I've finally got an update on Furnace that is stable! Thank you for being patient with me and for supporting me each month!

This is a pretty big update with 33 total commits fixing bugs or adding new feat...

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Beyond 20 v0.6 release

kakaroto post Beyond 20 v0.6 release from patreon

Hey everyone,

I've just released version 0.6 of Beyond 20. It has quite a few improvements, especially with regards to the Vehicles support.

This release adds a couple of features that were requested on the github issue tracker and...

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Plans and stuff

kakaroto post Plans and stuff from patreon

 

Hey everyone,

I wanted to write a little update on what I've been up to and what I plan on doing next. First of all, the last couple of weeks were spent working on the outline for my novel, and it's starting to take a good shape. I think I've found and fixed the issues I was having with the...

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R20Converter 0.5

kakaroto post R20Converter 0.5 from patreon

Hey everyone!

I'm ready to release the R20Converter v0.5 update which has a few important improvements over the last release! Most notably, as you can see from the above screenshot, it has a Graphical User Interface which should make it so much easier for everyone to use it without having to deal with the command line c...

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Milestones!

Hey everyone, 

Just a small little post to talk about a couple of milestones reached. I've realized that the patreon has now over 30 patrons subscribed with over 100$ per month! That's pretty big as I didn't expect it to happen as quickly as it did!

Another huge milestone is that Beyond20 now has over 4000 ac...

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R20Converter 0.4

kakaroto post R20Converter 0.4 from patreon

Hey everyone!

I've been working hard lately on R20Converter, trying to finally add the support for actor conversions! I was tired of telling people "it converts everything for you.. apart from actors".

To say that it was tedious would be an understatement, but now it's done, so feel free to use the updated R20Conv...

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Releasing a temporary Furnace 0.4

Hey everyone,

I'm releasing my module the Furnace (Because every foundry needs a furnace!) for everyone to use!

The module is meant to be a sort of "Enhancement Suite" for FVTT (I don't like the ES name) and I plan to include in it all sorts of quality of life improvements, but for now it only com...

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Furnace 0.3

Hi,

Here's a quick little update on the drawing tools. I think the work on it is pretty much done! I've made it draw smoother curves for freehand and even added the option to change curve smoothing for all polygons. I also added rotation handles to make it easier to rotate drawings. Be aware though that it acts really w...

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FVTT Drawing Tools Beta Release

kakaroto post FVTT Drawing Tools Beta Release from patreon

 

Hey everyone, 

TLDR: I'm releasing a beta of the Drawing Tools module, feedback/bug reports are appreciated at this time. The module will become public when FVTT 0.3.5 is released.

First, I'd like to thank those who answered my questions in the 2019-07-31 23:07:29 +0000 UTC View Post